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Parnika Bhatia; Jessica Léone; Marie-Line Gardes; Jérôme Prado – Learning Disability Quarterly, 2024
Fractions are challenging for both typically achieving children and adults. Although some prior research has focused on fraction difficulties of children with mathematics difficulties (MD), persistent difficulties encountered by adults with MD remain unknown. It is possible that these adults may be able to compensate for some deficits. In this…
Descriptors: Fractions, Knowledge Level, Mathematics Skills, Mathematics Achievement
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Zane Austin Willard – Communication Teacher, 2024
Building on two common practices in higher education, the first-year seminar and service learning, this project uses a critical service-learning model guided by intersectional reflexivity to foster critical consciousness among first-year students. Working in small groups, students participate in a four-part critical service-learning project by…
Descriptors: Service Learning, Consciousness Raising, Reflection, College Freshmen
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Nicole B. Wiggs; Todd A. Glover; Linda A. Reddy; Briana Bronstein; Christopher Dudek; Alexander Alperin – Psychology in the Schools, 2024
Paraprofessionals are often tasked with implementing behavior management strategies to support the complex needs of students with disruptive behavior disorders. This study examined reported use and effectiveness of common classroom behavior strategies from 86 paraprofessionals working in 36 elementary schools using a mixed method design. Data were…
Descriptors: Paraprofessional School Personnel, Behavior Modification, Elementary Schools, Classroom Techniques
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Xin Guan; Chunmei Sun; Gwo-jen Hwang; Kegan Xue; Zhuo Wang – Interactive Learning Environments, 2024
Play is crucial to children's development. With the prevalent use of digital technologies, children and young adults are seen playing games more often and longer on digital devices. How should teachers capitalize the advantages of games in class, without inducing more health risks or problems for children? To achieve this goal, teachers need…
Descriptors: Game Based Learning, Educational Technology, Science Instruction, Design
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Michael E. Ellis; K. Mike Casey; Geoffrey Hill – Decision Sciences Journal of Innovative Education, 2024
Large Language Model (LLM) artificial intelligence tools present a unique challenge for educators who teach programming languages. While LLMs like ChatGPT have been well documented for their ability to complete exams and create prose, there is a noticeable lack of research into their ability to solve problems using high-level programming…
Descriptors: Artificial Intelligence, Programming Languages, Programming, Homework
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Adeline Yuen Sze Goh; Alistair Daniel Lim – Educational Philosophy and Theory, 2024
Like other health care practices, the increasing complexity in dentistry signals the need for a reconceptualisation of dentist professional learning. Professional dental bodies, at large, still privilege formal continuing professional development (CPD) provisions focusing on off-the-job activities despite growing evidence that much invaluable…
Descriptors: Dentistry, Communities of Practice, Workplace Learning, Professional Development
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Sigal Levy; Yelena Stukalin; Nili Guttmann-Beck – Teaching Statistics: An International Journal for Teachers, 2024
Probability theory has extensive applications across various domains, such as statistics, computer science, and finance. In probability education, students are introduced to fundamental principles which may include mathematical topics such as combinatorics and symmetric sample spaces. Students pursuing degrees in computer science possess a robust…
Descriptors: Programming, Probability, Mathematics Skills, Computer Science Education
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Yeni Acosta; Ángel Alsina; Nataly Pincheira – Education and Information Technologies, 2024
This paper provides a longitudinal analysis of the understanding of repetition patterns by 24 Spanish children ages 3, 4 and 5, through representation and the type of justification. A mixed quantitative and qualitative study is conducted to establish bridges between algebraic thinking and computational thinking by teaching repetition patterns in…
Descriptors: Foreign Countries, Early Childhood Education, Preschool Children, Computation
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Chengzhen Liu; Qianling Huang; Geng Li; Dahong Xu; Xi Li; Zifu Shi; Shen Tu – Journal of Creative Behavior, 2024
The process of creative problem-solving (CPS) commonly demands that individuals consciously or unconsciously integrate creative ideas from a vast array of diverse information. Using a masked priming paradigm and the Chinese remote associates test (RAT), this study provides innovative behavioral evidence for the integration of multiple unconscious…
Descriptors: Creativity, Creative Thinking, Productive Thinking, Problem Solving
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Laura E. Arrington; Stefanie Becerril; Leilani Iem – Teaching and Learning in Communication Sciences & Disorders, 2024
Instructors in Communication Sciences and Disorders (CSD) have used problem-based learning (PBL) for a variety of purposes across academic levels. Problem-based learning offers a framework for considering and including student strengths. In this paper, the authors describe the development of a PBL with specific utility to an introductory CSD…
Descriptors: Problem Based Learning, Speech Language Pathology, Audiology, College Faculty
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Sonika Jha; Anil Kumar Singh; Rajneesh Chauhan – Higher Education Quarterly, 2024
Research is about an individual's intellectual acumen and rationality, and inter-researcher collaboration capability magnifies the outcomes. Despite common belief, there exist fundamental asymmetries in the goals, orientations and expectations among the research collaborators. Seldom studied in-depth and empirically validated, the challenges and…
Descriptors: Social Science Research, Research Methodology, Researchers, Research Design
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Dian Arief Pradana; I Nyoman Sudana Degeng; Dedi Kuswandi; Made Duananda Kartika Degeng – Journal of Educators Online, 2024
The flipped classroom (FC) and case-based learning (CBL) are recognized as effective instructional models that emphasize the development of problem-solving ability. However, the implementation of FC combined with CBL has not been well explored. This study aims to investigate the effect of FC combined with CBL on students' problem solving by…
Descriptors: Foreign Countries, Flipped Classroom, Problem Solving, Learning Strategies
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Martina Smorti; Cansu Alsancak-Akbulut; Francesco Soffio; Carmen Berrocal Montiel – European Journal of Developmental Psychology, 2024
This study investigated the role of anger expression and control in the relationships between mindfulness and romantic relationship quality. 237 emerging adults (167 females and 70 males) who had been in a relationship for at least three weeks (range = 3 weeks - 84 months) completed a set of questionnaires that assessed mindfulness, anger…
Descriptors: Young Adults, College Students, Psychological Patterns, Aggression
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Sai Ho Yip; Adrian K. T. Ng; Henry Y. K. Lau; Jeffrey A. Saunders – Cognitive Research: Principles and Implications, 2024
Recent findings suggest that adding a visual depiction of a nose to virtual reality displays (virtual nose) can reduce motion sickness. If so, this would be a simple intervention that could improve the experience of a variety of VR applications. However, only one peer-reviewed study has reported a benefit from a virtual nose, and the effect was…
Descriptors: Human Body, Visual Aids, Computer Simulation, Motion
Jeremy Bernier – ProQuest LLC, 2024
Play has been discussed by mathematicians and mathematics educators as essential to mathematical progress and has been widely acknowledged to have a role in learning. Yet, play is rarely acknowledged, leveraged, or studied for mathematics learners beyond early childhood. Moreover, there are theoretical and empirical challenges with designing for…
Descriptors: Problem Solving, Play, Puzzles, Undergraduate Students
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