Publication Date
In 2025 | 229 |
Since 2024 | 1080 |
Since 2021 (last 5 years) | 3897 |
Since 2016 (last 10 years) | 9027 |
Since 2006 (last 20 years) | 15156 |
Descriptor
Source
Author
Mechling, Linda C. | 23 |
Pi, Zhongling | 23 |
Fleer, Marilyn | 22 |
Ayres, Kevin M. | 20 |
Yang, Jiumin | 19 |
Hwang, Gwo-Jen | 18 |
Zhongling Pi | 17 |
van Gog, Tamara | 17 |
van Es, Elizabeth A. | 16 |
Sherin, Miriam Gamoran | 15 |
Neuman, Susan B. | 14 |
More ▼ |
Publication Type
Education Level
Audience
Teachers | 389 |
Researchers | 46 |
Practitioners | 38 |
Students | 32 |
Policymakers | 18 |
Administrators | 17 |
Media Staff | 12 |
Parents | 12 |
Counselors | 8 |
Support Staff | 3 |
Community | 1 |
More ▼ |
Location
Australia | 544 |
Turkey | 415 |
China | 303 |
Canada | 290 |
United Kingdom | 275 |
Germany | 247 |
Sweden | 242 |
California | 227 |
Taiwan | 214 |
United States | 195 |
Japan | 178 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards without Reservations | 7 |
Meets WWC Standards with or without Reservations | 10 |
Does not meet standards | 7 |
Washington, Pamela K.; Burke, Nancy J.; Joseph, Galen; Guerra, Claudia; Pasick, Rena J. – Health Education & Behavior, 2009
This study of mother-adult daughter communication uses qualitative methods to explore the appropriateness of including adult daughters as referents in the measurement of subjective norms (a behavioral theory construct) related to the use of mammography and other health-related tests and services. The methods were chosen to approximate as closely…
Descriptors: Mothers, Daughters, Norms, Decision Making
Rosario, Roberto A. Munoz; Widmeyer, George R. – Journal of Information Systems Education, 2009
Creating a design theory for Constructivist Gaming Learning Environment necessitates, among other things, the establishment of design principles. These principles have the potential to help designers produce games, where users achieve higher levels of learning. This paper focuses on twelve design principles: Probing, Distributed, Multiple Routes,…
Descriptors: Constructivism (Learning), Educational Games, Scientific Principles, Design Preferences
Ng, Konrad – Educational Perspectives, 2009
In this article, the author offers a brief history of the Academy for Creative Media (ACM)--the University of Hawai'i's primary academic program for the production and study of film, animation, and computer game design--and its mission to fulfill the Hawai'i state government's agenda to diversify the economy with creative media and high…
Descriptors: Critical Thinking, Film Production, Film Study, Creative Activities
Gregersen, Tammy – TESL Canada Journal, 2009
This study examines whether nonverbal visual and/or auditory channels are more effective in detecting foreign-language anxiety. Recent research suggests that language teachers are often able to successfully decode the nonverbal behaviors indicative of foreign-language anxiety; however, relatively little is known about whether visual and/or…
Descriptors: Cues, Anxiety, Communication (Thought Transfer), Second Language Learning
Hume, Kara; Loftin, Rachel; Lantz, Johanna – Journal of Autism and Developmental Disorders, 2009
The features of autism that inhibit the independent demonstration of skills, as well as three effective interventions for increasing independence, are explored in this review article. Independent performance may prove difficult for individuals with autism spectrum disorders (ASD) due to the core deficits of the disability, as well as executive…
Descriptors: Intervention, Autism, Pervasive Developmental Disorders, Program Effectiveness
Rich, Peter J.; Hannafin, Michael – Journal of Teacher Education, 2009
While video has long been used to capture micro teaching episodes, illustrate classroom cases and practices, and to review teaching practices, recent developments in video annotation tools may help to extend and augment teacher self-reflection. Such tools make possible the documentation and support self-analysis using verifiable evidence as well…
Descriptors: Teaching Methods, Professional Development, Reflection, Reflective Teaching
Clark, Aaron C.; Ernst, Jeremy V. – Technology Teacher, 2009
The authors have devoted a considerable amount of time evaluating the role that gaming and game development plays in the form of curricula integration and as a future career focus for students interested in this field. From the research conducted through the completed National Science Foundation (NSF) project, VisTE: Visualization in Technology…
Descriptors: Technological Literacy, Technology Education, Integrated Curriculum, Unified Studies Curriculum
Yamada, Masanori – Computers & Education, 2009
This study aimed to clarify the relationship between media, learners' perception of social presence, and output in communicative learning using synchronous computer-mediated communication (SCMC). In this study, we developed four types of SCMC: videoconferencing (image and voice), audioconferencing (voice but no image), text chat with image (image…
Descriptors: Computer Mediated Communication, Synchronous Communication, Educational Technology, Video Technology
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2021
These proceedings contain the papers of the 18th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2021), held virtually, due to an exceptional situation caused by the COVID-19 pandemic, from October 13-15, 2021, and organized by the International Association for Development of the Information Society…
Descriptors: Computer Simulation, Open Educational Resources, Telecommunications, Handheld Devices
Fagioli, Sabrina; Ferlazzo, Fabio; Hommel, Bernhard – Neuropsychologia, 2007
Previous findings suggest that planning an action "backward-primes" perceptual dimension related to this action: planning a grasp facilitates the processing of visual size information, while planning a reach facilitates the processing of location information. Here we show that dimensional priming of perception through action occurs even in the…
Descriptors: Priming, Video Technology, Attention Control, Cues
Hamilton, Robert – Contemporary Issues in Education Research, 2010
Online technology and streaming video have the potential to generate tremendous interest and motivation in ESL/EFL students. Unfortunately, as the basis for a task-based language teaching (TBLT) program, such technology often places students in a passive position and limits inter-student communication. This paper describes a successful TBLT course…
Descriptors: Video Technology, English (Second Language), Second Language Learning, Second Language Instruction
Wolter, Bjorn Hugo Karl – ProQuest LLC, 2010
The purpose of this study was to better understand how an online, multimedia case study method influenced students' motivation, performance, and perceptions of science in collegiate level biology classes. It utilized a mix-methods design including data from pre- and post-test, student surveys, and focus group interviews to answer one primary…
Descriptors: Video Technology, Acquired Immunodeficiency Syndrome (AIDS), Focus Groups, Interviews
Spraker, Ralph Everett, Jr. – ProQuest LLC, 2010
This study proposed that when professional development modeled the inquiry-approach and provided time for peer-observed enactment and reflection, it would produce change in in-service chemistry teachers' beliefs and practices. Case study methodology was used to collect a variety of in-depth data on teachers' beliefs and practice including…
Descriptors: Video Technology, Chemistry, Faculty Development, Teaching Methods
Bricker-Katz, Geraldine; Lincoln, Michelle; McCabe, Patricia – International Journal of Language & Communication Disorders, 2010
Background: Little is known about the experience of stuttering for people over 55 years of age. Recent research has established that the same types of stuttering behaviours, cognitions, and emotional consequences experienced during young adulthood persist into older age. Aims: The aims were to investigate perceptions of limitations to activity and…
Descriptors: Video Technology, Speech Communication, Stuttering, Speech Language Pathology
Pattman, R. – South African Journal of Higher Education, 2010
In the light of the notorious video made by white students at the University of Free State (UFS) in which black middle aged cleaners were subjected to forms of degradation in a mock initiation ceremony (which included being given food mixed with urine) the Minister of Education authorised an investigation on social cohesion in universities. The…
Descriptors: Video Technology, Participatory Research, Race, Universities