NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 13,816 to 13,830 of 28,052 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Stone, Andrew; Dearing, Mike – Education & Training, 2009
Purpose: The purpose of this paper is to present a case study of City & Guilds' development of simulation-based assessments for its ICT user qualification. These simulations are authentic scenario-based replicas of word processing and spreadsheet software, which present a series of tasks that the test-taker completes as if they were using…
Descriptors: Creativity, Familiarity, Computer Software, Measures (Individuals)
Peer reviewed Peer reviewed
Direct linkDirect link
Lymer, Gustav; Ivarsson, Jonas; Lindwall, Oskar – International Journal of Computer-Supported Collaborative Learning, 2009
This study investigates video recordings of design reviews in architectural education, focusing on how presentations and discussions of designs are contingent on the specific tools employed. In the analyzed recordings, three different setups are utilized: traditional posters, digital slide-show technologies, and combinations of the two. This range…
Descriptors: Architectural Education, Discourse Analysis, Evaluation Methods, Content Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Dougan, Kirstin; Fulton, Camilla – Journal of Web Librarianship, 2009
Library Web sites must compete against easy-to-use sites, such as Google Scholar, Google Books, and Wikipedia, for students' time and attention. Library Web sites must therefore be designed with aesthetics and user perceptions at the forefront. The Music and Performing Arts Library at Urbana-Champaign's Web site was overcrowded and in much need of…
Descriptors: Web Sites, Academic Libraries, Computer Software Evaluation, Computer System Design
Peer reviewed Peer reviewed
Direct linkDirect link
Schoonenboom, Judith; Sligte, Henk; Kliphuis, Eja – ALT-J: Research in Learning Technology, 2009
The literature on the re-use of learning materials has largely focused on the development of materials. This paper explores how re-use can be stimulated after learning materials have been developed and made available. We searched for and developed guidelines that support staff and/or management most frequently adopt in cases of (un)successful…
Descriptors: Grounded Theory, Higher Education, Guidelines, Case Studies
Peer reviewed Peer reviewed
Direct linkDirect link
Chodroff, Leah; O'Neal, Tim M.; Long, David A.; Hemkin, Sheryl – Journal of Chemical Education, 2009
Chemists have used computational science methodologies for a number of decades and their utility continues to be unabated. For this reason we developed an advanced lab in computational chemistry in which students gain understanding of general strengths and weaknesses of computation-based chemistry by working through a specific research problem.…
Descriptors: Research Problems, Chemistry, Science Instruction, Computation
Housand, Angela – Understanding Our Gifted, 2009
The environment has a profound effect on the ability of students to regulate their behavior or disposition and effectively engage in the learning processes. Active engagement is important because it increases performance. Certain types of environmental structures actually increase students' ability to be agents of their own learning. These…
Descriptors: Self Efficacy, Learning Strategies, Goal Orientation, Learning Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Cheon, Jongpil; Grant, Michael M. – Journal of Interactive Learning Research, 2009
The purpose of this study was to examine the effectiveness of three different interface types on Web-based instruction: a text-based interface, a graphical interface and a metaphorical interface. In order to determine differences among three interface groups, we compared learning performance, cognitive load, usability, and appeal with various data…
Descriptors: Undergraduate Students, Web Based Instruction, Computer Assisted Instruction, Computer Interfaces
Peer reviewed Peer reviewed
Direct linkDirect link
Zhang, Allee M.; Zhu, Yunxia; Hildebrandt, Herbert – Business Communication Quarterly, 2009
This article aims to report initial findings about networking in organizational settings in Australia through the use of enterprise social software. According to Gray and Honick (2008), enterprise social software (also known as Enterprise 2.0) is a term describing social software used in businesses and enterprises. It includes such tools as…
Descriptors: Foreign Countries, Epistemology, Organizational Communication, Network Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Korakakis, G.; Pavlatou, E. A.; Palyvos, J. A.; Spyrellis, N. – Computers & Education, 2009
This research aims to determine whether the use of specific types of visualization (3D illustration, 3D animation, and interactive 3D animation) combined with narration and text, contributes to the learning process of 13- and 14- years-old students in science courses. The study was carried out with 212 8th grade students in Greece. This…
Descriptors: Animation, Foreign Countries, Grade 8, Case Studies
Peer reviewed Peer reviewed
Direct linkDirect link
Hu, Jian; Yu, Hao; Shao, Jun; Li, Zhiyong; Wang, Jiawei; Wang, Yining – Advances in Health Sciences Education, 2009
Background: Computer-assisted tools are rarely adopted for dental education in China. In China, 3D digital technology, such as Virtual Reality Systems, are often rejected in the dental field due to prohibitive pricing. There is also a reluctance to move away from traditional patterns of dental education. Objective: The current study is one of a…
Descriptors: Feedback (Response), Dental Schools, Computer Simulation, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Hong, Jon-Chao; Hwang, Ming-Yueh; Lu, Chin-Hsieh; Cheng, Ching-Ling; Lee, Yu-Chen; Lin, Chan-Li – Interactive Learning Environments, 2009
Playfulness steering is an emerging approach in educational game design and play. The integration of arithmetical computation, game strategy, and teamwork into one game allows players to interactively "steer" the playfulness and enhance learning. In this paper an evolutionary contest game was designed and implemented to examine the…
Descriptors: Play, Educational Games, Action Research, Focus Groups
Peer reviewed Peer reviewed
Direct linkDirect link
Yanik, H. Bahadir; Porter, Wayne – International Journal for Technology in Mathematics Education, 2009
This article presents a case study in which researcher-practitioner collaboration took place to promote effective use of technology in an urban elementary school mathematics classroom. Data were primarily gathered through classroom observations and interviews. The aim of this study was twofold. First, to increase our understanding of the effects…
Descriptors: Elementary School Mathematics, Cooperation, Computer Software, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Venables, Anne; Tan, Grace – Journal of Information Technology Education, 2009
Higher education programs need to prepare their graduates for the practical challenges they can expect to face upon entering the workforce. Students can be better prepared if their academic learning is reinforced through authentic workplace experience, where the link between theory and professional practice can be realized. Increasingly, such…
Descriptors: Industry, Program Effectiveness, Education Work Relationship, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Huang, Yueh-Min; Jeng, Yu-Lin; Huang, Tien-Chi – Educational Technology & Society, 2009
With the gradual adoption of "Web 2.0" technologies, one of key Web 2.0 technologies, blog, has become a popular and wide-accepted Web application. Although mobile device users can access the Web whenever or wherever the need arises, there is not an easy way to publish their thoughts and experiences via blog articles. In this study, we…
Descriptors: Cooperative Learning, College Students, Foreign Countries, Instructional Effectiveness
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Huijser, Henk; Kimmins, Lindy; Evans, Peter – Australasian Journal of Peer Learning, 2008
Evidence suggests that peer-assisted learning schemes on campus help students establish social networks which can have a positive influence on their learning achievements. At the University of Southern Queensland (USQ), the majority of students are off campus, which raises the urgent question: how to harness the advantages of Meet-Up (formerly…
Descriptors: Foreign Countries, Peer Teaching, Communities of Practice, Computer Mediated Communication
Pages: 1  |  ...  |  918  |  919  |  920  |  921  |  922  |  923  |  924  |  925  |  926  |  ...  |  1871