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Potter, John – English Teaching: Practice and Critique, 2010
Digital video production in schools is often theorised, researched and written about in two ways: either as a part of media studies practice or as a technological innovation, bringing new, "creative", digital tools into the curriculum. Using frameworks for analysis derived from multimodality theory, new literacy studies and theories of…
Descriptors: Foreign Countries, Multimedia Materials, Video Technology, Educational Technology
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Farr, William; Yuill, Nicola; Raffle, Hayes – Autism: The International Journal of Research and Practice, 2010
Tangible user interfaces (TUIs) embed computer technology in graspable objects. This study assessed the potential of Topobo, a construction toy with programmable movement, to support social interaction in children with Autistic Spectrum Conditions (ASC). Groups of either typically developing (TD) children or those with ASC had group play sessions…
Descriptors: Play, Interpersonal Relationship, Computers, Pervasive Developmental Disorders
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Vittrup, Brigitte; Holden, George W. – Journal of Applied Developmental Psychology, 2010
African-American and Anglo-American children's assessments of four disciplinary methods (spanking, reasoning, withdrawing privileges, and time-out) were investigated with 108 children ages 6-10 years old and one of their parents. Children watched videos depicting a child being disciplined and then rated each discipline method. Reasoning was rated…
Descriptors: Discipline, Behavior Modification, Behavior Change, Timeout
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Tereshko, Lisa; MacDonald, Rebecca; Ahearn, William H. – Research in Autism Spectrum Disorders, 2010
Video modeling has been found to be an effective procedure for teaching a variety of skills to persons with autism, however, some individuals do not learn through video instruction. The purpose of the current investigation was to teach children with autism, who initially did not imitate a video model, to construct three toy structures through the…
Descriptors: Autism, Teaching Methods, Imitation, Video Technology
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Warren, Steven F.; Brady, Nancy; Sterling, Audra; Fleming, Kandace; Marquis, Janet – American Journal on Intellectual and Developmental Disabilities, 2010
The relationship between early maternal responsivity and later child communication outcomes in young children with fragile X syndrome was investigated. Data were obtained from 55 mother-child dyads over a 36-month period. Performance data were obtained at each measurement point from video observations of four different contexts. These were coded…
Descriptors: Child Language, Young Children, Language Acquisition, Parent Child Relationship
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Williams, Val; Ponting, Lisa; Ford, Kerrie; Rudge, Philippa – British Journal of Learning Disabilities, 2010
For people with learning disabilities to have control over their lives, the quality of their support staff matters. This paper reports on an inclusive research study, which used video analysis to study the communication skills of personal assistants (PAs) who worked with people with learning disabilities. The findings reveal some of the fine…
Descriptors: Nonverbal Communication, Mental Retardation, Learning Disabilities, Communication Skills
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Yirmiya, Nurit; Charman, Tony – Journal of Child Psychology and Psychiatry, 2010
Autism is one of the most heritable neurodevelopmental conditions and has an early onset, with symptoms being required to be present in the first 3 years of life in order to meet criteria for the "core" disorder in the classification systems. As such, the focus on identifying a prodrome over the past 20 years has been on pre-clinical…
Descriptors: Symptoms (Individual Disorders), Autism, Infants, Genetics
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Klingner, Janette K.; Vaughn, Sharon; Boardman, Alison; Swanson, Elizabeth – Jossey-Bass, An Imprint of Wiley, 2012
Collaborative Strategic Reading is an innovative new approach to teaching reading that weaves together two instructional programs: cooperative learning and reading comprehension strategy instruction. In small groups, students work through the four main steps-Preview, "Click and Clunk," Get the Gist, and Wrap Up-helping each other improve…
Descriptors: Video Technology, Reading Comprehension, Reading Fluency, Reading Consultants
Buschang, Rebecca Ellen – ProQuest LLC, 2012
This study evaluated the effects of a short-term professional development session. Forty volunteer high school biology teachers were randomly assigned to one of two professional development conditions: (a) developing deep content knowledge (i.e., control condition) or (b) evaluating student errors and understanding in writing samples (i.e.,…
Descriptors: Science Instruction, Faculty Development, High Schools, Secondary School Teachers
Codreanu, Tatiana; Celik, Christelle Combe – European Association for Computer-Assisted Language Learning (EUROCALL), 2012
Current research describes multimodal pedagogical communication of two populations of online teachers; trainee tutors (second year students of the Master of Arts in Teaching French as a Foreign Language at the university Lumiere-Lyon 2, France) and experienced teachers based in different locations (France, Spain and Finland). They all taught…
Descriptors: Foreign Countries, College Faculty, Graduate Students, Experienced Teachers
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de Freitas, Elizabeth; Bentley, Sean J. – International Journal of Educational Research, 2012
This paper reports on research from a network of high school and museum partnerships designed to explore techniques for integrating mathematics and physics learning experiences during the first year of high school. The foundation of the curriculum is a problem-based, museum-based, and hands-on approach to mathematics and physics. In this paper, we…
Descriptors: Integrated Curriculum, Interdisciplinary Approach, Learning Theories, Museums
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Cheng, Meng-Tzu; Annetta, Len – Journal of Biological Education, 2012
This study attempted to examine students' learning outcomes and their learning experiences through playing a Serious Educational Game. A mixed-method research design was employed collecting both quantitative and qualitative data. A total of 98 middle-school students ranging from sixth to eighth grades participated through paper-and-pencil…
Descriptors: Educational Games, Student Attitudes, Video Technology, Metacognition
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McNeill, Michael C.; Fry, Joan M. – ICHPER-SD Journal of Research, 2012
This study evaluated an Information and Communication Technology (ICT) case study in physical education teacher education from a student perspective. Action research evaluated the impact of a range of ICT options on student teachers' learning to play as well as learning to teach games in a secondary school context. Although multiple media were…
Descriptors: Educational Technology, Program Effectiveness, Physical Education Teachers, Video Technology
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Eilam, Billie; Poyas, Yael – Journal of Curriculum Studies, 2012
The paper examined expert literature teachers' coping with a novel textbook, integrating literature with visual arts, which is a particular interdisciplinary case of text-image relations in textbooks. Examination was performed within the framework of teachers' responses to curricular changes and of theory regarding strategies of interdisciplinary…
Descriptors: Foreign Countries, Language Arts, Semitic Languages, Visual Arts
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Ko, Chao-Jung – ReCALL, 2012
This study adopts a case study approach to investigate the impacts of synchronous computer-mediated communication (CMC) learning environments on learners' perception of social presence. The participants were twelve French as a foreign language (FFL) beginners in a Taiwanese university. Divided into three groups, they conducted some tasks in three…
Descriptors: Foreign Countries, Video Technology, Computer Mediated Communication, Novices
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