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Larson, Ronald B. – Computers & Education, 2009
Many educators distribute either complete or incomplete handouts so students can follow along with their lectures. This research examines a teaching system that combines computer-generated graphics presentations and detailed outline handouts with blanks added. An experiment found that this system produced significantly higher short-term recall of…
Descriptors: Visual Aids, Teaching Methods, Recall (Psychology), Notetaking
Rosen, Yigal – Journal of Educational Computing Research, 2009
The study described here is among the first of its kind to investigate systematically the effect of learning with integrated animations on transfer of knowledge and on motivation to learn science and technology. Four hundred eighteen 5th and 7th grade students across Israel participated in a study. Students in the experimental group participated…
Descriptors: Experimental Groups, Animation, Learning Motivation, Foreign Countries
Fiscian, Vivian Sarpomaa; Obeng, E. Kwame; Goldstein, Karen; Shea, Judy A.; Turner, Barbara J. – AIDS Education and Prevention, 2009
We adapted a U.S. HIV prevention program to address knowledge gaps and cultural pressures that increase the risk of infection in adolescent Ghanaian girls. The theory-based nine-module HIV prevention program combines didactics and games, an interactive computer program about sugar daddies, and tie-and-dye training to demonstrate an economic…
Descriptors: Acquired Immunodeficiency Syndrome (AIDS), Females, Self Efficacy, Prevention
Parette, Howard P.; Hourcade, Jack J.; Dinelli, Jenny M.; Boeckmann, Nichole M. – Early Childhood Education Journal, 2009
Best practices in emergent literacy instruction for young children acknowledge and facilitate the smooth progression between children's early engagement with print materials and subsequent fuller literacy mastery. In so doing, model programs target five key emergent literacy skills. The rapid rise in the breadth and depth of educational…
Descriptors: Early Childhood Education, Educational Technology, Emergent Literacy, Writing Skills
Gainer, Jesse S.; Valdez-Gainer, Nancy; Kinard, Timothy – Reading Teacher, 2009
This article addresses issues surrounding critical media literacy using popular culture texts. The authors focus on the example of their work with a fourth-grade class involved in a project to unpack the messages of popular media and advertising texts. This project, which they call the Elementary Bubble Project, was inspired by guerilla artist Ji…
Descriptors: Advertising, Popular Culture, Humor, Media Literacy
Evagorou, Maria; Korfiatis, Kostas; Nicolaou, Christiana; Constantinou, Costas – International Journal of Science Education, 2009
The purpose of this study was to investigate the impact of a simulation-based learning environment on elementary school students' (11-12 years old) development of system thinking skills. The learning environment included interactive simulations using the Stagecast Creator software to simulate the ecosystem of a marsh. Simulations are an important…
Descriptors: Feedback (Response), Elementary School Students, Student Attitudes, Ecology
Villano, Matt – Campus Technology, 2009
As the national economic climate worsens, and college and university endowments, coffers, and funding sources shrink, schools are forced to get the most out of every dollar. That means that administrators are bending over backwards to see that all new investments provide maximum return on investment (ROI) over the long term. Campus eCommerce is no…
Descriptors: Outcomes of Education, Investment, Business, Internet
Scarlatos, Lori L.; Scarlatos, Tony – Journal of Educational Technology Systems, 2009
Games are widely recognized for their potential to enhance students' learning. Yet they are only rarely used in classrooms because they cannot be modified to meet the needs of a particular class. This article describes a novel approach to creating educational software that addresses this problem: provide an interface specifically for teachers that…
Descriptors: Active Learning, Instructional Effectiveness, Educational Games, Multimedia Instruction
Liu, James N. K.; Cheng, Xiangqian – International Journal on E-Learning, 2008
In recent years, tertiary institutions in developed countries have made extensive use of Course Management Systems (CMSs), software packages designed to help educators create online learning communities. To date, however, such packages have been little used in higher education institutions (HEIs) in China. In this article, we describe the…
Descriptors: Distance Education, Online Courses, Foreign Countries, Undergraduate Students
Wang, Feng-Hsu – Educational Technology & Society, 2008
The WWW is now in widespread use for delivering on-line learning content in many large-scale education settings. Given such widespread usage, it is feasible to accumulate data concerning the most useful learning experiences of past students and share them with future students. Browsing events that depict how past students utilized the learning…
Descriptors: Feedback (Response), Instructional Materials, Internet, Models
Yang, Yu-Fen; Hung, Ya-Chen – Educational Technology & Society, 2008
This study reports on our design of a computer system which supports the understanding of how students construct their mental representation of references and how the construction failures impede their reading comprehension. Three modules, "User interface", "Recording", and "Feedback" were implemented. The…
Descriptors: Feedback (Response), Reading Comprehension, Reading Processes, Reading Strategies
Olaniran, Bolanle A., Ed. – Information Science Publishing, 2010
E-learning has become a significant aspect of training and education in the worldwide information economy as an attempt to create and facilitate a competent global work force. "Cases on Successful E-Learning Practices in the Developed and Developing World: Methods for the Global Information Economy" provides eclectic accounts of case…
Descriptors: Foreign Countries, Electronic Learning, Operations Research, Distance Education
Rafferty, Anna N., Ed.; Whitehill, Jacob, Ed.; Romero, Cristobal, Ed.; Cavalli-Sforza, Violetta, Ed. – International Educational Data Mining Society, 2020
The 13th iteration of the International Conference on Educational Data Mining (EDM 2020) was originally arranged to take place in Ifrane, Morocco. Due to the SARS-CoV-2 (coronavirus) epidemic, EDM 2020, as well as most other academic conferences in 2020, had to be changed to a purely online format. To facilitate efficient transmission of…
Descriptors: Educational Improvement, Teaching Methods, Information Retrieval, Data Processing
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed.; Mascia, Maria Lidia, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers of the 16th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2019), held during November 7-9, 2019, which has been organized by the International Association for Development of the Information Society (IADIS) and co-organised by University Degli Studi di Cagliari, Italy.…
Descriptors: Teaching Methods, Cooperative Learning, Engineering Education, Critical Thinking
Peer reviewedBitter, Gary G., Ed. – Journal of Computers in Mathematics and Science Teaching, 1990
Reviews three computer software: (1) "Elastic Lines: The Electronic Geoboard" on elementary geometry; (2) "Wildlife Adventures: Whales" on environmental science; and (3) "What Do You Do with a Broken Calculator?" on computation and problem solving. Summarizes the descriptions, strengths and weaknesses, and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software, Computer Software Evaluation

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