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Squire, Kurt D. – Educational Technology, 2007
Computer and video games have recently attracted significant attention from educators as a medium for learning. Clark's (2007) critique of the "Serious Games" movement provides a set of useful guidelines for moving that particular industry forward. This article argues for another way of framing the emerging field, as "Games, Learning, and…
Descriptors: Video Games, Educational Practices, Computer Simulation, Computers
McKenzie, Nigel; Keane, Michael – Suicide and Life-Threatening Behavior, 2007
Suicide rates in prisons are high. Our aim was to investigate the contribution of imitative suicide to the prison suicide rate. We used Knox tests for space-time clustering in a case register of natural and self-inflicted deaths in prisons in England and Wales and model simulations to estimate the effect size. We found significant space-time…
Descriptors: Correctional Institutions, Suicide, Foreign Countries, Imitation
Ceulemans, Eva; Van Mechelen, Iven; Leenen, Iwin – Psychometrika, 2007
Hierarchical classes models are quasi-order retaining Boolean decomposition models for N-way N-mode binary data. To fit these models to data, rationally started alternating least squares (or, equivalently, alternating least absolute deviations) algorithms have been proposed. Extensive simulation studies showed that these algorithms succeed quite…
Descriptors: Least Squares Statistics, Data Analysis, Mathematics, Item Response Theory
Rouder, Jeffrey N.; Lu, Jun; Sun, Dongchu; Speckman, Paul; Morey, Richard; Naveh-Benjamin, Moshe – Psychometrika, 2007
The theory of signal detection is convenient for measuring mnemonic ability in recognition memory paradigms. In these paradigms, randomly selected participants are asked to study randomly selected items. In practice, researchers aggregate data across items or participants or both. The signal detection model is nonlinear; consequently, analysis…
Descriptors: Simulation, Recognition (Psychology), Computation, Mnemonics
Shi, W.; Kibria, B. M. Golam – International Journal of Mathematical Education in Science and Technology, 2007
A number of methods are available in the literature to measure confidence intervals. Here, confidence intervals for estimating the population mean of a skewed distribution are considered. This note proposes two alternative confidence intervals, namely, Median t and Mad t, which are simple adjustments to the Student's t confidence interval. In…
Descriptors: Program Effectiveness, Probability, Intervals, Simulation
Fidalgo, Angel M.; Hashimoto, Kanako; Bartram, Dave; Muniz, Jose – Journal of Experimental Education, 2007
In this study, the authors assess several strategies created on the basis of the Mantel-Haenszel (MH) procedure for conducting differential item functioning (DIF) analysis with small samples. One of the analytical strategies is a loss function (LF) that uses empirical Bayes Mantel-Haenszel estimators, whereas the other strategies use the classical…
Descriptors: Bayesian Statistics, Test Bias, Statistical Analysis, Sample Size
Lee, Young-Sun – Applied Psychological Measurement, 2007
This study compares the performance of three nonparametric item characteristic curve (ICC) estimation procedures: isotonic regression, smoothed isotonic regression, and kernel smoothing. Smoothed isotonic regression, employed along with an appropriate kernel function, provides better estimates and also satisfies the assumption of strict…
Descriptors: Nonparametric Statistics, Computation, Item Response Theory, Evaluation Methods
White, Brian; Bolker, Ethan; Koolar, Nikunj; Ma, Wei; Maw, Naing Naing; Yu, Chung Ying – American Biology Teacher, 2007
This lab is a computer simulation of transmission genetics. It presents students with a genetic phenomenon--the inheritance of a randomly--selected trait. The students' task is to determine how this trait is inherited by designing their own crosses and analyzing the results produced by the software.
Descriptors: Genetics, Computer Simulation, Science Laboratories, Science Instruction
Sedzielarz, Maija; Robinson, Christopher – Teaching Children Mathematics, 2007
The MathPacks program at the Science Museum of Minnesota provides students with in-depth understanding of real-world applications of mathematics and science. Students measure museum specimens and investigate ratios, patterns, and mapping while simulating the work of scientists.
Descriptors: Museums, Field Trips, Relevance (Education), Science Education
Ausburn, Lynna J.; Ausburn, Floyd B.; Kroutter, Paul – Journal of Educational Technology, 2010
Virtual reality (VR) technology has demonstrated effectiveness in a variety of technical learning situations, yet little is known about its differential effects on learners with different levels of visual processing skill. This small-scale exploratory study tested VR through quasi-experimental methodology and a theoretical/conceptual framework…
Descriptors: Computer Simulation, Visual Perception, Comparative Analysis, Conventional Instruction
Triggs, Riley; Jarmon, Leslie; Villareal, Tracy A. – International Journal of Virtual and Personal Learning Environments, 2010
Virtual environments can resolve many practical and pedagogical challenges within higher education. Economic considerations, accessibility issues, and safety concerns can all be somewhat alleviated by creating learning activities in a virtual space. Because of the removal of real-world physical limitations like gravity, durability and scope,…
Descriptors: Interdisciplinary Approach, Computer Simulation, Simulated Environment, Marine Education
Warschauer, Mark; Liaw, Meei-Ling – National Institute for Literacy, 2010
Although information and communication technologies have become an integral part of life in the United States, they have not yet been adequately integrated into adult language and literacy programs. This raises concerns because of the potential value of technology for enhancing learning and because of the vital role of technological proficiency as…
Descriptors: Technological Advancement, Information Technology, Technology Uses in Education, Adult Literacy
Dragoset, Lisa; Gordon, Anne – US Department of Agriculture, 2010
This report describes work using nationally representative 2005 data from the School Nutrition Dietary Assessment-III (SNDA-III) study to develop a simulation model to predict the potential implications of changes in policies or practices related to school meals and school food environments. The model focuses on three domains of outcomes: (1) the…
Descriptors: National Programs, Lunch Programs, Breakfast Programs, Nutrition
Wootton, Danielle; Stone, Barras Kenneth – Journal of European Industrial Training, 2010
Purpose: The purpose of this paper is to explore how professional skills training in making ethical decisions for redundancy selection, can be utilised though interactive role play, in a virtual learning environment. Design/methodology/approach: A pilot study was undertaken with a group of part time mature students pursuing a professional…
Descriptors: Foreign Countries, Interviews, Legal Education (Professions), Focus Groups
Herold, David Kurt – Computers & Education, 2010
Second Life has become increasingly popular with educators and educational institutions, because of the educational possibilities it seems to offer. While there has been a lot of hype and academic publications about educational design or the theoretical framing of teaching in virtual environments, there have been few publications focusing on…
Descriptors: Higher Education, Introductory Courses, Virtual Classrooms, Social Networks

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