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Law, Effie Lai-Chong; Nguyen-Ngoc, Anh Vu – Interactive Technology and Smart Education, 2010
Purpose: The rising popularity of social software poses challenges to the design and evaluation of pedagogically sound cross-cultural online collaborative learning environments (OCLEs). In the literature of computer-mediated communications, there exist only a limited number of related empirical studies, indicating that it is still an emergent…
Descriptors: Web Sites, Electronic Publishing, Network Analysis, Computer Software
del Blanco, Angel; Torrente, Javier; Moreno-Ger, Pablo; Fernandez-Manjon, Baltasar – International Journal of Distance Education Technologies, 2010
The increasing adoption of e-Learning technology is facing new challenges, such as how to produce student-centered systems that can be adapted to each student's needs. In this context, educational video games are proposed as an ideal medium to facilitate adaptation and tracking of students' performance for assessment purposes, but integrating the…
Descriptors: Foreign Countries, Electronic Learning, Intelligent Tutoring Systems, Educational Games
Yanguas, Inigo – Language Learning & Technology, 2010
This study explores task-based, synchronous oral computer-mediated communication (CMC) among intermediate-level learners of Spanish. In particular, this paper examines (a) how learners in video and audio CMC groups negotiate for meaning during task-based interaction, (b) possible differences between both oral CMC modes and traditional face-to-face…
Descriptors: Experimental Groups, Control Groups, Computer Mediated Communication, Computer Software
Kraushaar, James M.; Novak, David C. – Journal of Information Systems Education, 2010
This paper examines undergraduate student use of laptop computers during a lecture-style class that includes substantial problem-solving activities and graphic-based content. The study includes both a self-reported use component collected from student surveys as well as a monitored use component collected via activity monitoring…
Descriptors: Undergraduate Students, Lecture Method, Time on Task, Memory
Crumley, Hugh – CALICO Journal, 2010
This study examined the range of instructional technology use in international teaching assistant (ITA) programs in U.S. universities and the perceptions ITA professionals have of this use. It consisted of two phases of data collection: telephone interviews and a web-based survey. The study identified and rank ordered 15 technology practices; the…
Descriptors: Educational Technology, Teaching Assistants, Interviews, Internet
Mogey, Nora; Paterson, Jessie; Burk, John; Purcell, Michael – ALT-J: Research in Learning Technology, 2010
Students at the University of Edinburgh do almost all their work on computers, but at the end of the semester they are examined by handwritten essays. Intuitively it would be appealing to allow students the choice of handwriting or typing, but this raises a concern that perhaps this might not be "fair"--that the choice a student makes,…
Descriptors: Handwriting, Essay Tests, Interrater Reliability, Grading
Crisp, Geoffrey – Journal of Learning Design, 2010
This paper will explore some of the practical options that are available to teachers as we move towards Assessment 2.0. Assessment 2.0 describes an environment in which the teacher sets tasks that allow students to use more dynamic, immersive and interactive environments for exploring and creating responses to sophisticated assessment tasks.…
Descriptors: Educational Assessment, Student Evaluation, Thinking Skills, Interaction
Carmichael, Patrick; Burchmore, Helen – Internet and Higher Education, 2010
In order to develop potentially transformative Web 2.0 tools in higher education, the complexity of existing academic practices, including current patterns of technology use, must be recognised. This paper describes how a series of participatory design activities allowed postgraduate students in education, social sciences and computer sciences to…
Descriptors: Educational Technology, Graduate Students, Educational Practices, College Environment
Shih, Ju-Ling; Shih, Bai-Jiun; Shih, Chun-Chao; Su, Hui-Yu; Chuang, Chien-Wen – Computers & Education, 2010
Since a large variety of digital games have been used in many fields for educational purposes, their real functions in learning have caught much attention as well. This study first defines learning characteristics of problem-solving digital games and their corresponding cognitive levels, then designs and develops a problem-solving game in…
Descriptors: Learning Strategies, Cooperative Learning, Problem Solving, Elementary School Students
Vesterinen, Olli; Toom, Auli; Patrikainen, Sanna – International Journal of Research & Method in Education, 2010
This article reports methodological aspects of a research study on the reasoning of teachers. The aim is to describe and evaluate the use of the stimulated recall method (STR) when information and communication technologies (ICTs) are involved in terms of educational settings and therefore in the research setting as well. First, we introduce the…
Descriptors: Concept Mapping, Class Activities, Research Methodology, Teacher Attitudes
Darrow, Rob – School Administrator, 2010
A few school administrators in Clovis, California, began a quest to introduce online high school courses in their school district, believing it might cost less to teach classes online than it would to teach students face to face in a classroom. They figured instead of having one teacher fielding a load of 150 students per course, an online course…
Descriptors: Online Courses, School Districts, High Schools, Computer Assisted Instruction
Bellotti, Francesco; Berta, Riccardo; De Gloria, Alessandro; Primavera, Ludovica – British Journal of Educational Technology, 2010
Serious virtual worlds (SVWs) represent a great opportunity for learning and should embed a lot of high-quality contextualised information so that the player can take the most from his or her exploration of the environment. This requires defining new methodologies and tools for effective production. We have investigated this issue in implementing…
Descriptors: Foreign Countries, Cultural Background, Educational Games, Learning Theories
Liang, Jiajuan; Pan, William S. Y. – American Journal of Business Education, 2009
MATLAB is a powerful package for numerical computation. MATLAB contains a rich pool of mathematical functions and provides flexible plotting functions for illustrating mathematical solutions. The course of calculus-based business mathematics consists of two major topics: 1) derivative and its applications in business; and 2) integration and its…
Descriptors: Calculus, Mathematics Education, Business Administration Education, Undergraduate Students
Liu, Ying – ProQuest LLC, 2009
Tables are ubiquitous with a history that pre-dates that of sentential text. Authors often report a summary of their most important findings using tabular structure in documents. For example, scientists widely use tables to present the latest experimental results or statistical data in a condensed fashion. Along with the explosive development of…
Descriptors: Search Engines, Electronic Libraries, Information Sources, Information Seeking
Anderson, Scott Victor – ProQuest LLC, 2009
Motivating students is a central challenge for many teachers, particularly in subjects students commonly perceive as "impenetrable," such as statistics. One line of motivation research by C.S. Dweck (2006) has found that when students believe their intelligence is malleable (i.e., a growth mindset) and that learning is a function of effort, they…
Descriptors: Student Motivation, Undergraduate Students, Statistics, Instruction

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