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Reynolds, Jeremy R.; Zacks, Jeffrey M.; Braver, Todd S. – Cognitive Science, 2007
People tend to perceive ongoing continuous activity as series of discrete events. This partitioning of continuous activity may occur, in part, because events correspond to dynamic patterns that have recurred across different contexts. Recurring patterns may lead to reliable sequential dependencies in observers' experiences, which then can be used…
Descriptors: Prediction, Models, Mathematical Models, Simulation
Rushton, Simon K.; Bradshaw, Mark F.; Warren, Paul A. – Cognition, 2007
An object that moves is spotted almost effortlessly; it "pops out." When the observer is stationary, a moving object is uniquely identified by retinal motion. This is not so when the observer is also moving; as the eye travels through space all scene objects change position relative to the eye producing a complicated field of retinal motion.…
Descriptors: Motion, Brain, Eye Movements, Computer Simulation
Muhlberger, Andreas; Bulthoff, Heinrich H.; Wiedemann, Georg; Pauli, Paul – Psychological Assessment, 2007
An overall assessment of phobic fear requires not only a verbal self-report of fear but also an assessment of behavioral and physiological responses. Virtual reality can be used to simulate realistic (phobic) situations and therefore should be useful for inducing emotions in a controlled, standardized way. Verbal and physiological fear reactions…
Descriptors: Metabolism, Computer Simulation, Fear, Measurement Techniques
Bauer, Daniel J. – Multivariate Behavioral Research, 2007
Psychologists are applying growth mixture models at an increasing rate. This article argues that most of these applications are unlikely to reproduce the underlying taxonic structure of the population. At a more fundamental level, in many cases there is probably no taxonic structure to be found. Latent growth classes then categorically approximate…
Descriptors: Psychological Studies, Psychologists, Data Analysis, Psychology
Barab, Sasha A.; Sadler, Troy D.; Heiselt, Conan; Hickey, Daniel; Zuiker, Steven – Journal of Science Education and Technology, 2007
In this paper we describe our research using a multi-user virtual environment, "Quest Atlantis," to embed fourth grade students in an aquatic habitat simulation. Specifically targeted towards engaging students in a rich inquiry investigation, we layered a socio-scientific narrative and an interactive rule set into a multi-user virtual environment…
Descriptors: Water Quality, Grade 4, Economic Factors, Science Education
Oishi, Lindsay – Technology & Learning, 2007
Second Life's unstructured atmosphere and wide-open spaces where student creativity can grow and flourish are two of the reasons Pepperdine University Professor Bill Moseley integrated the program into his curriculum. In this article, the author discusses how Second Life works and its challenges. Second Life is often described as a 3-D version of…
Descriptors: Core Curriculum, Internet, Computer Simulation, Simulated Environment
Gauthier, Bruno; Shi, Rushen; Xu, Yi – Cognition, 2007
We explore in this study how infants may derive phonetic categories from adult input that are highly variable. Neural networks in the form of self-organizing maps (SOMs; Kohonen, 1989, 1995) were used to simulate unsupervised learning of Mandarin tones. In Simulation 1, we trained the SOMs with syllable-sized continuous F[subscript 0] contours,…
Descriptors: Phonetics, Speech, Mandarin Chinese, Classification
Shinnick, Mary Ann – ProQuest LLC, 2010
Public health relies on well trained nurses and clinical experience is an important component of that training. However, clinical experience training for student nurses also has significant challenges, as it can place patients at risk. Also it is difficult to schedule/predict patient conditions and procedures. Human patient simulation (HPS) can…
Descriptors: Nursing Students, Cognitive Style, Self Efficacy, Public Health
Johnson, L.; Levine, A.; Smith, R.; Stone, S. – New Media Consortium, 2010
The annual "Horizon Report" describes the continuing work of the New Media Consortium's Horizon Project, a qualitative research project established in 2002 that identifies and describes emerging technologies likely to have a large impact on teaching, learning, or creative inquiry on college and university campuses within the next five years. The…
Descriptors: Qualitative Research, Cooperation, Computers, Program Effectiveness
Pirius, Landon K.; Creel, Gill – EDUCAUSE Quarterly, 2010
In an online class, it's not unusual to never see a teacher or classmates face-to-face. It's not unusual to interact with an instructor and classmates through discussion boards or e-mail and to get information through online documents and presentations rather than live lectures. In the spring of 2009 students in the online class "Warcraft:…
Descriptors: Online Courses, Asynchronous Communication, Course Content, Video Games
d'Amore, Roberto – ACM Transactions on Computing Education, 2010
This article proposes a VHDL language course that establishes a strong correlation between the language statements and their use in circuit synthesis. Two course modules are described: a basic module that contains the essential concepts of the language, sufficient for students to describe medium complexity circuits, followed by a second module…
Descriptors: Feedback (Response), Units of Study, Courses, Laboratories
Gutierrez, Eladio; Trenas, Maria A.; Ramos, Julian; Corbera, Francisco; Romero, Sergio – Computers & Education, 2010
This work describes a new "Moodle" module developed to give support to the practical content of a basic computer organization course. This module goes beyond the mere hosting of resources and assignments. It makes use of an automatic checking and verification engine that works on the VHDL designs submitted by the students. The module automatically…
Descriptors: Assignments, Teamwork, Units of Study, Educational Assessment
Bekhuis, Tanja C. H. M. – 1988
An Educational Testing Service (ETS) procedure was evaluated, which is based on item response theory and estimates true scores on tests not taken. The reading, vocabulary, and mathematics tests of high school seniors from the National Longitudinal Study (NLS) of 1972 and the High School and Beyond (HSB) seniors of 1980 and 1982 were found to share…
Descriptors: Achievement Tests, Computer Simulation, Estimation (Mathematics), Latent Trait Theory
Strang, Harold R.; Loper, Ann Booker – Educational Technology, 1983
Describes the hardware and software, typical application, future use, and initial results of an evaluation of a program which enables future teachers to practice their teaching skills on microcomputer-simulated students. These "students" are programed with such characteristics as enthusiasm and prior knowledge and are able to interact.…
Descriptors: Computer Programs, Computer Simulation, Elementary School Teachers, Methods Courses
Schank, Roger C. – TECHNOS, 1997
Discusses the need for educational change and ways to achieve it. Topics include problems with testing, the importance of learning by doing, the lack of Internet's educational value, and the possibilities of using computer software to create real-life simulations for students to learn by doing and to design new curricula. (LRW)
Descriptors: Change Strategies, Computer Simulation, Computer Software, Curriculum Development

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