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Moran, Samuel; Rubio, Ramon; Gallego, Ramon; Suarez, Javier; Martin, Santiago – Computers & Education, 2008
The aim of this series of applications is to enhance students' spatial perception capacity by means of exercises that require the student to concentrate on mentally recreating the figures represented. Each application is designed with an increasing level of difficulty, designed to increase the students' concentration and train their spatial…
Descriptors: Spatial Ability, Computer Software, Educational Technology, Student Motivation
Lin, Yu-Wei; Zini, Enrico – Computers & Education, 2008
This empirical paper shows how free/libre open source software (FLOSS) contributes to mutual and collaborative learning in an educational environment. Unlike proprietary software, FLOSS allows extensive customisation of software to support the needs of local users better. This also allows users to participate more proactively in the development…
Descriptors: Computer Software, Social Organizations, Organizational Change, Educational Change
Faux, Geoff – Mathematics Teaching Incorporating Micromath, 2008
When the author started his visualization session at Brampton by showing a still from Kate Mackrell's "Kaleidoscope," he was immediately struck by one student's description of a symmetry and reflection line that was quite at odds with what he was holding. Since he had seen the whole thing moving on a number of occasions, the author was hanging on…
Descriptors: Mathematics Instruction, Geometric Concepts, Grade 7, Secondary School Mathematics
Frantiska, Joseph J., Jr. – Technology Teacher, 2008
In the past few years, there has been an increased emphasis for teachers to become more adept at multimedia-based skills. Whether it's creating PowerPoint[R] slides, MPEG movies, image files, or a host of other tasks, today's K-12 teacher needs to have an appropriate level of expertise in multimedia development. One aspect of this skill set that…
Descriptors: Elementary Secondary Education, Computer Software, Information Management, Audio Equipment
Nachimuthu, K.; Vijayakumari, G. – Journal of Educational Technology, 2009
Virtual Reality (VR) is a creation of virtual 3D world in which one can feel and sense the world as if it is real. It is allowing engineers to design machines and Educationists to design AV [audiovisual] equipment in real time but in 3-dimensional hologram as if the actual material is being made and worked upon. VR allows a least-cost (energy…
Descriptors: Computer Simulation, Simulated Environment, Electronic Learning, Teaching Methods
Somsen, W. Randy – ProQuest LLC, 2009
IT educators and learners are continually challenged to adapt to software changes and remain current in software applications. This study researched if it is necessary for IT educators to prepare IT students in the most current software releases--i.e., at the highest software currency preparation level and in the same software application that the…
Descriptors: Computer Software, Information Technology, Statistical Analysis, Educational Technology
Lyman, Eugene William – ProQuest LLC, 2009
This dissertation makes the claim that electronic scholarly editions have the potential to produce more reliable scholarly texts than their print-based antecedents. It consists of an introduction, four chapters, and a brief conclusion. It originated in my work creating the Elwood Viewer, a sophisticated software browser written to display TEI…
Descriptors: Computer Software, Cognitive Psychology, Internet, Educational Technology
Games, Ivan A. – ProQuest LLC, 2009
The research in this dissertation examined the language and literacy practices of middle school children as they played Gamestar Mechanic, a game-based learning environment constituted by a flash-based multiplayer online role-playing game designed to introduce them to the Discourse of game designers, by exposing them to key principles and…
Descriptors: Learning Theories, Play, Discourse Analysis, Educational Practices
Grove, Crissie M. – Grantee Submission, 2009
As demand for information on postsecondary education has increased, institutions have had to adapt information systems to accurately report data. Institutions currently respond to multiple constituencies including national media outlets, higher education associations, state regulatory authorities, and federal agencies. The purpose of this study is…
Descriptors: Postsecondary Education, Data Collection, Information Utilization, Computer Software
Parshall, Cynthia G.; Harmes, J. Christine – Journal of Applied Testing Technology, 2009
Many exam programs have begun to include innovative item types in their operational assessments. While innovative item types appear to have great promise for expanding measurement, there can also be genuine challenges to their successful implementation. In this paper we present a set of four activities that can be beneficially incorporated into…
Descriptors: Test Items, Test Construction, Measurement, Educational Assessment
Ocker, Rosalie; Rosson, Mary Beth; Kracaw, Dana; Hiltz, S. Roxanne – ACM Transactions on Computing Education, 2009
Information technology teams are often partially distributed teams (PDTs). A PDT consists of two or more subteams that are separated geographically. This article describes research focused on the use of PDTs to engage students in "real world" IT team learning about the subject matter while also teaching them the skills they will need to work in…
Descriptors: Distance Education, Global Approach, Teamwork, Learning Modules
Godwin-Jones, Robert – Language Learning & Technology, 2009
Using computers to recognize and analyze human speech goes back at least to the 1970's. Developed initially to help the hearing or speech impaired, speech recognition was also used early on experimentally in language learning. Since the 1990's, advances in the scientific understanding of speech as well as significant enhancements in software and…
Descriptors: Speech Communication, Pronunciation, Second Language Learning, Computer Software
Timotheus, Jay – Mathematics Teaching, 2009
In this article, the author suggests a framework for developing lesson ideas involving variation. This idea was demonstrated by Rebecca Davey at a conference bringing together teachers from the seven schools participating in the TI-"n"spire pilot research project overseen by Alison Clark-Wilson of the University of Chichester. It uses information…
Descriptors: Mathematics Instruction, Educational Technology, Computer Uses in Education, Teaching Methods
Gola, Giancarlo – Journal of Workplace Learning, 2009
Purpose: The purpose of this paper is to investigate social workers' processes of informal learning, through their narration of their professional experience, in order to understand how social workers learn. Informal learning is any individual practice or activity that is able to produce continuous learning; it is often non-intentional and…
Descriptors: Grounded Theory, Qualitative Research, Informal Education, Lifelong Learning
Colace, Francesco; De Santo, Massimo; Gaeta, Matteo – Interactive Technology and Smart Education, 2009
Purpose: The development of adaptable and intelligent educational systems is widely considered one of the great challenges in scientific research. Among key elements for building advanced training systems, an important role is played by methodologies chosen for knowledge representation. In this scenario, the introduction of ontology formalism can…
Descriptors: Electronic Learning, Knowledge Representation, Bayesian Statistics, Mathematics

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