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Hanson, Kami; Shelton, Brett E. – Educational Technology & Society, 2008
There exists an increasingly attractive lure of using virtual reality applications for teaching in all areas of education, but perhaps the largest detriment to its use is the intimidating nature of VR technology for non-technical instructors. What are the challenges to using VR technology for the design and development of VR-based instructional…
Descriptors: Instructional Design, Computer Simulation, Virtual Classrooms, Dentistry
Technology & Learning, 2008
Maintaining secure, convenient administration of the PC system environment can be a significant drain on resources. Deskside visits can greatly increase the cost of supporting a large number of computers. Even simple tasks, such as tracking inventory or updating software, quickly become expensive when they require physically visiting every…
Descriptors: Computers, Information Technology, Life Cycle Costing, Computer Software
Pfaffman, Jay – High School Journal, 2008
Free/Open Source Software (FOSS) applications meet many of the software needs of high school science classrooms. In spite of the availability and quality of FOSS tools, they remain unknown to many teachers and utilized by fewer still. In a world where most software has restrictions on copying and use, FOSS is an anomaly, free to use and to…
Descriptors: High Schools, Computer Software, Classrooms, Science Instruction
Oldknow, Adrian – Mathematics Teaching Incorporating Micromath, 2008
Prague, as many people will know, is a beautiful and very accessible city with many architectural gems. One of its lesser-known features is its architectural link with cubism. These include a remarkable streetlamp hidden in a small square, Jungmannovo namesti, just a stone's throw from the main Mustek metro station at the top of Wenceslas Square…
Descriptors: Geometric Concepts, Geometry, Mathematics Instruction, Computer Software
Cochrane, Thomas; Bateman, Roger – Australasian Journal of Educational Technology, 2010
Built on the foundation of four years of research and implementation of mobile learning projects (m-learning), this paper provides an overview of the potential of the integration of mobile Web 2.0 tools (based around smartphones) to facilitate social constructivist pedagogies and engage students in tertiary education. Pedagogical affordances of…
Descriptors: Feedback (Response), Constructivism (Learning), Communities of Practice, Action Research
Elkins, Joe T. – Journal of Geoscience Education, 2009
Electronic course materials, such a videos, PowerPoint presentations, and animations, have become essential educational tools in classroom-based geoscience courses to enhance students' introduction to basic geological concepts. However, during field trips, the ability to offer students these electronic conceptual supports is lacking where students…
Descriptors: Introductory Courses, Geology, Handheld Devices, Educational Technology
Selverian, Melissa E. Markaridian; Lombard, Matthew – Themes in Science and Technology Education, 2009
A thorough review of the research relating to Human-Computer Interface (HCI) form and content factors in the education, communication and computer science disciplines reveals strong associations of meaningful perceptual "illusions" with enhanced learning and satisfaction in the evolving classroom. Specifically, associations emerge…
Descriptors: Virtual Classrooms, Computer Interfaces, Human Factors Engineering, Educational Objectives
Umarji, Medha – ProQuest LLC, 2009
Software metrics are measures of software products and processes. Metrics are widely used by software organizations to help manage projects, improve product quality and increase efficiency of the software development process. However, metrics programs tend to have a high failure rate in organizations, and developer pushback is one of the sources…
Descriptors: Metric System, Motivation, Computer Software, Fear
Erkfritz-Gay, Karyn N. – ProQuest LLC, 2009
Past research has documented that the effectiveness of three different math strategies delivered to students via one-on-one instruction (i.e., cover-copy-compare (CCC); e.g., Skinner, Turco, Beatty, & Rasavage, 1989, traditional drill and practice (TDP); e.g., Cybriwsky & Schuster, 1990, and constant time delay (CTD); Kulik, 1994). This study…
Descriptors: Primary Education, Computer Assisted Instruction, Program Effectiveness, Mathematics Skills
Lin, Grace Hui-chin; Chien, Paul Shih Chieh – Online Submission, 2009
Due to the globalization trend and knowledge boost in the second millennium, multi-lingual translation has become a noteworthy issue. For the purposes of learning knowledge in academic fields, Machine Translation (MT) should be noticed not only academically but also practically. MT should be informed to the translating learners because it is a…
Descriptors: Foreign Countries, Computational Linguistics, Educational Technology, Computer Mediated Communication
Bisland, Beverly Milner – Online Submission, 2009
The purpose of this study is to evaluate the usefulness for content instruction of the student pages in a group of websites sponsored by the United States government. The sites evaluated in this study can be accessed through the kids.gov portal on the internet. Teachers and students classroom use of computers and the internet has increased…
Descriptors: Internet, Web Sites, Federal Government, Computer Uses in Education
Chung, Gregory K. W. K.; Nagashima, Sam O.; Espinosa, Paul D.; Berka, Chris; Baker, Eva L. – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2009
In this report, researchers examined rifle marksmanship development within a skill development framework outlined by Chung, Delacruz, de Vries, Bewley, and Baker (2006). Thirty-three novice shooters used an M4 rifle training simulator system to learn to shoot an 8-inch target at a simulated distance of 200 yards. Cognitive, psychomotor, and…
Descriptors: Weapons, Computer Software, Affective Behavior, Programming
Mowafi, Yaser Abdallah – ProQuest LLC, 2009
Existing research on context and context awareness has broadly focused on the technical aspects of context acquisition and interpretation of users' surroundings, also called physical or sensor-based context. Such an approach has lacked from reconciling the perception of real-world context exhibited by humans, also known as user context, and…
Descriptors: Decision Support Systems, Computer System Design, Computer Mediated Communication, Data
Ito, Mizuko – MIT Press (BK), 2009
Today, computers are part of kids' everyday lives, used both for play and for learning. We envy children's natural affinity for computers, the ease with which they click in and out of digital worlds. Thirty years ago, however, the computer belonged almost exclusively to business, the military, and academia. In "Engineering Play," Mizuko Ito…
Descriptors: Computers, Educational Technology, Play, Computer Software
Pechenizkiy, Mykola; Trcka, Nikola; Vasilyeva, Ekaterina; van der Aalst, Wil; De Bra, Paul – International Working Group on Educational Data Mining, 2009
Traditional data mining techniques have been extensively applied to find interesting patterns, build descriptive and predictive models from large volumes of data accumulated through the use of different information systems. The results of data mining can be used for getting a better understanding of the underlying educational processes, for…
Descriptors: Data Analysis, Methods, Computer Software, Computer Assisted Testing

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