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Stapleton, Laura M. – Structural Equation Modeling: A Multidisciplinary Journal, 2008
This article discusses replication sampling variance estimation techniques that are often applied in analyses using data from complex sampling designs: jackknife repeated replication, balanced repeated replication, and bootstrapping. These techniques are used with traditional analyses such as regression, but are currently not used with structural…
Descriptors: Structural Equation Models, Simulation, Sampling, Longitudinal Studies
Kiili, Kristian; Lainema, Timo – Journal of Interactive Learning Research, 2008
This study is part of an ongoing attempt to develop a usable and valid scale for assessing the flow experience in educational games. The purpose of the paper is to operationalize the dimensions of flow experience in an educational game context and to test a constructed GameFlow questionnaire. Furthermore, the study strives to validate flow…
Descriptors: Educational Games, Questionnaires, Simulation, Business
Witt, Jessica K.; Proffitt, Dennis R. – Journal of Experimental Psychology: Human Perception and Performance, 2008
Perception is influenced by the perceiver's ability to perform intended actions. For example, when people intend to reach with a tool to targets that are just beyond arm's reach, the targets look closer than when they intend to reach without the tool (J. K. Witt, D. R. Proffitt, & W. Epstein, 2005). This is one of several examples demonstrating…
Descriptors: Intention, Experiments, Spatial Ability, Visual Perception
van Schie, Hein T.; van Waterschoot, Boris M.; Bekkering, Harold – Journal of Experimental Psychology: Human Perception and Performance, 2008
A robust finding in imitation literature is that people perform their actions more readily if they are congruent with the behavior of another person. These action congruency effects are typically explained by the idea that the observation of someone else acting automatically activates our motor system in a directly matching way. In the present…
Descriptors: Observation, Imitation, Computer Simulation, Cues
Durbach, Ian N.; Barr, Graham D. I. – Teaching Statistics: An International Journal for Teachers, 2008
This article illustrates the concept of statistical independence using the example of slot machines that may be played on multiple lines.
Descriptors: Mathematics Instruction, Teaching Methods, Simulation, Mathematical Concepts
Benter, Doris J. – SchoolArts: The Art Education Magazine for Teachers, 2008
At Portledge School in Locust Valley, New York, ninth graders in their upper school study art history for one semester. The visual arts department has created a vigorous new syllabus culminating in an hour-long mock art auction. The department selects several art movements (e.g., Post-Impressionism, Cubism, Abstract Expressionism, Social Realism,…
Descriptors: Art History, Art Education, Group Activities, Student Projects
Steinley, Douglas; Brusco, Michael J. – Multivariate Behavioral Research, 2008
A variance-to-range ratio variable weighting procedure is proposed. We show how this weighting method is theoretically grounded in the inherent variability found in data exhibiting cluster structure. In addition, a variable selection procedure is proposed to operate in conjunction with the variable weighting technique. The performances of these…
Descriptors: Test Items, Simulation, Multivariate Analysis, Data Analysis
Gillis, Angelique; McDonald, J. Douglas; Weatherly, Jeffrey N. – American Indian and Alaska Native Mental Health Research: The Journal of the National Center, 2008
The research literature on gambling behavior indicates that American Indians (AIs) suffer from pathological gambling at a greater rate than the majority population. The literature also suggests that dispositional factors, such as sensation seeking, can influence gambling. However, situational factors, such as the payback percentage of a slot…
Descriptors: Personality Traits, Pathology, American Indians, Simulation
van der Ark, L. Andries; Emons, Wilco H. M.; Sijtsma, Klaas – Journal of Educational Measurement, 2008
Two types of answer-copying statistics for detecting copiers in small-scale examinations are proposed. One statistic identifies the "copier-source" pair, and the other in addition suggests who is copier and who is source. Both types of statistics can be used when the examination has alternate test forms. A simulation study shows that the…
Descriptors: Cheating, Statistics, Test Format, Measures (Individuals)
Wright, Vivian H.; Burnham, Joy J. – Professional Counselor, 2012
This study sought to develop meaningful and engaging virtual cyberbullying scenarios in digital environments that reflect the educational needs of today's adolescents. In order to inform and script these scenarios, a threestage study was implemented with middle schools. This paper describes how data collected in each stage informed the…
Descriptors: Bullying, Prevention, Computer Mediated Communication, School Counselors
Actuarial Foundation, 2012
The purpose of these modules is to provide an introduction to the world of probability and statistics to accelerated mathematics students at the high school level. The materials are centered on the fictional town of Happy Shores, a coastal community which is at risk for hurricanes. Actuaries at an insurance company figure out the risks and…
Descriptors: Mathematical Concepts, Probability, Statistics, Learning Modules
Johnson, L.; Adams, S.; Cummins, M.; Estrada, V. – New Media Consortium, 2012
The "Technology Outlook for STEM+ Education 2012-2017" reflects a collaborative effort between the New Media Consortium (NMC), the Centro Superior para la Enseñanza Virtual (CSEV), Departamento de Ingeniería Eléctrica, Electrónica y de Control at the Universidad Nacional de Educación a Distancia (UNED), and the Institute of Electrical…
Descriptors: STEM Education, Educational Technology, Technology Uses in Education, Information Technology
Tao, Yu-Hui; Cheng, Chieh-Jen; Sun, Szu-Yuan – Educational Technology & Society, 2012
The higher education system in Taiwan has increasingly adopted business simulation games (BSGs) in recent years. Previous BSG benefit research has shifted focus from learning performance to motivation due to mixed results. One recent study empirically investigated student perceptions on the continued use of BSGs; however, the counterpart of higher…
Descriptors: Foreign Countries, Educational Games, Computer Games, Computer Simulation
Shao, Kun; Maher, Peter – Interactive Technology and Smart Education, 2012
Purpose: Teaching advanced technical concepts in a computer science program to students of different technical backgrounds presents many challenges. The purpose of this paper is to present a detailed experimental pedagogy in teaching advanced computer science topics, such as computer networking, telecommunications and data structures using…
Descriptors: Computer Assisted Instruction, Active Learning, Telecommunications, Computer Networks
Mariais, Christelle; Michau, Florence; Pernin, Jean-Philippe – Simulation & Gaming, 2012
To strengthen the motivation of learners, the professional training sector is focusing more and more on game-based learning. In this context, the authors have become interested in the design of Learning Role-Play Game (LRPG) scenarios. The aim of this article is to improve the designers' confidence in the validity of the game-based learning…
Descriptors: Professional Training, Educational Technology, Methods, Models

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