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Bennett, Sue; Oliver, Martin – Research in Learning Technology, 2011
Research into learning technology has developed a reputation for being driven by rhetoric about the revolutionary nature of new developments, for paying scant attention to theories that might be used to frame and inform research, and for producing shallow analyses that do little to inform the practice of education. Although there is…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Multimedia Instruction
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Baylor, Amy L. – Educational Technology Research and Development, 2011
While the addition of an anthropomorphic interface agent to a learning system generally has little direct impact on learning, it potentially has a huge impact on learner motivation. As such agents become increasingly ubiquitous on the Internet, in virtual worlds, and as interfaces for learning and gaming systems, it is important to design them to…
Descriptors: Nonverbal Communication, Self Efficacy, Motivation Techniques, Instructional Design
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Mikropoulos, Tassos A.; Natsis, Antonis – Computers & Education, 2011
This study is a ten-year critical review of empirical research on the educational applications of Virtual Reality (VR). Results show that although the majority of the 53 reviewed articles refer to science and mathematics, researchers from social sciences also seem to appreciate the educational value of VR and incorporate their learning goals in…
Descriptors: Constructivism (Learning), Computer Simulation, Research Methodology, Virtual Classrooms
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Jacka, Lisa; Booth, Kate – International Journal of Virtual and Personal Learning Environments, 2012
Integrating Information Technology Communications in the classroom has been an important part of pre-service teacher education for over a decade. The advent of virtual worlds provides the pre-service teacher with an opportunity to study teaching and learning in a highly immersive 3D computer-based environment. Virtual worlds also provide a place…
Descriptors: Preservice Teachers, Preservice Teacher Education, Student Developed Materials, Virtual Classrooms
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Payette, Dennis L.; Libertella, Anthony F. – American Journal of Business Education, 2012
This paper reports on the introduction of a curricular innovation in a required capstone course: namely the Business Policy and Strategy course in the School of Business at Adelphi University. The curriculum capstone courses have tended to primarily include business related case studies and business simulation exercises. Consequently, curriculum…
Descriptors: Instructional Innovation, Required Courses, Assignments, Curriculum Enrichment
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Mayrose, James – American Journal of Engineering Education, 2012
Immersive Virtual Reality (VR) has seen explosive growth over the last decade. Immersive VR attempts to give users the sensation of being fully immersed in a synthetic environment by providing them with 3D hardware, and allowing them to interact with objects in virtual worlds. The technology is extremely effective for learning and exploration, and…
Descriptors: Active Learning, Educational Technology, Technology Uses in Education, Computer Simulation
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Gaynor, Alan Kibbe – Journal of Education, 2012
Computer simulation analysis illustrated the thesis that the typical American public school is structured to reinforce students' entry characteristics so that after twelve years, students who entered in kindergarten or first grade with high "readiness" perform academically better-than-average, while students who entered with low…
Descriptors: Public Schools, School Readiness, Academic Achievement, Educational Change
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McCall, Jeremiah – History Teacher, 2012
Simulation games can play a critical role in enabling students to navigate the problem spaces of the past while simultaneously critiquing the models designers offer to represent those problem spaces. There is much to be gained through their use. This includes rich opportunities for students to engage the past as independent historians; to consider…
Descriptors: History Instruction, Simulation, Educational Games, Models
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Rhemtulla, Mijke; Brosseau-Liard, Patricia E.; Savalei, Victoria – Psychological Methods, 2012
A simulation study compared the performance of robust normal theory maximum likelihood (ML) and robust categorical least squares (cat-LS) methodology for estimating confirmatory factor analysis models with ordinal variables. Data were generated from 2 models with 2-7 categories, 4 sample sizes, 2 latent distributions, and 5 patterns of category…
Descriptors: Factor Analysis, Computation, Simulation, Sample Size
Square, Nicole Decuir – ProQuest LLC, 2012
Nurses require ongoing opportunities to expand knowledge and skills; this expansion of knowledge and skills is one aspect of continued competence. One method that may be used to maintain and refine knowledge and skills is participation in continuing education activities. However, there has been little inquiry into creative strategies used in…
Descriptors: Nurses, Nursing, Skill Development, Continuing Education
Eichenberg, Christiane, Ed. – InTech, 2012
This book has an aim to present latest applications, trends and developments of virtual reality technologies in three humanities disciplines: in medicine, psychology and pedagogy. Studies show that people in both educational as well as in the medical therapeutic range expect more and more that modern media are included in the corresponding demand…
Descriptors: Computer Simulation, Medicine, Psychology, Instruction
Matrundola, Deborah La Torre; Chang, Sandy; Herman, Joan – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2012
The purpose of these case studies was to examine the ways technology and professional development supported the use of the SimScientists assessment systems. Qualitative research methodology was used to provide narrative descriptions of six classes implementing simulation-based assessments for either the topic of Ecosystems or Atoms and Molecules.…
Descriptors: Computer Simulation, Computer Assisted Testing, Science Tests, Middle School Students
Durall, E.; Gros, B.; Maina, M.; Johnson, L.; Adams Becker, S. – New Media Consortium, 2012
This report reflects a multi-year collaborative effort between the New Media Consortium (NMC) and the eLearn Center of the Universitat Oberta de Catalunya to help inform Iberoamerican educational leaders about significant developments in technologies supporting teaching, learning, and research in tertiary education. The report was produced to…
Descriptors: Foreign Countries, Technology Uses in Education, Technological Advancement, Educational Technology
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Clarke, Christopher Peter – Program: Electronic Library and Information Systems, 2012
Purpose: This paper aims to examine the experiences of new users of Second Life in order to identify potential barriers and attractors to the expansion of the userbase and therefore the market for in-world information services. Design/methodology/approach: A multi-faceted methodological approach was taken utilising two questionnaires (pre- and…
Descriptors: Interviews, Interpersonal Relationship, Interaction, Electronic Libraries
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Stanton, Marina R.; Atherton, W. Leigh; Toriello, Paul J.; Hodgson, Jennifer L. – Substance Abuse, 2012
Although screening, brief intervention, and referral to treatment (SBIRT) has been a popular model to address potential substance abuse issues in primary care, there is a need for innovative approaches for training providers and staff on SBIRT protocols. An interdisciplinary approach to SBIRT training, named ICARE, was implemented at 3 different…
Descriptors: Employees, Substance Abuse, Intervention, Distance Education
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