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Jie Lou – Interactive Learning Environments, 2024
Interactive learning environments provide a variety of instructional tools including educational graphics interchange format (GIF) and PowerPoint presentations which facilitate delivering stimulating and motivating lessons. This study examined the potentials of visual tools for grammatical development by administering GIFs as the educational…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Adolescents
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Anna M. Brady-Ruehs; Adam Carreon; Toni Van Laarhoven; Jesse Johnson; Lynette Chandler – Education and Treatment of Children, 2024
This study used an adapted alternating treatments design to compare the effectiveness of two different procedures for fading video prompts for teaching two individuals with developmental disabilities and moderate intellectual disability to independently perform two different daily living tasks. The tasks were systematically faded from video…
Descriptors: Developmental Disabilities, Students with Disabilities, Instructional Effectiveness, Video Technology
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Michelle Bellstedt; Adrian Holtrup; Nils Otto; Markus Berndt; Aline Doreen Scherff; Cihan Papan; Anita Robitzsch; Markus Missler; Dogus Darici – Anatomical Sciences Education, 2024
Experts perceive and evaluate domain-specific visual information with high accuracy. In doing so, they exhibit eye movements referred to as "expert gaze" to rapidly focus on task-relevant areas. Using eye tracking, it is possible to record these implicit gaze patterns and present them to histology novice learners during training. This…
Descriptors: Cues, Eye Movements, Pattern Recognition, Biofeedback
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Karen Ingram; Beth Oyarzun; Daniel Maxwell; Spencer Salas – TechTrends: Linking Research and Practice to Improve Learning, 2024
Some research has shown that using videos in online courses can promote learner's connection to the instructor (Banerjee et al., 2020). This quasi-experimental self-study aimed to explore the impact of brief three-minute instructor-generated videos in twin segments of an online graduate teacher education seminar focused on Globalization,…
Descriptors: Video Technology, Electronic Learning, Graduate Study, Teacher Education
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E. Austin Leone; Donald P. French – Journal of College Science Teaching, 2024
The communication of scientific findings often concludes the research experience, but few science programs include explicit undergraduate curricula for practicing oral science communication. While course-based undergraduate research experiences (CUREs) can provide opportunities for students to practice science communication, few studies describe…
Descriptors: Visual Aids, Public Speaking, Science Education, Self Concept
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Yawen Yu; Yang Tao; Gaowei Chen; Can Sun – Journal of Computer Assisted Learning, 2024
Background: Deep discussions play an important role in students' online learning. However, researchers have largely focused on engaging students in deep discussions in online asynchronous forums. Few studies have investigated how to promote deep discussion via mobile instant messaging (MIM). Objectives: In this study, we applied learning…
Descriptors: Learning Analytics, College Students, Epistemology, Computer Mediated Communication
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Julia VanderMolen; Kim Howard – Journal of Health Education Teaching, 2024
Purpose: This project explains how students in a graduate-level health literacy and advocacy course can benefit from the design and development of a digital literacy data visualization. Additionally, this study seeks to look into the perceived worth of developing a lesson on digital literacy, health literacy, and data visualization to assist…
Descriptors: Graduate Students, Health Education, Digital Literacy, Multiple Literacies
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Karolína Dockalová Burská; Jakub Rudolf Mlynárik; Radek Ošlejšek – Education and Information Technologies, 2024
In cyber security education, hands-on training is a common type of exercise to help raise awareness and competence, and improve students' cybersecurity skills. To be able to measure the impact of the design of the particular courses, the designers need methods that can reveal hidden patterns in trainee behavior. However, the support of the…
Descriptors: Computer Science Education, Information Security, Computer Security, Training Methods
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Diana Bonilla; Benjamin Quesada – Environmental Education Research, 2024
Education plays a crucial role in addressing the climate crisis, with textbooks serving as influential vehicles for shaping societal perspectives and students' competencies. However, in Colombia as in many countries worldwide, no prior research has delved into the portrayal of climate change in school textbooks. In this study, we analyze 41…
Descriptors: Environmental Education, Climate, Textbook Content, Content Analysis
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Ean Teng Khor; Dave Darshan – International Journal of Information and Learning Technology, 2024
Purpose: This study leverages social network analysis (SNA) to visualise the way students interacted with online resources and uses the data obtained from SNA as features for supervised machine learning algorithms to predict whether a student will successfully complete a course. Design/methodology/approach: The exploration and visualisation of the…
Descriptors: Prediction, Academic Achievement, Electronic Learning, Artificial Intelligence
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Melissa McKinney-Lepp; Simranjeet Kaur; Diane R. Collier – Reading Teacher, 2024
Children in a grade two/three classroom co-designed photographs of each other's important family objects to develop critical empathy and better understand their peers' home cultures. They engaged in visual critical literacy practices. The paper provides a narrative of what happened and a framework for creative collaborative pedagogy.
Descriptors: Photography, Visual Aids, Grade 2, Grade 3
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Aleshia Hayes; Kevin T. Martinez; Beth Karlin; Patience Wieland; Krisstal Clayton; Iqbal Rubaiyat – International Journal on E-Learning, 2024
VR has been widely acknowledged for its capacity to allow perspective-taking, increase empathy, engage learners, and facilitate experiential learning; however, the availability, accessibility, and limitations of the content have slowed implementation. One instance of this can be seen in implementing XR content to engage global citizens with…
Descriptors: Computer Simulation, Visual Aids, Video Technology, Behavior Change
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Tran Thi Hoang Nguyen – English Language Teaching Educational Journal, 2024
Through a personal exploration using autoethnographic methodology, this study delves into the researcher's experiences as both a student and a teacher, analyzing the benefits and limitations of integrating these social media tools into English education. Data collected through reflective journaling on the usage of these platforms reveals key…
Descriptors: Video Technology, English (Second Language), Second Language Instruction, Technology Uses in Education
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Burcak Aydin; Gökhan Akcapinar; Vildan Özeke; Mohammad Nehal Hasnine – International Association for Development of the Information Society, 2024
This study explores the relationship between students' affective states and their interactions with educational videos. While video-based learning has become increasingly popular, it is important to understand the emotional and behavioral dynamics that influence learning outcomes. Using a qualitative content analysis approach, data were collected…
Descriptors: Instructional Films, Cognitive Processes, Student Behavior, Psychological Patterns
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Gerald Knezek; Rhonda Christensen – International Journal on E-Learning, 2024
Forty-eight (48) K-12 teachers in two US states completed five repetitions of a 15-minute simulated teaching lesson in which six of their 12 simulated students in a class were labeled as having and were embodied with special learning needs, while the other six were without special learning needs. Analysis of three measures of differential focus in…
Descriptors: Teacher Effectiveness, Special Education, Computer Simulation, Electronic Learning
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