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Rughooputh, S. D. D. V.; Santally, M. I. – Educational Technology Research and Development, 2009
This paper presents a new technique of delivery of classes--an instructional technique which will no doubt revolutionize the teaching and learning, whether for on-campus, blended or online modules. This is based on the simple task of instructionally incorporating text-to-speech software embedded in the lecture slides that will simulate exactly the…
Descriptors: Computer Software, Foreign Countries, Lecture Method, Higher Education
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Madden, M.; Chung, P. W. H.; Dawson, C. W. – Computers & Education, 2009
This paper describes the motivation, proposal, and early prototype testing of a computer tool for story visualisation. An analysis of current software for making various types of visual story is made; this identifies a gap between software which emphasises preset banks of artwork, and software which emphasises low-level construction and/or…
Descriptors: Photography, Cartoons, Computer Software, Computers
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Descy, Don E. – TechTrends: Linking Research and Practice to Improve Learning, 2008
In this article, the author discusses some features of Windows Vista that may be of interest to teachers and/or their students. These are: (1) User Account Control; (2) Windows Firewall; (3) Windows Backup; (4) Parental Controls; (5) Windows Sidebar and Gadgets; (6) Instant Search; and (7) Windows ReadyBoost.
Descriptors: Computer Software, Computer Security
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Chan, Kan Kan; Leung, Siu Wai – Journal of Educational Computing Research, 2014
Dynamic geometry software (DGS) aims to enhance mathematics education. This systematic review and meta-analysis evaluated the quasi-experimental studies on the effectiveness of DGS-based instruction in improving students' mathematical achievement. Research articles published between 1990 and 2013 were identified from major databases according to a…
Descriptors: Computer Software, Educational Technology, Mathematics Instruction, Mathematics Achievement
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Onguko, Brown Bully – Electronic Journal of e-Learning, 2014
JiFUNzeni blended learning approach is a sustainable approach to provision of professional development (PD) for those in challenging educational contexts. JiFUNzeni approach emphasizes training regional experts to create blended learning content, working with appropriate technology while building content repositories. JiFUNzeni approach was…
Descriptors: Blended Learning, Faculty Development, Sustainability, Educational Technology
Kreck, Carol – Education Commission of the States, 2014
Education Commission of the States (ECS) reviewed legislation in the 50 states to see how state leaders are responding to concerns about concussions in youth sports. This report reviews state responses to concussion concerns, and provides examples of provisions put in place by California, Connecticut, and Texas. Three emerging innovations are…
Descriptors: State Legislation, Team Sports, Athletics, Head Injuries
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Summers, Derek; Douglas, Gillian – Practitioner Research in Higher Education, 2011
The use of a range of technologies is a feature of pedagogies used across higher education provision in the UK. The University of the Highlands and Islands (UHI) provides higher education in the most rural and remote region of the UK, so the use of technologies is at the forefront of approaches to learning and teaching. This reflective article…
Descriptors: Foreign Countries, Learner Engagement, Educational Technology, Technology Uses in Education
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Dehinbo, Johnson – Information Systems Education Journal, 2011
The widespread use of the Internet and the World Wide Web led to the availability of many platforms for developing dynamic Web application and the problem of choosing the most appropriate platform that will be easy to use for undergraduate students of web applications development in tertiary institutions. Students beginning to learn web…
Descriptors: Internet, Educational Technology, Technology Uses in Education, Higher Education
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Garrett, Jennifer Tumlin; Heller, Kathryn Wolff; Fowler, Linda P.; Alberto, Paul A.; Fredrick, Laura D.; O'Rourke, Colleen M. – Journal of Special Education Technology, 2011
Students with physical disabilities often have difficulty with writing fluency, despite the use of various strategies, adaptations, and assistive technology (AT). One possible intervention is the use of speech recognition software, although there is little research on its impact on students with physical disabilities. This study used an…
Descriptors: High School Students, Physical Disabilities, Computational Linguistics, Computer Software
Trehearne, Miriam P. – Corwin, 2011
"Learning to Write and Loving It!" equips teachers of young children with practical strategies, assessment tools, and motivating writing activities that are based on current research and proven practice and are easily applicable to all kinds of learning environments. Included are many authentic writing samples and photos to illustrate effective,…
Descriptors: Play, Young Children, Educational Technology, Literacy
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Drummond, Kathryn; Chinen, Marjorie; Duncan, Teresa Garcia; Miller, H. Ray; Fryer, Lindsay; Zmach, Courtney; Culp, Katherine – National Center for Education Evaluation and Regional Assistance, 2011
"Thinking Reader" is a software program for students in Grades 5-8 that incorporates elements commonly identified in policy reports as being key components of effective adolescent literacy instruction. This evaluation of the impact of "Thinking Reader" use by Grade 6 students focused on two confirmatory research questions about…
Descriptors: Reading Programs, Computer Software, Program Evaluation, Program Effectiveness
Boyer, David Matthew – ProQuest LLC, 2011
This study examines player activity in a game-based virtual learning environment as a means toward evaluating instructional and game design. By determining the goals embedded in project development and the availability and structure of in-game activities, the first part of this research highlights opportunities for players to engage with learning…
Descriptors: Formative Evaluation, Educational Environment, Internet, Learner Engagement
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Hegedus, Stephen; Güçler, Beste; Robidoux, Ryan; Burke, James – North American Chapter of the International Group for the Psychology of Mathematics Education, 2011
We investigate the impact of integrating dynamic geometry environments with haptic devices, which allow users to not only see and manipulate geometric figures on a screen but also feel, through force-feedback, the result of interacting with such objects. The feedback loop can be assigned to varying attributes of objects, for example, the changing…
Descriptors: Mathematics Instruction, Computer Software, Educational Technology, Technology Uses in Education
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Pernaa, Johannes; Aksela, Maija – Journal of Chemical Education, 2011
The topics of nature, for example semiochemicals, are motivating topics, which can be used to teach organic chemistry at high school level. The history, classifications, a few important applications of semiochemicals, and an semiochemical that can be synthesized in the laboratory are presented. The laboratory synthesis is carried out through the…
Descriptors: Organic Chemistry, Laboratories, High Schools, Secondary School Science
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Rolfe, Vivien E.; Gray, Douglas – Bioscience Education, 2011
Multimedia learning is widely used in life science education where the use of pictures and text can bring complex structures and processes to life. However the impact on academic performance and deeper understanding is not well documented. We therefore carried out a systematic review to evaluate the effectiveness of multimedia resources in…
Descriptors: Academic Achievement, Science Education, Educational Methods, Biological Sciences
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