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Cooper, Rosie Nicole – ProQuest LLC, 2014
Excessive classroom disruption is prevalent among today's public high schools and is a deterrent to the academic and social achievements of students. Using Response to Intervention (RtI) to equip in-school suspension (ISS) programs with a research-based behavioral curriculum is one possible solution to efficiently and cost-effectively remediating…
Descriptors: Response to Intervention, Mixed Methods Research, At Risk Students, Student Behavior
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Gonzalez, Jose A.; Jover, Lluis; Cobo, Erik; Munoz, Pilar – Computers & Education, 2010
Background: e-status is a web-based tool able to generate different statistical exercises and to provide immediate feedback to students' answers. Although the use of Information and Communication Technologies (ICTs) is becoming widespread in undergraduate education, there are few experimental studies evaluating its effects on learning. Method: All…
Descriptors: Feedback (Response), Undergraduate Study, Introductory Courses, Computer Assisted Instruction
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Carpenter, Donald A.; McGinnis, Denise; Slauson, Gayla Jo; Snyder, Johnny – Information Systems Education Journal, 2013
This paper explains a four-year longitudinal study of the assessment process for a Microsoft Office skills course. It examines whether there is an increase in students' knowledge based on responses to pre- and post-surveys that asked students to evaluate how well they can do particular tasks. Classical classroom teaching methods were used in the…
Descriptors: Longitudinal Studies, Computer Software, Mastery Learning, Computer Literacy
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Singaravelu, G. – Journal on School Educational Technology, 2013
The present study enlightens the impact of Learner- Oriented-Virtual Learning in enriching knowledge in Environmental Education at primary level.To achieve the expected competency in Biodiversity, various approaches were adopted in the class room transaction which were not fruitful. Hence the researcher practiced the Learner-Oriented-Virtual…
Descriptors: Virtual Classrooms, Foreign Countries, Environmental Education, Biodiversity
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Slade, Christine; Murfin, Keith; Readman, Kylie – International Journal of ePortfolio, 2013
With the changing face of higher education comes a demand to include new technological tools. Universities need to build their capacity to respond to new technology-related challenges. The introduction of ePortfolios is a significant strategy in this response. A number of organizational change management models are used to analyze the…
Descriptors: Portfolio Assessment, Portfolios (Background Materials), Feasibility Studies, Technology Integration
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Cochrane, Todd; Davis, Niki; Morrow, Donna – International Journal of Virtual and Personal Learning Environments, 2013
A methodology for design based research (DBR) into effective development and use of Multi-User Virtual Environments (MUVE) in vocational education is proposed. It blends software development with DBR with two theories selected to inform the methodology. Legitimate peripheral participation LPP (Lave & Wenger, 1991) provides a filter when…
Descriptors: Vocational Education, Design, Computer Simulation, Computer Software
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Stetz, Thomas A.; Bauman, Antonina A. – Higher Learning Research Communications, 2013
Recent technological developments allow any instructor to create audio and video lectures for the use in online classes. However, it is questionable if it is worth the time and effort that faculty put into preparing those lectures. This paper presents thirteen factors that should be considered before preparing and using audio and video lectures in…
Descriptors: Teaching Methods, Online Courses, Educational Technology, Technology Uses in Education
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Sadeghi, Karim; Dousti, Masoumeh – English Language Teaching, 2013
In the twenty-first century, integration of technology into education is a force worthy of contemplation. Among all the possible technological tools that can be integrated into EFL classes, computers seem to have achieved a more dominant position. One of the outstanding features of computers is their potential to present educational games and to…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Technology Integration
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Cannon, Joanna E.; Kirby, Susannah – American Annals of the Deaf, 2013
Results of a study are presented that suggest the grammatical structures of English some deaf and hard of hearing students struggle to acquire. A review of the literature from the past 40 years is presented, exploring particular lexical and morphosyntactic areas in which deaf and hard of hearing children have traditionally exhibited difficulty.…
Descriptors: Grammar, Deafness, Hearing Impairments, Morphemes
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Admiraal, Wilfried; Lockhorst, Ditte; Smit, Ben; Weijers, Sanne – International Journal of Higher Education, 2013
This study examined technology in post-graduate teacher training programs in the Netherlands. A questionnaire was completed by 111 teacher educators from 12 Dutch universities with a post-graduate teacher training program. The general view of the use of technology in Dutch post-graduate teacher education was quite conventional. Basic technology…
Descriptors: Foreign Countries, Teacher Education, Technology Uses in Education, Graduate Study
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Tomberg, Vladimir; Laanpere, Mart; Ley, Tobias; Normak, Peeter – International Review of Research in Open and Distance Learning, 2013
Various tools and services based on Web 2.0 (mainly blogs, wikis, social networking tools) are increasingly used in formal education to create personal learning environments, providing self-directed learners with more freedom, choice, and control over their learning. In such distributed and personalized learning environments, the traditional role…
Descriptors: Electronic Publishing, Web Sites, Journal Writing, Teacher Role
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Sorva, Juha; Lönnberg, Jan; Malmi, Lauri – Computer Science Education, 2013
Visual program simulation (VPS) is a new, interactive form of educational program visualisation, in which learners use graphical controls to direct a program's execution rather than simply watching an animation of it. In this article, we report on a qualitative empirical study of novice programmers learning through VPS. From an analysis of…
Descriptors: Visualization, Computer Uses in Education, Interviews, Observation
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van den Heuvel-Panhuizen, Marja; Kolovou, Angeliki; Robitzsch, Alexander – Educational Studies in Mathematics, 2013
In this study we investigated the role of a dynamic online game on students' early algebra problem solving. In total 253 students from grades 4, 5, and 6 (10-12 years old) used the game at home to solve a sequence of early algebra problems consisting of contextual problems addressing covarying quantities. Special software monitored the…
Descriptors: Elementary School Students, Grade 4, Grade 5, Grade 6
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Psycharis, Sarantos – Journal of Education and Training Studies, 2013
Contemporary teaching and learning approaches expect students--at any level of education--to be active producers of knowledge. This leads to the need for creation of instructional strategies, learning environments and tasks that can offer students opportunities for active learning. Research argues that one of the most meaningful and engaging forms…
Descriptors: Computation, Active Learning, Experiments, Mathematical Models
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Radakovic, Davorka; Herceg, Dorde – Acta Didactica Napocensia, 2013
Dynamic geometry software (DGS) is often used for development of interactive teaching materials in many subjects, not only mathematics. These interactive materials can contain hundreds of elements in order to represent complex objects, and script programs to control their behavior. We propose an approach for creating, importing and using…
Descriptors: Educational Games, Mathematics Instruction, Instructional Materials, Geometry
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