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Hing, Nerilee; Tiyce, Margaret; Holdsworth, Louise; Nuske, Elaine – International Journal of Mental Health and Addiction, 2013
Problem gambling can significantly affect the lives of concerned significant others (CSOs) of problem gamblers, especially family members, but little is known about their help-seeking activities and experiences. This paper explores help-seeking by CSOs of problem gamblers and their related motivators and barriers. A telephone interview was…
Descriptors: Addictive Behavior, Substance Abuse, Well Being, Foreign Countries
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Lahti, Tuuli; Halme, Jukka; Pankakoski, Maiju; Sinclair, David; Alho, Hannu – International Journal of Mental Health and Addiction, 2013
This article describes the socio-demographic characteristics and gambling behavior of 39 pathological gamblers who participated in our treatment study in 2009. The inclusion criteria of the study were: score of five or more on both the South Oaks Gambling Screen (SOGS) and a pathological gambling screen based on the Diagnostic and Statistical…
Descriptors: Addictive Behavior, Age, Mental Disorders, Suicide
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Kemps, Eva; Tiggemann, Marika; Martin, Rachel; Elliott, Mecia – Journal of Experimental Psychology: Applied, 2013
Implicit approach associations are well documented for substances such as alcohol, tobacco, and illicit drugs. This study reports two experiments designed to establish and modify such associations specifically in the food craving domain. Experiment 1 used a pictorial implicit association task to examine approach-avoidance associations with…
Descriptors: Foreign Countries, Undergraduate Students, Females, Cues
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MacKillop, James – Journal of the Experimental Analysis of Behavior, 2013
Delayed reward discounting is a behavioral economic index of impulsivity, referring to how much an individual devalues a reward based on its delay in time. As a behavioral process that varies considerably across individuals, delay discounting has been studied extensively as a model for self-control, both in the general population and in clinical…
Descriptors: Addictive Behavior, Rewards, Self Control, Genetics
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Holdsworth, Louise; Tiyce, Margaret – International Journal of Mental Health and Addiction, 2013
People with gambling problems are now recognised among those at increased risk of homelessness, and the link between housing and gambling problems has been identified as an area requiring further research. This paper discusses the findings of a qualitative study that explored the relationship between gambling problems and homelessness. Interviews…
Descriptors: Addictive Behavior, Substance Abuse, Housing, Homeless People
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Goldstein, Abby L.; Faulkner, Breanne; Cunningham, Rebecca M.; Zimmerman, Marc A.; Chermack, Stephen; Walton, Maureen A. – International Journal of Mental Health and Addiction, 2013
The current study examined the application of resilience theory to adolescent gambling using Latent Class Analysis (LCA) to establish subtypes of adolescent gamblers and to explore risk and promotive factors associated with gambling group membership. Participants were a diverse sample of 249 adolescents ages 14 to 18 (30.1 % female, 59.4 % African…
Descriptors: Adolescents, Addictive Behavior, Resilience (Psychology), Theories
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Titilope, Afolayan Oluyinka – International Journal of Information and Communication Technology Education, 2014
Mobile phone addiction is now a common phenomenon in the 21st century, especially among teenagers due to the unusual cravings in the use of technological devices. In view of this phenomenon, the study examined the socio-psychological dimensions of mobile phone addiction and usage patterns amongst teenagers in three Higher Institutions of Learning…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Addictive Behavior
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Fisher, Emily A. – Peabody Journal of Education, 2014
This article seeks to address how our understanding of the recovery process and resulting supports can be made more comprehensive: How can links from treatment to home to school to communities be made so that there are fewer and fewer recovery gaps for adolescents? Using the ecology of recovery model developed by White (2009) as the impetus for…
Descriptors: Adolescents, Drug Rehabilitation, Substance Abuse, Special Programs
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Stavropoulos, Vasilis; Kuss, Daria; Griffiths, Mark; Motti-Stefanidi, Frosso – Journal of Adolescent Research, 2016
Over the last decade, research on Internet addiction (IA) has increased. However, almost all studies in the area are cross-sectional and do not examine the context in which Internet use takes place. Therefore, a longitudinal study examined the role of conscientiousness (as a personality trait) and classroom hostility (as a contextual factor) in…
Descriptors: Longitudinal Studies, Adolescent Attitudes, Internet, Addictive Behavior
Uzun, Ahmet Murat; Ünal, Erhan; Tokel, Saniye Tugba – Online Submission, 2014
Internet addiction is regarded to be as a psychological issue with potential sociological effects. Considering this reality in mind, the purpose of this research is to investigate the existence of internet addiction among pre-service ICT teachers. The study also aimed at examining relationships among academic procrastination, general…
Descriptors: Addictive Behavior, Internet, Preservice Teachers, Study Habits
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Stewart, Roger A.; Coll, Kenneth M.; Osguthorpe, Richard – College Student Journal, 2013
Teacher education has not historically focused on the social and emotional development of teachers even though there is evidence that such variables influence student success (Jennings & Greenberg, 2009). We believe such a focus is important and we explored variables in teacher education students' families of origin that underpin social and…
Descriptors: Preservice Teachers, Family Relationship, Family Environment, Interaction
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Adachi, Paul J. C.; Willoughby, Teena – Journal of Youth and Adolescence, 2013
The majority of research on the link between video games and aggression has focused on the violent content in games. In contrast, recent experimental research suggests that it is video game competition, not violence, that has the greatest effect on aggression in the short-term. However, no researchers have examined the long-term relationship…
Descriptors: Competition, Addictive Behavior, Adolescents, Aggression
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Kim, Pyoung Won; Kim, Seo Young; Shim, Miseon; Im, Chang-Hwan; Shon, Young-Min – Computers & Education, 2013
Addiction to Massive Multiple Online Role-Playing Games (MMORPGs) among juveniles has become a serious problem in Korea and has led to legislation prohibiting juveniles from playing games after midnight. One key factor in gaming addiction is the so-called narrative, or story, gamers create for themselves while playing. This study investigated how…
Descriptors: Foreign Countries, Addictive Behavior, Computer Games, Writing Instruction
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Cowan, Jennifer A.; Devine, Carol M. – Journal of Nutrition Education and Behavior, 2013
Objective: To determine the effect of an educational and environmental intervention on diet, body mass index, and waist circumference of men in substance addiction treatment. Methods: One hundred three racially/ethnically diverse men in 6 urban substance addiction residential treatment facilities in Upstate New York participated in weekly…
Descriptors: Addictive Behavior, Substance Abuse, Intervention, Food
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Beranuy, Marta; Carbonell, Xavier; Griffiths, Mark D. – International Journal of Mental Health and Addiction, 2013
Online gaming addiction is a relatively under-researched area and there have been few studies examining online gamers in treatment. This paper reports the findings from a qualitative interview study of nine players undergoing treatment for their addictive playing of Massively Multiplayer Online Role Playing Games (MMORPGs). A face-to-face…
Descriptors: Addictive Behavior, Grounded Theory, Friendship, Computer Games
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