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Patrice Alsaden; Kathryn Bell – Community College Enterprise, 2024
Since their inception in 1901, community colleges (CCs) have been a bastion of open-access education for everyone, serving as entryways to post-secondary education for countless students regardless of their sociodemographic and socioacademic backgrounds. On average, students from minoritized backgrounds (SFMBs) make up at least 50% of student…
Descriptors: Community Colleges, Best Practices, Inclusion, College Faculty
Bárbara Mariana Gutiérrez-Pérez; María Teresa Silva-Fernández; Sara Serrate González – Educational Media International, 2024
The aim of this paper is to describe and analyze the process of co-creation and evaluation of an educational video game application called "Natur-Kingdom," developed within the framework of the NaturTEC-Kids Living Lab with the active participation of children and adolescents. This article aims to demonstrate how the integration of end…
Descriptors: Video Games, Educational Technology, Learner Engagement, Children
Timothy W. Curby; Katherine M. Zinsser; Rachel A. Gordon; Emma G. Casey – AERA Open, 2024
This study explores how observed emotion-focused teaching in preschool classrooms differs across classroom activity settings. Forty-three teachers were observed across several mornings. A total of 1,604 video cycles were coded for levels of emotion-focused teaching (e.g., total, modeling, responding, and instructing) and their activity settings…
Descriptors: Social Emotional Learning, Differences, Preschools, Learning Activities
Ifeanyi Mbukanma; Madira Manganyi; Bhekithemba Vellem; Neliswa Gqoli – Research in Social Sciences and Technology, 2024
The aim of this study resonated with the pursuit of achieving enhanced engagement in teaching and learning that informs critical thinking, and knowledge retention among students. Despite the growing trend of technological integration in teaching and learning, however, there exists a lack of empirical evidence and comprehensive studies that…
Descriptors: Foreign Countries, Gamification, Game Based Learning, Learner Engagement
Mohd Kamal Othman; Sim Kah Ching – Education and Information Technologies, 2024
This study investigates the impact of gamified learning, specifically through computerised and paper-based board games, compared to conventional teaching methods on science education for 10-year-old students. We conducted an experimental design with 574 Malaysian Type Chinese Primary School participants, using pre-and post-tests, questionnaires,…
Descriptors: Gamification, Science Education, Learner Engagement, Student Motivation
Ernest Nyamekye; Seth Asare-Danso; Emmanuel Amo Ofori – Discover Education, 2024
Current educational reforms in Africa aim to cultivate problem-solving and critical-thinking skills among early childhood learners through a democratic educational approach. Ghana's newly adopted standards-based curriculum prioritizes the constructivist theory of learning which, among other aims, seeks the development of children's critical…
Descriptors: Childrens Attitudes, Foreign Countries, Elementary School Students, Student Attitudes
Mustafa Saritepeci; Hatice Yildiz Durak – Education and Information Technologies, 2024
Integrating Artificial Intelligence (AI) into learning activities is an essential opportunity to develop students' varied thinking skills. On the other hand, design-based learning (DBL) can more effectively foster creative design processes with AI technologies to overcome real-world challenges. In this context, AI-supported DBL activities have a…
Descriptors: Technology Integration, Artificial Intelligence, Learning Activities, Design
Ashraf Alam; Atasi Mohanty – Cogent Education, 2024
In this scientific investigation, the researchers have designed and developed a new model "The Framework of Self-Regulated Cognitive Engagement" (FSRCE) that integrates self-regulated learning (SRL) and cognitive engagement (CE), addressing the limitations of previously developed frameworks. The FSRCE model is guided by core principles,…
Descriptors: Holistic Approach, Sustainable Development, Goal Orientation, Self Efficacy
Marsela Thanasi-Boçe; Julian Hoxha – Education and Information Technologies, 2024
Entrepreneurship education has evolved to meet the demands of a dynamic business environment, necessitating innovative teaching methods to prepare entrepreneurs for market uncertainties. Large Language Models (LLMs) like the Generative Pre-trained Transformer 4 (GPT-4), recognized for their exceptional performance on public datasets, are examined…
Descriptors: Entrepreneurship, Business Administration Education, Technology Integration, Artificial Intelligence
Shaoru Annie Zeng – Cogent Education, 2024
This paper presents a critical content analysis of the curriculum development process within the International Baccalaureate Primary Years Programme (IBPYP) using the Cultural-Historical Activity Theory (CHAT) framework. As a part of the globally recognised International Baccalaureate (IB) framework, the IBPYP has undergone significant growth. The…
Descriptors: Advanced Placement Programs, Elementary Education, Curriculum Development, Educational History
Almabrok Musa Almdahem – International Journal of Computer Science Education in Schools, 2024
A national curriculum for the study of computing became compulsory in English secondary schools in September 2014, replacing the study of information and communications technology with computer science (CS). This posed difficulties for teachers and students who did not have knowledge or experience of programming. This study was designed to…
Descriptors: Secondary School Students, Computer Science Education, Programming, Student Attitudes
Shaojie Wang; Won-Chan Lee; Minqiang Zhang; Lixin Yuan – Applied Measurement in Education, 2024
To reduce the impact of parameter estimation errors on IRT linking results, recent work introduced two information-weighted characteristic curve methods for dichotomous items. These two methods showed outstanding performance in both simulation and pseudo-form pseudo-group analysis. The current study expands upon the concept of information…
Descriptors: Item Response Theory, Test Format, Test Length, Error of Measurement
Bima Sapkota; Brooke Max – Research in Mathematics Education, 2024
Approximations of practice are opportunities for preservice teachers (PSTs) to engage in components of teaching. However, how the varying levels of complexity or authenticity of teaching create different learning opportunities for PSTs is underexplored. Forty-one studies related to approximations of mathematics teaching were reviewed to explore…
Descriptors: Mathematics Education, Preservice Teachers, Preservice Teacher Education, Mathematics Instruction
Carrie R. Salmon; Paul A. Bonvallet; Yuan Xue; Susan E. Ramlo – Journal of Chemical Education, 2024
General chemistry courses serve as foundational curriculum within most STEM undergraduate curricula, and hence, it is essential to assess student knowledge and application of learning outcomes for courses such as Introduction to Chemistry and Organic Chemistry. Within the United States, paper-and-pencil examinations are typical for measuring…
Descriptors: Organic Chemistry, Chemistry, Undergraduate Students, Undergraduate Study
Lars van Beusekom; Naomi Ingram – New Zealand Journal of Educational Studies, 2024
Streaming is a divisive pedagogy in New Zealand due to the varied definitions of streaming, the ways streaming is perceived to influence the educational experience of young people, and the complexity of teaching students at a range of achievement levels. This article aims to gain an understanding of secondary school mathematics teachers'…
Descriptors: Secondary School Mathematics, Mathematics Teachers, Secondary School Teachers, Teacher Attitudes

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