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Alvarez-Melgarejo, Mileidy; Pedraza-Avella, Aura C.; Torres-Barreto, Martha L. – International Journal of Learning Technology, 2023
MOTIVATIC WEB is a software platform in which teachers can co-design activities for their students using three different gamified mechanics. This article presents the results of the technology acceptance evaluation by users. The evaluation considered aspects related to perceived usefulness (PU) and ease of use, behavioural intention to use, and…
Descriptors: College Faculty, Electronic Learning, Computer Software, Computer Uses in Education
Tekalmaz, Gözde; Kezer, Fatih – Participatory Educational Research, 2021
The aim of the research is to develop an online environment where teachers can access test and item statistics and a comprehensible report regarding the tests they have used, to ensure the storage of their reports in their own online environment as well as to have an idea on the utility of the subject matter environment. The research is planned as…
Descriptors: Computer Uses in Education, Statistics, Tests, Test Items
Blundell, Christopher N. – Assessment in Education: Principles, Policy & Practice, 2021
This paper presents a scoping review of, firstly, how teachers use digital technologies for school-based assessment, and secondly, how these assessment-purposed digital technologies are used in teacher- and student-centred pedagogies. It draws on research about the use of assessment-purposed digital technologies in school settings, published from…
Descriptors: Computer Uses in Education, Student Evaluation, Student Centered Learning, Computer Assisted Testing
Haas, Alison; Grapin, Scott; Simon, Katie; Llosa, Lorena; Lee, Okhee – Science and Children, 2021
As computational models are becoming more widely used with the release of "A Framework for K-12 Science Education" (NRC 2012) and the "Next Generation Science Standards" ("NGSS"; NGSS Lead States 2013), these models are reshaping the way science is practiced in increasingly diverse classrooms. For students classified…
Descriptors: Science Instruction, English Language Learners, Teaching Methods, Grade 5
Zha, Shenghua; Morrow, Debra A. L.; Curtis, Jennifer; Mitchell, Shane – Journal of Educational Computing Research, 2021
Computer science and computational thinking (CT) education in K-12 schools have been escalating in recent years. A couple of CT instructional models have been proposed to depict the roles of CT in K-16 education. Yet, neither of them discussed CT infusion into a subject course. In this article, we proposed a CT-integration model called…
Descriptors: Spanish, Second Language Instruction, High School Students, Thinking Skills
Erguvan, Inan Deniz; Aksu Dunya, Beyza – International Journal of Assessment Tools in Education, 2021
This study examined the faculty perspectives towards the use of electronic rubrics and their rating behavior in a freshman composition course. A mixed-methods approach has been employed for data collection and analysis. The data for faculty perspectives were collected from nine instructors through semi-structured interviews and for their behavior,…
Descriptors: Scoring Rubrics, Item Response Theory, College Faculty, Teacher Attitudes
Engaging the 4th Industrial Revolution: Learning to Use ICTs for Science Teaching in Southern Africa
Jita, Thuthukile – Journal of Computers in Mathematics and Science Teaching, 2021
The ability to use modern technologies, and particularly the integration of Information and Communication Technologies (ICTs) into subject teaching, has become one of the fundamental graduate attributes for many teacher education (TE) programmes as they prepare future teachers for the 4th industrial revolution (4IR). Research suggests, however,…
Descriptors: Foreign Countries, Computer Uses in Education, Science Instruction, Preservice Teacher Education
Wang, Xiaoran; Liu, Xiao-Yu; Jia, Shuwei; Jiao, Runsheng; Zhang, Yunhong; Tang, Liyong; Ni, Xiaoli; Zhu, Hui; Zhang, Fengmin; Parpura, Vladimir; Wang, Yu-Feng – Advances in Physiology Education, 2021
In higher education, it is a great challenge for instructors to teach international medical students (IMSs) efficiently. These students usually have different learning obstacles and learning style preferences from domestic students. Thus it is necessary to use teaching modalities targeting the specific characteristics of IMSs. Accordingly, we have…
Descriptors: Medical Education, Foreign Students, Medical Students, Conventional Instruction
Levkovich, Ohad; Yarden, Anat – Biochemistry and Molecular Biology Education, 2021
The use of a molecular viewer to visualize proteins has become more prevalent in high schools in recent years. We relied on the foundations of two theoretical frameworks to analyze questions in two learning tasks designed for 10th- to 12th-grade biotechnology majors that make use of Jmol. The two theoretical frameworks were: (i) classification of…
Descriptors: Biotechnology, Grade 10, Grade 11, Grade 12
Reyna, Jorge; Hanham, Jose; Vlachopoulos, Panos; Meier, Peter – Research in Science Education, 2021
This study explored the self-regulation strategies and learning experiences of undergraduate science students completing Learner-Generated Digital Media (LGDM) assignments that had been implemented using a theory-driven, systematic approach. The rationale for using LGDM in science education is to facilitate student learning of complex scientific…
Descriptors: College Science, Undergraduate Students, Self Management, Educational Experience
Emprin, Fabien; Petitfour, Édith – Digital Experiences in Mathematics Education, 2021
This article investigates how a computer simulator for human interactions and a dyadic system in a pencil-and-paper environment can contribute to helping students with poor motor co-ordination, notably those with dyspraxia, to learn geometry. The aim is to design an alternative way to teach the subject, and to explore its effects on the learning…
Descriptors: Developmental Disabilities, Perceptual Motor Coordination, Computer Simulation, Computer Uses in Education
Grethel G. Bactong; Abegial Dianne H. Sabas; Krezel Marie M. Salva; Albert John B. Lituañas; Angelo Mark P. Walag – Online Submission, 2021
The integration of information and communication tools in education has been a common trend in the last decade which resulted in increased student engagement, motivation, and even achievement and learning. Despite these improvements, science teachers still report challenges with its use in science education. Several abstract topics in chemistry…
Descriptors: Science Education, Science Instruction, Teaching Methods, Chemistry
Jorge Paolo Castillo Moreno – ProQuest LLC, 2021
The purpose of this study was to determine how the use of www.achieve3000.com, as a computer-based supplemental English Language Art (ELA) instructional tool, affected middle school students' ELA achievement. 455 middle school ELA students from the sixth, seventh, and eighth grades participated in this study. The collected student achievement that…
Descriptors: Middle School Students, English Instruction, Language Arts, Achievement
Andrej Christian Lindholst; Tobias Bøgeskov Eriksen; Søren Valgreen Knudsen – Scandinavian Journal of Educational Research, 2024
Digital transformations within educational systems are recurrently justified by their promise to enhance learning activities and outcomes. We examine this claim in a study of pupils' perception and experiences with computer-based adaptive tests in higher classes in Danish public primary schools. The study relies on survey and interview data and…
Descriptors: Foreign Countries, Student Attitudes, Outcomes of Education, Student Participation
How to Motivate Students Using Augmented Reality in the Mathematics Classroom? An Experimental Study
Wanda Nugroho Yanuarto; Elfis Suanto; Ira Hapsari; Aulia Nisa Khusnia – Mathematics Teaching Research Journal, 2024
An Augmented Reality (AR) approach to creating a maths education app is the focus of this research. To turn the 2D floor plan into 3D objects, students will use their mobile devices to scan the cards. Students can have a better understanding of the 3D shape from various angles by interacting with virtual 3D items. Students can gain a deeper…
Descriptors: Computer Simulation, Physical Environment, Simulated Environment, Foreign Countries