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Antony, Laljith – ProQuest LLC, 2016
Failing to prevent leaks of confidential and proprietary information to unauthorized users from software applications is a major challenge that companies face. Access control policies defined in software applications with access control mechanisms are unable to prevent information leaks from software applications to unauthorized users. Role-based…
Descriptors: Computer Software, Qualitative Research, Case Studies, Information Security
Hector Opazo; Pilar Aramburuzabala; Chenda Ramírez; Manuel Lorite – Sage Research Methods Cases, 2016
Through our experience, we aim to encourage researchers to consider various technical and methodological aspects of possible educational research that can be undertaken from a virtual learning environment, defined as a system for delivering learning materials to students via the web. This system includes assessment, student tracking, collaboration…
Descriptors: Educational Environment, Electronic Learning, Computer Software, Data Analysis
Stewart, Olivia G. – E-Learning and Digital Media, 2015
Even though the use of social media in education is a now widely-studied topic, there still does not seem to be a consensus for what social media may afford students or how best to use them in the classroom. In this critical review of current literature, I discuss some of the most prominent qualitative studies that explore the use of social media…
Descriptors: Social Media, Teaching Methods, Literacy, Educational Research
Kirchoff, Jeffrey S. J.; Cook, Mike – SANE Journal: Sequential Art Narrative in Education, 2015
It is well established that the 21st century literate student needs to be able to effectively craft and interpret texts that use multiple communicative modes. Graphic novels are one text type that facilitates such literacy instruction, as the seamless relationship between words, image, and sound (in the form of sound effects) are inherent to the…
Descriptors: Cartoons, Novels, Computer Software, Computer Uses in Education
Braun, Michael T.; Van Swol, Lyn M.; Vang, Lisa – Discourse Processes: A multidisciplinary journal, 2015
Using the software program LIWC (Linguistic Inquiry and Word Count), this study used political statements classified as truths and lies by website Politifact.com and examined lexical differences between statement type (lie or truth) and the setting (interactive or scripted) in which the statement was given. In interactive settings (where…
Descriptors: Deception, Politics, Language Usage, Form Classes (Languages)
Tan, Qing; Chang, William; Kinshuk – Electronic Journal of e-Learning, 2015
AR technology can be considered as mainly consisting of two aspects: identification of real-world object and display of computer-generated digital contents related the identified real-world object. The technical challenge of mobile AR is to identify the real-world object that mobile device's camera aim at. In this paper, we will present a…
Descriptors: Educational Technology, Telecommunications, Simulated Environment, Computer Simulation
Wichmann, Astrid; Timpe, Sebastian – Journal of Science Education and Technology, 2015
An important feature of inquiry learning is to take part in science practices including exploring variables and testing hypotheses. Computer-based dynamic visualizations have the potential to open up various exploration possibilities depending on the level of learner control. It is assumed that variable control, e.g., by changing parameters of a…
Descriptors: Visualization, Intuition, Inquiry, Science Education
Wang, Yanqing; Ai, Wenguo; Liang, Yaowen; Liu, Ying – Journal of Educational Computing Research, 2015
Peer assessment is an efficient and effective learning assessment method that has been used widely in diverse fields in higher education. Despite its many benefits, a fundamental problem in peer assessment is that participants lack the motivation to assess others' work faithfully and fairly. Nonconsensus is a common challenge that makes the…
Descriptors: Peer Evaluation, Student Motivation, Programming Languages, Computer Science Education
Carvalho, Lucila; Dong, Andy; Maton, Karl – Australasian Journal of Educational Technology, 2015
The nature of knowledge, and the various forms knowledge may take, is a neglected aspect of the development of e-learning environments. This paper uses Legitimation Code Theory (LCT) to conceptualise the organising principles of knowledge practices. As we will illustrate, when it comes to the design of e-learning, the organising principles of the…
Descriptors: Foreign Countries, Electronic Learning, Epistemology, High School Students
Barreto, Humberto – Journal of Economic Education, 2015
This article is not the usual Excel pedagogy fare in that it does not provide an application or example taught via a spreadsheet. Instead, it briefly reviews the history of spreadsheets in the economics classroom and explores the current environment, with an emphasis on modern learning theory. The conclusion is not surprising: spreadsheets improve…
Descriptors: Spreadsheets, Computer Software, Economics Education, Educational History
Bell, Adam Patrick – Action, Criticism, and Theory for Music Education, 2015
The proliferation of computers, tablets, and smartphones has resulted in digital audio workstations (DAWs) such as GarageBand in being some of the most widely distributed musical instruments. Positing that software designers are dictating the music education of DAW-dependent music-makers, I examine the fallacy that music-making applications such…
Descriptors: Music Education, Educational Technology, Computer Software, Music Activities
Nikolos, Dimitris; Komis, Vassilis – Journal of Computers in Mathematics and Science Teaching, 2015
The Scratch programming language is an introductory programming language for students. It is also a visual concurrent programming language, where multiple threads are executed simultaneously. Synchronization in concurrent languages is a complex task for novices to understand. Our research is focused on strategies and methods applied by novice…
Descriptors: Programming Languages, Science Instruction, Case Studies, Science Laboratories
Bruegge, Bernd; Krusche, Stephan; Alperowitz, Lukas – ACM Transactions on Computing Education, 2015
There is an acknowledged need for teaching realistic software development in project courses. The design space for such courses is wide, ranging from single-semester to two-semester courses, from single-client to multicustomer courses, from local to globally distributed courses, and from toy projects to projects with real clients. The challenge…
Descriptors: Computer Software, Student Projects, School Business Relationship, Active Learning
Brian Rainville – ProQuest LLC, 2015
Between 2011 and 2014, investment funding for education technology companies increased by an average of 40% per year (Catalano, 2015). With an expanding footprint and funding stream, education technology companies have access to more students, teachers, and resources than ever before. As a result, they have an unprecedented opportunity to impact…
Descriptors: Educational Technology, Faculty Development, Program Development, Computer Software
Stork, Michele Garabedian; Zhang, Jingshun; Wang, Charles Xiaoxue – TechTrends: Linking Research and Practice to Improve Learning, 2018
To explore the potential for building multicultural awareness in university students using synchronous technology, faculty members from an American regional state university and a Chinese regional university collaborated to find appropriate ways to integrate synchronous technology (e.g., Adobe Connect) into a teacher education program in the…
Descriptors: College Students, Cultural Awareness, Multicultural Education, Intercollegiate Cooperation

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