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Grant, Michael M. – Interdisciplinary Journal of Problem-based Learning, 2011
Project-based learning offers promise as an instructional method that affords authentic learning tasks grounded in the personal interests of learners. While previous research has presented results of learning gains, motivations, and teacher experiences, limited empirical research has presented student perspectives in project-based learning. This…
Descriptors: Active Learning, Student Projects, Student Attitudes, Beliefs
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Lazzari, Marco – Computers & Education, 2009
This paper describes an academic experience of podcasting, which involved a group of students of a course on multimedia communication and human-computer interaction. These students acted both as users of the university's podcasting service, and as creators of podcasted lessons. A comprehensive analysis based on the evaluation of the effects on…
Descriptors: Student Attitudes, College Students, Computer Mediated Communication, Man Machine Systems
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du Plessis, Andre; Webb, Paul – Australasian Journal of Educational Technology, 2011
The aim of this paper is to introduce to the education community to a newly developed "Learner Centred Learning-By-Designing Extended Cyberhunts" (LCLBDEC) strategy for teaching and learning in schools. The main focus of the strategy is to enable learners to become designers of an educational tool which assists them to learn during the…
Descriptors: Foreign Countries, Misconceptions, Class Activities, Learning Strategies
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Valtonen, Teemu; Pontinen, Susanna; Kukkonen, Jari; Dillon, Patrick; Vaisanen, Pertti; Hacklin, Stina – Technology, Pedagogy and Education, 2011
The research reported here is concerned with a critical examination of some of the assumptions concerning the "Net Generation" capabilities of 74 first-year student teachers in a Finnish university. There are assumptions that: (i) Net Generation students are adept at learning through discovery and thinking in a hypertext-like manner…
Descriptors: Teacher Education, Learning Modules, Pedagogical Content Knowledge, Teaching Methods
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Kilickaya, Ferit; Krajka, Jaroslaw – British Journal of Educational Technology, 2012
Both teacher- and learner-made computer visuals are quite extensively reported in Computer-Assisted Language Learning literature, for instance, filming interviews, soap operas or mini-documentaries, creating storyboard projects, authoring podcasts and vodcasts, designing digital stories. Such student-made digital assets are used to present to…
Descriptors: Foreign Countries, Educational Technology, Class Activities, Learning Activities
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Baytak, Ahmet; Land, Susan M.; Smith, Brian K. – Turkish Online Journal of Educational Technology - TOJET, 2011
This study investigated how children designed computer games as artifacts that reflected their understanding of nutrition. Ten 5th grade students were asked to design computer games with the software "Game Maker" for the purpose of teaching 1st graders about nutrition. The results from the case study show that students were able to…
Descriptors: Nutrition, Interaction, Programming, Grade 5
O'Shea, Patrick; Baker, Peter; Kidd, Jennifer – Chronicle of Higher Education, 2008
For the past two years the authors of this article have produced material by their students as wikibooks that became the principal textbooks in education courses they taught undergraduates at Old Dominion University. They have turned other material by their students into units in wikibooks used in business courses they have taught graduate…
Descriptors: Graduate Students, Education Courses, Electronic Publishing, Student Developed Materials
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Siko, Jason; Barbour, Michael; Toker, Sacip – Journal of Computers in Mathematics and Science Teaching, 2011
To date, research involving homemade PowerPoint games as an instructional tool has not shown statistically significant gains in student performance. This paper examines the results of a study comparing the performance of students in a high school chemistry course who created homemade PowerPoint games as a test review with the students who used a…
Descriptors: Educational Games, Instructional Materials, Computer Software, Teaching Methods
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Guler, Cetin; Altun, Arif – Turkish Online Journal of Educational Technology - TOJET, 2010
Learning objects (LOs) can be defined as resources that are reusable, digital with the aim of fulfilling learning objectives (or expectations). Educators, both at the individual and institutional levels, are cautioned about the fact that LOs are to be processed through a proper development process. Who should be involved in the LO development…
Descriptors: Foreign Countries, Models, Preservice Teacher Education, Education Courses
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Falkner, Katrina; Falkner, Nickolas J. G. – Computer Science Education, 2012
Contributing student pedagogy (CSP) builds upon social constructivist and community-based learning principles to create engaging and productive learning experiences. What makes CSP different from other, related, learning approaches is that it involves students both learning from and also explicitly valuing the contributions of other students. The…
Descriptors: Foreign Countries, Computer Science Education, Programming, College Curriculum
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Rauscher, Willem – African Journal of Research in Mathematics, Science and Technology Education, 2010
Technology is often perceived simplistically as applied science, and therefore regarded as inferior to science. Scholars of technology, however, reject the view that technology is applied science and insist that technology is a cognitive system consisting of a separate body of technological knowledge. Although science is acknowledged as an…
Descriptors: Foreign Countries, Undergraduate Students, Technology Education, Learning Activities
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Coutinho, Clara; Mota, Pedro – Computers in the Schools, 2011
This article presents a report of a pedagogic experience carried out in a Portuguese 6th-grade music education class during the 2008-2009 school year. A podcast was created (www.podomatic.com) and several activities were developed, in classroom context, taking advantage of the tool's potential for teaching and learning. Although the podcast was…
Descriptors: Foreign Countries, Music Education, Informal Education, Music
Panayotova, Dora Marinova – ProQuest LLC, 2013
This dissertation reports on a study investigating the identity of first-year university students as writers. The longitudinal project explored how students from educationally disadvantaged backgrounds construct their identities as undergraduates and as academic writers in their first year. The research was qualitative and interpretative, and used…
Descriptors: Self Concept, College Freshmen, Interviews, Student Attitudes
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Lazda-Cazers, Rasma – Journal of General Education, 2010
New Web technology allows for the design of traditionally lecture-centered humanities courses by fostering active learning and engaging students as producers of learning content. The article presents the experiences with a student-generated wiki for a Germanic Mythology course. Evaluations indicated an overwhelmingly positive student experience…
Descriptors: Mythology, Active Learning, Student Experience, Humanities Instruction
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Fink, L. Dee – New Directions for Teaching and Learning, 2009
The author's book on integrated course design was published in 2003, and two years later he retired from the University of Oklahoma, in part to free himself up to respond to the requests that started coming from other campuses to do faculty workshops on this topic. However, one of the carry-over commitments at Oklahoma was to teach a graduate…
Descriptors: College Instruction, Course Organization, Course Objectives, Scoring Rubrics
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