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Petersen, Petra – Designs for Learning, 2023
In this study, the aim is to explore what genres can be found in applications used in preschool as a way to facilitate preschool teachers' informed choices and raise awareness concerning the importance of choosing digital content carefully. In particular, applications that facilitate communication beyond a verbal majority language are in focus in…
Descriptors: Computer Oriented Programs, Computer Uses in Education, Preschool Education, Preschool Teachers
Piccolo, Alessandra Lo; Mingrino, Marta – Research on Education and Media, 2023
The social, cultural and economic changes of this century have inevitably also affected the world of education and training, which, therefore, have renewed paths, objectives and goals. Internalised knowledge must be re-used creatively in a new context. 'Knowing' becomes 'knowing how' and then 'knowing how to be'. Learning is lifelong and is…
Descriptors: Computer Uses in Education, Online Courses, Distance Education, Laboratories
Mena-Guacas, Andres F.; Urueña Rodríguez, Jairo Alonso; Santana Trujillo, David Mauricio; Gómez-Galán, José; López-Meneses, Eloy – Contemporary Educational Technology, 2023
The diversity of topics in education makes it difficult for artificial intelligence (AI) to address them all in depth. Therefore, guiding to focus efforts on specific issues is essential. The analysis of competency development by fostering collaboration should be one of them because competencies are the way to validate that the educational…
Descriptors: Cooperative Learning, Skill Development, Artificial Intelligence, Educational Development
Zhang, Zhuo; Wu, Lihanjing; Yu, Haoxue; Li, Hui – Education and Information Technologies, 2023
Cartoon images have been widely applied in children's educational media. The study examined the effect of cartoon images in touchscreen media on young children's recognition of time. With a 2 (clock type: cartoon clock, non-cartoon clock) × 2 (media type: touchscreen, video) between-subjects design, ninety-two children aged 4-6 were randomly…
Descriptors: Cartoons, Imagery, Computer Uses in Education, Electronic Learning
Buskqvist, Ulf; Johansson, Emelie; Hermansson, Carina – Nordic Journal of Studies in Educational Policy, 2023
This article is an empirically grounded contribution to the understanding of how digitalization in education is interpreted and made into being by actors in everyday lives, in this case children and teachers in Swedish early childhood education. The focus is on interactions in an early childhood classroom upon and around a digital interactive…
Descriptors: Foreign Countries, Early Childhood Education, Literacy, Preschool Children
Flint D. Million – ProQuest LLC, 2023
The education of students on existing and emerging technologies in higher education environments requires access to complex software. The rise of the Bring Your Own Device (BYOD) phenomenon in many postsecondary educational institutions, along with the increasing complexity of technological coursework, creates challenges for students needing…
Descriptors: Information Technology, Information Science, Business Education, Computer Software
Lisa Facey-Shaw; Granville Pitter – International Journal of Education and Development using Information and Communication Technology, 2023
Convincing teacher educators of the need to integrate information and communication technologies (ICTs) in their classrooms has become a less arduous task in the post-pandemic era since educational institutions were forced to shift to emergency remote delivery in early 2020. As a result, it has become very significant that pre-service teachers are…
Descriptors: COVID-19, Preservice Teachers, Preservice Teacher Education, Educational Technology
Joshua Kloppers – International Journal of Computer-Assisted Language Learning and Teaching, 2023
Automated writing evaluation (AWE) software is an increasingly popular tool for English second language learners. However, research on the accuracy of such software has been both scarce and largely limited in its scope. As such, this article broadens the field of research on AWE accuracy by using a mixed design to holistically evaluate the…
Descriptors: Grammar, Automation, Writing Evaluation, Computer Assisted Instruction
Gianmarc Grazioli; Adam Ingwerson; David Santiago Jr.; Patrick Regan; Heekun Cho – Journal of Chemical Education, 2023
Computational chemistry instructional activities are often based around students running chemical simulations via a graphical user interface (GUI). GUI-based activities offer many advantages, as they enable students to run chemical simulations with a few mouse clicks. Although these activities are excellent for introducing students to the…
Descriptors: Computation, Chemistry, Teaching Methods, Science Education
Hutson, James; Olsen, Trent – International Journal of Technology in Education, 2021
The technology of virtual reality (VR) has had proven educational benefits over the last three decades. Yet, most research conducted on these benefits has been confined to the sciences, especially in Computer Science. The application of VR technology for the Digital Humanities is only now beginning to receive attention, but more study needs to be…
Descriptors: Art History, Computer Simulation, Humanities, Computer Uses in Education
Artificial Intelligence for Education: Knowledge and Its Assessment in AI-Enabled Learning Ecologies
Cope, Bill; Kalantzis, Mary; Searsmith, Duane – Educational Philosophy and Theory, 2021
Over the past ten years, we have worked in a collaboration between educators and computer scientists at the University of Illinois to imagine futures for education in the context of what is loosely called "artificial intelligence." Unhappy with the first generation of digital learning environments, our agenda has been to design…
Descriptors: Artificial Intelligence, Computer Uses in Education, Electronic Learning, Definitions
Susantini, Endang; Puspitawati, Rinie Pratiwi; Raharjo; Suaidah, Husfina Lailiyatus – Research and Practice in Technology Enhanced Learning, 2021
ICT-based learning provides opportunities for teachers and students to learn digitally, as well as letting the students become autonomous learners. One of the efforts to actualize such typical learning mode is to provide digitalized learning media, such as e-Books. An e-Book of metacognitive learning strategies aimed to train students'…
Descriptors: Metacognition, Learning Strategies, Books, Electronic Publishing
Hof, Barbara; Bürgi, Regula – Globalisation, Societies and Education, 2021
Computer education was an integral part of curriculum development and a priority of the OECD's policy agenda at the turn of the 1970s. Based on an analysis of archival documents, programme overviews and publications, this article describes how the introduction of computers in the classroom was advocated by the OECD and, more specifically, how this…
Descriptors: Computer Science Education, Curriculum Development, International Organizations, Educational History
Berg, Helen; Steinsbekk, Aslak – Advances in Health Sciences Education, 2021
This study aimed to investigate whether group self-practice of systematic clinical observation using the airway, breathing, circulation, disability and exposure (ABCDE) approach in a multiplayer, immersive, interactive virtual reality (VR) application provided a non-inferior learning outcome compared to practicing with physical equipment in…
Descriptors: Observation, Computer Simulation, Equipment, Medical Services
Hernandez, Joel; Niyazov, Rafael; Tesfagiorgis, Kibrewossen – Journal of College Science Teaching, 2021
This article describes the use and advantages of the MATLAB-based program ReshmoBeam, developed to perform beam analysis, as it is done in statics courses of engineering curricula. An important goal of the article is to facilitate the dissemination of the program among faculty teaching these courses. The program is offered free to interested…
Descriptors: Computer Uses in Education, Engineering Education, Structural Elements (Construction), Mechanics (Physics)