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Boussaha, Karima; Mokhati, Farid; Hanneche, Amira – International Journal of Web-Based Learning and Teaching Technologies, 2021
This article introduces a new learner's self-assessment environment as CEHL that allows comparison of learners' programs with those elaborated by the teacher. The subjacent idea is to indirectly compare programs through their graphical representations described by ontologies. So, CEHL developed so-called S_Onto_ALPPWA which allows comparing…
Descriptors: Self Evaluation (Individuals), Programming, Computer Uses in Education, Comparative Analysis
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Chang, Yu-Shan – British Journal of Educational Technology, 2021
This study explored the effects of virtual reality (VR) application on the process and outcome of skill learning. The participants consisted of 60 new employees in the customer network cable service division of a telecommunications company, and the study focused on the learning of optical-fibre fusion splicing skills. The skill-learning test…
Descriptors: Computer Simulation, Skill Development, Job Training, Job Skills
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Kaminska, Dorota; Zwolinski, Grzegorz; Wiak, Slawomir; Petkovska, Lidija; Cvetkovski, Goga; Barba, Paolo Di; Mognaschi, Maria Evelina; Haamer, Rain Eric; Anbarjafari, Gholamreza – Technology, Knowledge and Learning, 2021
This paper introduces, explains and illustrates real-life application of virtual training tool for electrical engineering education. The tool gives users the opportunity to interact with and manipulate 3D models of authentic devices. The users have a possibility to compare structural differences between devices, assemble and disassemble the…
Descriptors: Computer Simulation, Computer Uses in Education, Engineering Education, Electronics
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Runyon, David; Steffy, Christina J. – New Review of Academic Librarianship, 2021
COVID-19 did not disrupt higher education; it hastened the disruptions that have already been taking place. One particularly prominent disruption is the digital shift, or the move from primarily face-to-face operations to operations with a large digital component. In order to survive, higher education needs to fundamentally change. But how…
Descriptors: Academic Libraries, Computer Uses in Education, Educational Trends, Higher Education
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An, Jiwoo; Holme, Thomas A. – Journal of Chemical Education, 2021
Incorporation of previously reported AR technology (ARiEL) for a general chemistry laboratory was attempted for the second time, a replication effort designed to provide students with an option to read about the nature of instruments used in an experiment. Students' app usage was tracked to understand the type and amount of information accessed,…
Descriptors: Computer Simulation, Computer Uses in Education, Chemistry, Science Instruction
Morozova, Irina M.; Lyusev, Valery N.; Gladkova, Marina N.; Smirnova, Elena V.; Kulagina, Julia A. – Journal of Educational Psychology - Propositos y Representaciones, 2021
The use of information technology in teaching humanitarian disciplines contributes to the formation of highly qualified, competitive specialists who can adapt to rapidly changing conditions, possessing a high level of development of critical and creative thinking, ready for professional self-development and self-improvement, for the implementation…
Descriptors: Humanities Instruction, Computer Uses in Education, College Instruction, College Freshmen
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Kumar, Vivekanandan S.; Boulanger, David – International Journal of Artificial Intelligence in Education, 2021
This article investigates the feasibility of using automated scoring methods to evaluate the quality of student-written essays. In 2012, Kaggle hosted an Automated Student Assessment Prize contest to find effective solutions to automated testing and grading. This article: a) analyzes the datasets from the contest -- which contained hand-graded…
Descriptors: Automation, Scoring, Essays, Writing Evaluation
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Makransky, Guido; Petersen, Gustav B. – Educational Psychology Review, 2021
There has been a surge in interest and implementation of immersive virtual reality (IVR)-based lessons in education and training recently, which has resulted in many studies on the topic. There are recent reviews which summarize this research, but little work has been done that synthesizes the existing findings into a theoretical framework. The…
Descriptors: Computer Simulation, Computer Uses in Education, Models, Educational Research
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Abderrahim, Lizzie; Gutiérrez-Colón Plana, Mar – The EUROCALL Review, 2021
Using the concept of a journey through time, this article examines the theoretical foundation underpinning the use of digital storytelling as a pedagogical tool in the language classroom. It describes the arguments developed by Dewey, Piaget and Vygotsky, which form the basis of social constructivist theory and the work of Kolb from which…
Descriptors: Story Telling, Computer Uses in Education, Second Language Instruction, Learning Theories
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Arslan, Ayten; Erdogan, Ibrahim – International Journal of Progressive Education, 2021
The aim of this study was to determine the effects of 3D (3-dimensional) printing activities on pre-service teachers' self-efficacy in technological pedagogical content knowledge (TPCK) and their views of 3D printing activities. The study sample consisted of 39 students of science education, classroom teaching and preschool teaching departments of…
Descriptors: Computer Peripherals, Preservice Teachers, Self Efficacy, Pedagogical Content Knowledge
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Al-Jumaili, Ali Azeez; Ahmed, Kawther K.; Al-Jalehawi, Ahmed Kadhim; Al-Fatlawi, Bashar G.; Al-Rekabi, Mohammed D.; Al-Sawad, Oday Sajjad; Shari, Falah Hasan; Sorofman, Bernard – Education and Information Technologies, 2021
This study aimed to assess the extent to which healthcare students use five informational technologies for daily academic purposes and to examine the changes in student perceptions toward these technologies over five years. This was a cross-sectional descriptive study in 10 different colleges in seven governorates. We conducted a survey using the…
Descriptors: Computer Uses in Education, Student Attitudes, Computer Attitudes, Pharmaceutical Education
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Mucundanyi, Gaspard; Woodley, Xeturah – International Journal of Education and Development using Information and Communication Technology, 2021
Technology can assist instructional designers and teachers in meeting the needs of learners in traditional classrooms and virtual course environments. During the COVID-19 pandemic, many teachers and instructional designers began looking for resources they could use for hybrid and online course delivery. Many found that the cost of some technology…
Descriptors: Computer Uses in Education, Pedagogical Content Knowledge, Technological Literacy, Integrated Learning Systems
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Trepule, Elena; Volungeviciene, Airina; Tereseviciene, Margarita; Greenspon, Rasa; Costa, Nilza – Informatics in Education, 2021
The main goal of this research is to enhance the understanding of quality criteria for DB metadata for assessment and recognition as factors increasing their value in higher education (HE). To attain this goal, a case study approach centered in one HE institution was used, aiming (a) at an analysis of the "status quo" description of…
Descriptors: Educational Technology, Computer Uses in Education, Recognition (Achievement), Metadata
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Barbosa, Rafael; Souza, Ricardo – Informatics in Education, 2021
Software is usually considered enabler for innovation in education. Thus, it is necessary to investigate: What leads to innovation in education and which, therefore, should be considered in the development of educational software? How to support decision-making for choosing software to be used in teaching and learning? How to evaluate software…
Descriptors: Educational Innovation, Computer Uses in Education, Computer Software, 21st Century Skills
Schatz, Sae; Feemster, Val; Tompkins, Juli – Advanced Distributed Learning Initiative, 2021
In May of 2020, the Advanced Distributed Learning Initiative (ADL) and the Defense Acquisition University (DAU) partnered with USALearning/PowerTrain to create a practical application of ADL's 2019 TLA Reference Implementation. The purpose of this project was to recreate key components of the Reference Implementation with commercially-available,…
Descriptors: Distance Education, Competency Based Education, Electronic Learning, Computer Uses in Education
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