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Gressick, Julia; Langston, Joel B. – Journal of the Scholarship of Teaching and Learning, 2017
There is a breadth of psychological research that points to potential cognitive benefits of game play. Games engage and motivate learners while promoting mastery of skills and content knowledge. Further, thoughtfully applying gaming elements and structures to classroom environments, an approach called gamification, has the potential to optimize…
Descriptors: Undergraduate Students, Educational Games, Educational Practices, Classroom Techniques
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Pelletier, Kathie L. – Journal on Excellence in College Teaching, 2017
This study extends the empirical findings of the use of continuous, lecture-embedded assessments to increase engagement and enhance learning. Outcome data (exam performance and attendance rates) from college students in three upper-division business course sections who took quizzes and wrote two-minute papers (test group) were compared to outcome…
Descriptors: Student Participation, Learner Engagement, Learning Motivation, Self Efficacy
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Terrón-López, María-José; García-García, María-José; Velasco-Quintana, Paloma-Julia; Ocampo, Jared; Vigil Montaño, María-Reyes; Gaya-López, María-Cruz – European Journal of Engineering Education, 2017
The School of Engineering at Universidad Europea de Madrid (UEM) implemented, starting in the 2012-2013 period, a unified academic model based on project-based learning as the methodology used throughout the entire School. This model expects that every year, in each grade, all the students should participate in a capstone project integrating the…
Descriptors: Student Motivation, Active Learning, Student Projects, Curriculum Implementation
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Techaraungrong, Piyaporn; Suksakulchai, Surachai; Kaewprapan, Wacheerapan; Murphy, Elizabeth – Education and Information Technologies, 2017
The purpose of the study reported on in this paper was to design and test multimedia for deaf and hard of hearing (DHH) learners. The study focused on counting, addition and subtraction with grade one (age 7) DHH learners in Thailand. The multimedia created for the study was informed by design considerations for DHH learners of arithmetic and…
Descriptors: Foreign Countries, Deafness, Hearing Impairments, Elementary School Students
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Liu, Yujuan; Ferrell, Brent; Barbera, Jack; Lewis, Jennifer E. – Chemistry Education Research and Practice, 2017
Fundamentally concerned with motivation, self-determination theory (SDT) represents a framework of several mini-theories to explore how social context interacts with people's motivational types categorized by degree of regulation internalization. This paper aims to modify an existing theory-based instrument (Academic Motivation Scale, or AMS) and…
Descriptors: Test Construction, Science Education, Self Determination, Test Validity
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Scheffler, Dani – Working Papers in Applied Linguistics & TESOL, 2017
As technology continues to shape our interactions in both personal and educational contexts, the exploration of how computer-mediated communication (CMC) may impact the development of second language writing skills has received greater interest. While a growing body of research has investigated potential applications of this technology within…
Descriptors: Immigrants, Second Language Learning, Second Language Instruction, Self Concept
Moore, Michael Edward – ProQuest LLC, 2017
Vision and Change states that one of the major changes in the way we design biology courses should be a switch in approach from teacher-centered learning to student-centered learning and identifies active learning as a recommended methods. Studies show performance benefits for students taking courses that use active learning. What is unknown is…
Descriptors: Student Behavior, Learning Motivation, Active Learning, Biology
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Yaman, Ismail – Online Submission, 2017
Culture is an indispensable dimension of human life and also foreign language teaching and learning process; and as a part of the current trend, diverse cultural elements are covered in recently published English as a foreign language (EFL) coursebooks. These cultural elements are not limited to the target culture but they cover local and…
Descriptors: English (Second Language), Second Language Instruction, Humor, Incidence
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Ramma, Yashwantrao; Bholoa, Ajeevsing; Watts, Mike; Nadal, Pascal Sylvain – Education Inquiry, 2018
Even though its importance is underscored in many research pursuits, attention to the affective domain in learning is often neglected at the expense of the cognitive development of students studying science, in particular physics. In this paper we propose a framework, the pedagogical technological integrated medium (PTIM) founded on the TPACK…
Descriptors: Physics, Science Instruction, Teaching Methods, Learning Processes
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Chin, Kai-Yi; Lee, Ko-Fong; Chen, Yen-Lin – Interactive Learning Environments, 2018
This paper proposes a novel interactive ubiquitous learning system (IULS) for authentically teaching a cultural heritage course and imparting relevant concepts to students. Experimental results demonstrated that learning performance was significantly improved after students used the IULS. This study also demonstrated that students using the IULS…
Descriptors: Heritage Education, Cultural Background, Electronic Learning, Educational Technology
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Cukurbasi, Baris; Kiyici, Mubin – Educational Technology & Society, 2018
The purpose of this study was to investigate the high school students' views on instructions based on Flipped Classroom Model (FC) and LEGO applications. The case study, which is one of the qualitative research methods, was used within the scope of the study, the duration of which was 7 weeks. In order to choose the research group of the study,…
Descriptors: High School Students, Student Attitudes, Grade 10, Problem Based Learning
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Pavelescu, Liana Maria; Petric, Bojana – Studies in Second Language Learning and Teaching, 2018
This study explores the foreign language learning emotions of four EFL adolescent students in Romania and the ways in which their emotions emerge in their sociocultural context. Multiple qualitative methods were employed over a school semester, including a written task, semi-structured interviews with the learners and their teachers, lesson…
Descriptors: Case Studies, English (Second Language), Second Language Learning, Second Language Instruction
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Halici Page, Merve; Mede, Enisa – Journal of Educational Research, 2018
The purpose of this study was to investigate and compare the impact of task-based instruction (TBI) and traditional instruction (TI) on the motivation and vocabulary development in secondary language education. The focus of the study was to also find out the perceptions of teachers about implementing these two instructional methods in their…
Descriptors: Task Analysis, Second Language Learning, Second Language Instruction, Foreign Countries
Arnold, Bradley A. – ProQuest LLC, 2018
The purpose of this qualitative case study was to develop descriptions of how teenage students remain engaged in learning while using mobile technology. Developments in technology have expanded learning contexts and provided learners with improved capacities to connect with others to exchange, gain, and construct knowledge. Developments in…
Descriptors: Middle School Students, Telecommunications, Learning Activities, Qualitative Research
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Witherspoon, Eben B.; Schunn, Christian D.; Higashi, Ross M.; Baehr, Emily C. – International Journal of STEM Education, 2016
Background: Robotics competitions are increasingly popular and potentially provide an on-ramp to computer science, which is currently highly gender imbalanced. However, within competitive robotics teams, student participation in programming is not universal. This study gathered surveys from over 500 elementary, middle, and high school robotics…
Descriptors: Gender Differences, Robotics, Prior Learning, Correlation
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