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Karen T. Arnesen; Charles R. Graham; Heather Leary – Journal of Online Learning Research, 2024
This exploratory research addresses the state of student self-regulation (SR) in an online secondary school. Students are more likely to be successful, especially in online schools, when they are self-regulated. Understanding these students' current SR abilities can facilitate targeted interventions. Data for this study was gathered from a student…
Descriptors: Self Management, Secondary School Students, Virtual Schools, Charter Schools
Aimable Nkurunziza; Germaine Tuyisenge; Michael Habtu; Edward Rwagasore; Erigene Rutayisire; Nadja Van Endert; Justine Bagirisano; Jean Bosco Henri Hitayezu; Olive Tengera; Goele Jans; Beatha Mukarwego; Assoumpta Yamuragiye – Health Education Journal, 2024
Background: To contribute to a reduction in teenage pregnancy among in-school adolescents in Rwanda, a sexual and reproductive health peer education programme (SRHPEP) was developed and implemented. Reflecting on the unique characteristics of this newly implemented programme, and understanding peer educators' (PEs) and facilitators' perspectives,…
Descriptors: Foreign Countries, Peer Teaching, High School Students, Sex Education
Emma Walland – Research Matters, 2024
GCSE examinations (taken by students aged 16 years in England) are not intended to be speeded (i.e. to be partly a test of how quickly students can answer questions). However, there has been little research exploring this. The aim of this research was to explore the speededness of past GCSE written examinations, using only the data from scored…
Descriptors: Educational Change, Test Items, Item Analysis, Scoring
Gregory Severino – ProQuest LLC, 2024
This descriptive, qualitative case study investigated how three high school teachers in non-STEM subject areas developed integrated STEM (iSTEM) pedagogies for conventional classroom lessons in a high-technology makerspace. The school in focus adopted a STEM teaching policy that required all teachers to implement iSTEM teaching in the school's…
Descriptors: Educational Strategies, Teaching Methods, STEM Education, Instructional Development
Ayesha Farooq; Tanveer Shah; Farwa Amin – Journal of Educators Online, 2024
The present research was carried out to explore the relationship between academic procrastination and academic performance among virtual and conventional university students. The role of the demographic characteristics of the participants was also explored. Nonprobability convenience sampling technique was used to select a sample of 200 students.…
Descriptors: Time Management, Student Behavior, Academic Achievement, In Person Learning
Bingbing Yan; Chixiang Ma; Mingfei Wang; Ana Isabel Molina – International Journal of Web-Based Learning and Teaching Technologies, 2024
With the emergence of short video and the development of mobile internet, short video software, such as TikTok and Kwai, has emerged. Based on the semantic understanding technology of teaching short videos, a teaching management platform was built to push healthy and positive short video for students' content in a targeted way. Taking the 21st…
Descriptors: Video Technology, Semantics, Visual Aids, Data
Felicity McLure; Mihye Won; David F. Treagust – Journal of Science Teacher Education, 2024
Developing students' creativity is an important educational goal in many countries. The Australian Curriculum Authority has mandated that all teachers teach creative thinking across all subjects and grades. However, after more than 10 years working within this mandate, how do science teachers see their role in promoting creativity in the…
Descriptors: Foreign Countries, Science Teachers, Science Instruction, Creative Thinking
Fan Xu; Ana-Paula Correia – Journal of Computing in Higher Education, 2024
As online learning has become an inevitable trend in the post-peak era of the COVID-19 pandemic, distributed pair programming (DPP) is gaining momentum in both education and industry. DDP serves as a collaborative programming approach and also benefits the development of computational thinking, a fundamental skill in today's world. This study…
Descriptors: Programming, Computer Science Education, Cooperative Learning, Learning Activities
Lana Munip – Council for Adult and Experiential Learning, 2024
In a 2023 report by the National Student Clearinghouse, the "some college, no credential" population stood at 40.4 million in 2021, up 3.6 percent from a year earlier. Of this population, more than half (21 million, 52%) were 25 or older at the time of their last enrollment. One solution to this reality is to reengage this population and…
Descriptors: Higher Education, Stopouts, Academic Persistence, Adult Students
Dan Martin – Journal of Response to Writing, 2024
Educators have been using video feedback (VF) to respond to student writing for several decades. Most qualitative and quantitative research on VF has thoroughly demonstrated that students want more video comments along with written feedback (WF). Despite the research supporting the advantages of VF, very few studies identify the labor and time…
Descriptors: Video Technology, Feedback (Response), College Faculty, Intellectual Disciplines
Yara Elenany; Vian Ahmed – Electronic Journal of e-Learning, 2024
The construction industry is on the verge of a digital transformation. Consequently, the gap widens between industry demands and fresh graduate capabilities. Therefore, there is a pressing need for a paradigm shift in the teaching approach for construction management education. To meet both industry demands and student expectations, Game-Based…
Descriptors: Construction Management, Construction Industry, Resource Allocation, Computer Simulation
Roman Christiaens; Heather Haeger; Sy Simms; Allison BrckaLorenz – Studies in Graduate and Postdoctoral Education, 2025
Purpose: Graduate students employed in graduate teaching and research assistantship positions have a unique experience of the institution because of their status as student-employees. Graduate assistants (GAs) face specific challenges around their well-being as they navigate various relationships and environments throughout their educational…
Descriptors: Graduate Students, Teaching Assistants, Stress Variables, Well Being
Miitta Järvinen; Katriina Sipiläinen; Janne Roslöf; Sami Lehesvuori; Lauri Kettunen; Raija Hämäläinen – European Journal of Engineering Education, 2025
This study explored the learning experiences of first-year information technology students at the beginning of their studies. Identifying the early experiences is important, as we know they can predict later challenges and persistence in studies. We focus on a novel understanding of relations between learning approaches, self-efficacy and burnout…
Descriptors: Information Technology, College Freshmen, Computer Science Education, Self Efficacy
Andri Ioannou; Ourania Miliou; Maria Adamou; Andreas Kitsis; Stella Timotheou; Aekaterini Mavri – Education and Information Technologies, 2025
Despite the opportunities that makerspaces and FabLabs offer for the development of 21st-century skills, understanding how these skills are being practiced and assessed in these spaces has been proven challenging. In this work, we address this gap through an interview study investigating 13 maker-educators' practices across different makerspaces…
Descriptors: 21st Century Skills, Shared Resources and Services, Learning Laboratories, National Curriculum
Amida, Ademola; Algarni, Sameera; Stupnisky, Robert – Journal of Applied Research in Higher Education, 2021
Purpose: This study explored graduate students' academic success by testing a hypothesized model based on the self-determination theory (SDT), which posits that motivation, time management and career aspiration predicts perceived success. Design/methodology/approach: A quantitative methodology was employed to garner data from a population of 324…
Descriptors: Student Motivation, Time Management, Occupational Aspiration, Graduate Students