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Senapathi, Mali – Journal of Information Technology Education, 2005
The aim of the research is to derive a framework for the evaluation of Computer Aided Software Engineering (CASE) tool learnability in educational environments. Drawing from the literature of Human Computer Interaction and educational research, a framework for evaluating CASE tool learnability in educational environments is derived. The two main…
Descriptors: Evaluation Criteria, Evaluation Methods, Case Studies, Educational Environment
Ip, Barry; Cavanna, Annlouise; Corbett, Beverley – ALT-J: Research in Learning Technology, 2005
This paper examines the recent development of a computer-assisted learning program--in Practice--at the School of Health Science, in the University of Wales Swansea. The project, which began in 2001, was developed in close collaboration with The Meningitis Trust, the aim being to produce a software package to increase nursing students' knowledge…
Descriptors: Problem Solving, Foreign Countries, Student Attitudes, Program Implementation
Kelley, Todd; Brenner, Daniel C.; Pieper, Jon T. – National Center for Engineering and Technology Education, 2010
A comparative study was conducted to compare two approaches to engineering design curriculum between different schools (inter-school) and between two curricular approaches, "Project Lead the Way" (PLTW) and "Engineering Projects in Community Service" (EPIC High) (inter-curricular). The researchers collected curriculum…
Descriptors: Curriculum Guides, Protocol Analysis, Surveys, Engineering
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Ketelhut, Diane Jass; Nelson, Brian C. – Educational Research, 2010
Background: Most policy doctrines promote the use of scientific inquiry in the K-12 classroom, but good inquiry is hard to implement, particularly for schools with fiscal and safety constraints and for teachers struggling with understanding how to do so. Purpose: In this paper, we present the design of a multi-user virtual environment (MUVE)…
Descriptors: Suburban Schools, Student Attitudes, Virtual Classrooms, Science Curriculum
Cabaroglu, Nese; Basaran, Suleyman; Roberts, Jon – Turkish Online Journal of Educational Technology - TOJET, 2010
This study compares pauses, repetitions and recasts in matched task interactions under face-to-face and computer-mediated conditions. Six first-year English undergraduates at a Turkish University took part in Skype-based voice chat with a native speaker and face-to-face with their instructor. Preliminary quantitative analysis of transcripts showed…
Descriptors: Foreign Countries, College Students, Computer Mediated Communication, Native Speakers
Wikan, Gerd; Molster, Terje; Faugli, Bjorn; Hope, Rafael – Technology, Pedagogy and Education, 2010
This paper explores how and to what extent digital multimodal text production can play a role in project work. The focus is upon describing and understanding how teachers and learners view multimodal text production as part of a learning process. Group-based project work has been used extensively in Norwegian schools since the 1970s. One criticism…
Descriptors: Student Projects, Learner Engagement, Group Activities, Secondary School Teachers
Hastie, Peter A.; Casey, Ashley; Tarter, Anne-Marie – Technology, Pedagogy and Education, 2010
This paper reports on the incorporation of wiki technology within physical education. Boys from two classes at a school in the United Kingdom were divided into small teams and given the task of creating a new game in a same genre as football, hockey, netball or rugby. Each team had a wiki on which were recorded all the plans and developments of…
Descriptors: Physical Education, Foreign Countries, Physical Education Teachers, Learning Experience
Shi, Fuqian; Wei, Jincai – International Education Studies, 2008
In the current teaching activities on curriculum, teachers taught all kinds of computer language at the most of the time. Students also focus on a variety of examinations, but the real time to train students' independent software developing skill is very limited. This has resulted in the students only to copy other people's systems design ideas,…
Descriptors: Programming, Creative Thinking, Creative Development, Science Activities
PEPNet, 2008
PEPNet's "Perspectives" is the collaborative newsletter of the four PEPNet regional centers. This newsletter combines each centers individual strengths into a single resource that can be used on a national level. This issue focuses on the following topics: (1) PEPNet FAQs on Web, in Print; (2) Some Speech-to-Text FAQs; (3) Speech-to-Text…
Descriptors: Science and Society, Disabilities, Ethics, Newsletters
Mitzi Pamela Trahan – ProQuest LLC, 2008
Learning with educational technology in higher education is rapidly increasing and shows promise of providing cost effective instructional delivery to a wide audience. Information technology scholars have begun to explore multiple antecedent variables leading to successful learning with technology. Yet, the ideal conditions or barriers have not…
Descriptors: Educational Technology, Student Characteristics, Research Universities, Computer Assisted Instruction
Wilkinson, Kelly – Journal of Educators Online, 2008
An important component of internships is the connection between students, universities and employers. "High-quality internships... encourage contact between faculty and students as well as develop cooperation among students," (Implementing and Assessing Internships, 2002, 67). This "good practice" must exist to ensure good…
Descriptors: Performance Based Assessment, Internship Programs, Business Administration Education, Student Journals
Reynolds, Nick – Australian Educational Computing, 2008
Seeking understandings of the relationships children have with electronic environments is needed in order to continue to develop our understandings of what children are doing in those environments and why. This paper looks at the musical compositions of children in an electronic environment and attempts to demonstrate how those compositions are as…
Descriptors: Elementary School Students, Musical Composition, Children, Music Education
McKenney, Susan – Computers & Education, 2008
CASCADE-SEA stands for computer supported curriculum analysis, design and evaluation for science education in Africa. It is the name of a computer program designed to help secondary level science teachers in southern Africa create exemplary paper-based lesson materials. Research conducted alongside the design and development of the CASCADE-SEA…
Descriptors: Curriculum Development, Instructional Design, Foreign Countries, Science Education
Robin, Bernard R. – Theory Into Practice, 2008
Digital storytelling has emerged over the last few years as a powerful teaching and learning tool that engages both teachers and their students. However, until recently, little attention has been paid to a theoretical framework that could be employed to increase the effectiveness of technology as a tool in a classroom environment. A discussion of…
Descriptors: Computer Assisted Instruction, Classroom Environment, Pedagogical Content Knowledge, Story Telling

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