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Ramnarain, U.; Molefe, P. – Africa Education Review, 2012
A high failure rate at first year physics is often attributed to the lack of readiness of high school students to pursue such studies. This research explores this issue and reports on the perceptions of five physics lecturers at a South African university on the preparedness of high school students for first year physics. Qualitative data was…
Descriptors: Learning Readiness, Physics, Semi Structured Interviews, Qualitative Research
Zajkov, Oliver; Mitrevski, Boce – European Journal of Physics Education, 2012
Students have problems with understanding, using and interpreting graphs. In order to improve the students' skills for working with graphs, we propose Manual Video Measurement (MVM). In this paper, the MVM method is explained and its accuracy is tested. The comparison with the standardized video data software shows that its accuracy is comparable…
Descriptors: Science Instruction, Video Technology, Computer Software, Physics
Rodriguez, Anthony M. – ProQuest LLC, 2012
In my experiences, students with Developmental Disability (DD) are routinely excluded from Algebra and other high-level mathematics courses. People with DD do not have the opportunity to learn Algebra, which may support the understanding and provide purpose for learning money and budgeting skills that, perhaps, could help them avoid financial…
Descriptors: Developmental Disabilities, Mathematics Education, Clubs, Student Participation
Thieken, John – ProQuest LLC, 2012
A sample of 127 high school Advanced Placement (AP) Calculus students from two schools was utilized to study the effects of an engineering design-based problem solving strategy on student performance with AP style Related Rate questions and changes in conceptions, beliefs, and influences. The research design followed a treatment-control multiple…
Descriptors: Engineering, Problem Solving, Advanced Placement, Calculus
Novak, Elena – ProQuest LLC, 2012
The study explored instructional benefits of a storyline gaming characteristic (GC) on learning effectiveness, efficiency, and engagement with the use of an online instructional simulation for graduate students in an introductory statistics course. In addition, the study focused on examining the effects of a storyline GC on specific learning…
Descriptors: Graduate Students, Games, Simulation, Introductory Courses
Holbrook, Catherine B. – ProQuest LLC, 2012
The first year of college is critically important to student success, often shaping the amount and nature of growth and learning over the entire collegiate career in complex and profound ways. For this reason, higher education experts have called for colleges and universities to establish integrated, intentional programs for new students with…
Descriptors: College Freshmen, Student Development, Student Attitudes, Competence
Blosveren, Kate – Achieve, Inc., 2012
As defined on the Common Core State Standards (CCSS) website, "the Common Core State Standards provide a consistent, clear understanding of what students are expected to learn... reflecting the "knowledge" and "skills" that our young people need for success in college and careers." While the "knowledge" defined within the CCSS is apparent--the…
Descriptors: Academic Achievement, State Standards, Communication Skills, Job Skills
Ching, Dixie – Cultural Studies of Science Education, 2012
Researchers and instructional designers are exploring the possibilities of using video games to support STEM education in the U.S., not only because they are a popular media form among youth, but also because well-designed games often leverage the best features of inquiry learning. Those interested in using games in an educational capacity may…
Descriptors: Instructional Design, Constructivism (Learning), Expertise, Video Games
Reed, Stephen K. – Journal of the Learning Sciences, 2012
Many types of learning require the mapping of information across situations. The proposed organizational framework extends the cognitive study of mappings across problems to include mappings across representations, solutions, and sociocultural contexts. I apply one-to-one, one-to-many, and partial mappings to analyze representative cases that…
Descriptors: Concept Formation, Cognitive Processes, Logical Thinking, Information Transfer
McIlroy, Rich C.; Stanton, Neville A.; Remington, Bob – Behaviour & Information Technology, 2012
The purpose of this study was to investigate novices learning to use a mission planning system. Novice participants received one training session, followed by three test sessions. This was compared to expert performance. During the test sessions, all participants were required to "think aloud", based on Ericsson and Simon's (Ericsson, K.A. and…
Descriptors: Expertise, Protocol Analysis, Cognitive Processes, Military Science
Evagorou, Maria; Jimenez-Aleixandre, Maria Pilar; Osborne, Jonathan – International Journal of Science Education, 2012
A problem that is still unexplored in the field of socioscientific issues (SSI) and that was explored in this study is how different students decide upon a SSI they are discussing, how their justifications change during the instruction and how they use (or not) the evidence from the learning environment to support their justifications. For the…
Descriptors: Relevance (Education), Evidence, Student Attitudes, Foreign Countries
Orosco, Michael J. – International Journal for Research in Learning Disabilities, 2013
Math content for English Language Learners (ELLs) is unforgiving in terms of the constant need to build specific math and reading knowledge. As a result, ELLs may not only need math support but also reading comprehension support. The purpose of this study was to assess the effectiveness of a word problem solving strategy called Estratégica…
Descriptors: English Language Learners, Mathematics Instruction, Spanish Speaking, Hispanic American Students
Burrus, Jeremy; Jackson, Teresa; Xi, Nuo; Steinberg, Jonathan – ETS Research Report Series, 2013
To identify the most important competencies for college graduates to succeed in the 21st century workforce, we conducted an analysis of the Occupational Information Network (O*NET) database. O*NET is a large job analysis operated and maintained by the U.S. Department of Labor. We specifically analyzed ratings of the importance of abilities (52…
Descriptors: College Graduates, Job Skills, Occupational Information, Databases
Su,Chung-Ho; Cheng, Ching-Hsue – Turkish Online Journal of Educational Technology - TOJET, 2013
The advancement of game-based learning has encouraged many related studies, such that students could better learn curriculum by 3-dimension virtual reality. To enhance software engineering learning, this paper develops a 3D game-based learning system to assist teaching and assess the students' motivation, satisfaction and learning achievement. A…
Descriptors: Educational Games, Computer Software, Computer Uses in Education, Educational Technology
Gokalp, Muhammed Sait; Sharma, Manjula; Johnston, Ian; Sharma, Mia – Teaching Science, 2013
The purpose of this study was to investigate how WebQuests can be used in physics classes for teaching specific concepts. The study had three stages. The first stage was to develop a WebQuest on Newton's second law. The second stage involved developing a lesson plan to implement the WebQuest in class. In the final stage, the WebQuest was…
Descriptors: Web Based Instruction, Curriculum Implementation, Investigations, Physics

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