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Means, Barbara M., Ed.; Stephens, Amy, Ed. – National Academies Press, 2021
Computing in some form touches nearly every aspect of day to day life and is reflected in the ubiquitous use of cell phones, the expansion of automation into many industries, and the vast amounts of data that are routinely gathered about people's health, education, and buying habits. Computing is now a part of nearly every occupation, not only…
Descriptors: Computation, Computer Uses in Education, Computer Science, Computer Science Education
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Dorozhkin, Evgenij M.; Krotov, Yakov E.; Tkacheva, Oksana N.; Kruchkov, Konstantin V.; Korotaev, Ivan S. – International Journal of Environmental and Science Education, 2016
The urgency of problem under investigation due to fact that increasing demand of the information technology infrastructure development in current conditions of educational institutions functioning, including formation of the information-educational environment point of view. Offered organizational and economic model of constructing processes for…
Descriptors: Labor Economics, Models, Computer Software, Program Administration
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Bolognese, Chris A. – Teaching Children Mathematics, 2016
Eliciting student thinking is paramount to effective mathematics teaching and learning. Although one can use many strategies and techniques to promote student thinking, technology is one resource that is often underutilized. Whether it is the informed use of calculators or an interactive website, technology can be leveraged to promote mathematical…
Descriptors: Mathematics Instruction, Geometry, Mathematical Logic, Educational Technology
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Alves, C.; Ribeiro, Vitor; Cunha, Marta; Pereira, Paula; Pinto, Cláudia – European Journal of STEM Education, 2016
There are examples of using stones of the cultural heritage for teaching purposes. Information systems have found several potential uses in the promotion and preservation of cultural heritage. In this paper is considered the conceptual framework of an information system concerning features of geological interest (FGI) in the built heritage…
Descriptors: Geology, Information Systems, Physical Environment, Cultural Background
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Davis, Erin; Cochran, Dory; Fagerheim, Britt; Thoms, Becky – Public Services Quarterly, 2016
Academic libraries continually adjust services to adapt to the ever-changing landscape in higher education. In response to the broken textbook market, libraries are becoming actively involved in the open educational resources (OER) movement. Although there is not a formal program in place, librarians at Utah State University explored a…
Descriptors: Academic Libraries, Resource Units, Library Services, Librarian Teacher Cooperation
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Soares, A. A.; Borcsik, F. S. – Physics Education, 2016
In this work we present an inexpensive experiment proposal to study the kinematics of uniform circular motion in a secondary school. We used a PC sound card to connect a homemade simple sensor to a computer and used the free sound analysis software "Audacity" to record experimental data. We obtained quite good results even in comparison…
Descriptors: Science Instruction, Secondary School Science, Physics, Motion
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Jeong, Heisawn; Hmelo-Silver, Cindy E. – Educational Psychologist, 2016
This article proposes 7 core affordances of technology for collaborative learning based on theories of collaborative learning and CSCL (Computer-Supported Collaborative Learning) practices. Technology affords learner opportunities to (1) engage in a joint task, (2) communicate, (3) share resources, (4) engage in productive collaborative learning…
Descriptors: Affordances, Computer Uses in Education, Cooperative Learning, Group Activities
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Challco, Geiser C.; Andrade, Fernando R. H.; Borges, Simone S.; Bittencourt, Ig I.; Isotani, Seiji – Educational Technology & Society, 2016
Flow is the affective state in which a learner is so engaged and involved in an activity that nothing else seems to matter. In this sense, to help students in the skill development and knowledge acquisition (referred to as learners' growth process) under optimal conditions, the instructional designers should create learning scenarios that favor…
Descriptors: Instructional Design, Models, Learning Theories, Student Development
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Alotaibi, Faihan; Almalki, Nabil – Journal of Education and Practice, 2016
This study aimed at examining Saudi Teachers' Perceptions of ICT Implementation for Student with Autism Spectrum Disorder at Mainstream Schools. Studies have shown that the use of ICT can improve learning activities of students' with autism through improved communication, better interactions and enhanced skills. However, the perceptions of…
Descriptors: Foreign Countries, Teacher Attitudes, Computer Uses in Education, Autism
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Lamar Prieto, Covadonga – Journal of New Approaches in Educational Research, 2016
This article reports results from a study in which two groups of college level students were exposed to interactions with Apple's Siri in order to foster dialogue about their dialectal features. In this paper, the methodology and procedural challenges behind one of the activities that the participants completed are studied. These activities had…
Descriptors: Spanish, Dialects, College Students, Handheld Devices
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Nwobi, Anthonia; Ngozi, Ugwuoke; Rufina, Nwachukwu; Ogbonnaya, Kingsley A. – Journal of Education and Practice, 2016
This study examines the implementation of information technology in the teaching/learning process for sustainable development of adults in West Africa Sub Sahara Region (WASSR). Three research questions and two hypotheses guided the study. The population for the study was 3071 participants and instructors drawn from 10 education centres that were…
Descriptors: Sustainable Development, Information Technology, Questionnaires, Foreign Countries
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Akbari, Ehsan; Castro, Juan Carlos; Lalonde, Martin; Moreno, Lina; Pariser, David – Art Education, 2016
Art educators can harness the collective intelligence and creativity of a class by focusing on the knowledge that emerges from the everyday connections and interactions among students. This article argues the importance and value of collective learning in the art classroom by presenting a lesson from a mobile media visual art curriculum entitled…
Descriptors: Cooperative Learning, Art Education, Visual Arts, Handheld Devices
Schön, Daniel; Kopf, Stephan; Klinger, Melanie; Guthier, Benjamin – International Association for Development of the Information Society, 2016
Mobile devices like smartphones and tablet PCs are widely used among university students and can be used for audience response systems (clicker systems) to improve teaching. Modern implementations of these systems are no longer limited to plain multiple-choice questions, but enable the lecturers to perform a variety of teaching scenarios. We…
Descriptors: Audience Response Systems, Lecture Method, College Instruction, Handheld Devices
W. Tad Foster – Sage Research Methods Cases, 2016
Based on the work of E.M. Rogers regarding the diffusion of innovations (i.e. change), the study described in this case was designed and conducted to test the relationships of key psychological variables on the participants' (high school teachers) behavior regarding the degree of personal computer use. The merger of specific quantitative and…
Descriptors: Computers, Innovation, Computer Uses in Education, Public Schools
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Chou, Karen C.; Moaveni, Saeed; Sapp, James D. – Journal of STEM Education: Innovations and Research, 2017
The integrity of a structural system depends on the strength of materials, shape of the individual member and the elements used to hold the members together. In most undergraduate civil engineering curricula, a structural steel and/or reinforced concrete design course is required. Usually, the main focus of these courses is on member selection…
Descriptors: Engineering Education, Metallurgy, Construction Materials, Computer Simulation
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