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Scoresby, Jon M. – ProQuest LLC, 2011
The objective of this study was to investigate the effects on a student's metacognition, reflection, and learning in a specifically designed educational simulation supported by unique technology. The simulation allows players' actions to be recorded for the purpose of review to identify mistakes. The simulation also allows students to start at and…
Descriptors: Metacognition, Computer Simulation, Computer Assisted Instruction, Reflection
Mosrur, Ridwanul – Online Submission, 2011
Word Problems those are also named as "Story Problems" which are well known to the students around the world. In this book there are 26 chapters which encompass diversified problems of four basic mathematical rules--addition, subtraction, multiplication and division. These problems may help students to practice more and more as well as…
Descriptors: Mathematics Education, Word Problems (Mathematics), Elementary School Mathematics, Mathematics Skills
Lim, Kien; Morera, Osvaldo F. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2011
The likelihood-to-act (LtA) survey measures impulsive and analytic dispositions in solving mathematics problems. The current version has 16 impulsive and 16 analytic items. Its validity was assessed using a sample of 27 in-service and 92 pre-service teachers. Both the impulsive and analytic subscales were found to have internal consistency…
Descriptors: Pilot Projects, Mathematics Instruction, Preservice Teachers, Inservice Teacher Education
McCulloch, Allison W.; Kenney, Rachael H.; Keene, Karen Allen – North American Chapter of the International Group for the Psychology of Mathematics Education, 2011
This paper reports on a mixed methods study of 111 AP calculus students' self-reports of their graphing calculator use, comfort, and rationale when choosing between mathematical solutions produced with and without a graphing calculator. [For the complete proceedings, see ED585874.]
Descriptors: Calculus, Graphing Calculators, Advanced Placement, Problem Solving
Secer, Zarife; Ogelman, Hulya Gulay – Australian Journal of Guidance and Counselling, 2011
The aim of this research was to establish the effect of a social problem-solving training program for 8th grade students. In the experimental group, 14 students were 14 years old and 1 student was 15 years old. In the control group, 13 students were 14 years old and 2 students were 15 years old. The Aggression Questionnaire (AQ) was administered…
Descriptors: Experimental Groups, Control Groups, Social Behavior, Aggression
Jordan, Rebecca C.; Ruibal-Villasenor, Maria; Hmelo-Silver, Cindy E.; Etkina, Eugenia – Journal of Research in Science Teaching, 2011
Laboratory instruction is critical to the understanding of biology and is a central piece of biological sciences instruction. Although much investigation has focused on the content of biology laboratory exercises, we contend that understanding the extent to which the laboratory materials can aid or limit experimental investigation is of equal…
Descriptors: Undergraduate Students, Biological Sciences, Laboratory Equipment, Context Effect
Renaud, Christian; Wagoner, Bridgette – Principal Leadership, 2011
The use of computer-based gaming in education is not a new phenomenon. Many educators nostalgically remember green Apple II monitors displaying the games Lemonade Stand and Oregon Trail in the early 1980s. Technology in schools has evolved considerably since then, and gaming has become pervasive within all demographic subgroups. Gaming within…
Descriptors: Video Games, Educational Games, Educational Technology, Computer Uses in Education
Guan, Tay Eng – Australian Mathematics Teacher, 2011
The famous Birthday Problem is a staple in introductory probability texts and can be stated as follows: What is the probability that at least two persons from "n" randomly chosen persons have the same birthday? In this article, the author suggests an adaptation of the birthday problem which can be repeated in class until the full effect…
Descriptors: Probability, Class Activities, Computation, Problem Solving
Duncan, Bruce – Australian Mathematics Teacher, 2011
This article describes a unit of work that was designed for a Year 9 class of mixed ability and which involved the definition and measurement of angles, as well as the practical application of angle properties--such as complimentary angles and the relationships in a transversal. The unit considered the numeracy skills required to interpret a…
Descriptors: Safety, Numeracy, Mathematics Instruction, Foreign Countries
Skurnick, Ronald – Mathematics and Computer Education, 2011
This classroom note is presented as a suggested exercise--not to have the class prove or disprove Goldbach's Conjecture, but to stimulate student discussions in the classroom regarding proof, as well as necessary, sufficient, satisfied, and unsatisfied conditions. Goldbach's Conjecture is one of the oldest unsolved problems in the field of number…
Descriptors: Mathematical Formulas, Numbers, Number Concepts, High School Students
Colome, Angels; Bafalluy, Maria Gracia; Noel, Marie-Pascale – Psicologica: International Journal of Methodology and Experimental Psychology, 2011
Some current models of mathematical cognition (Dehaene, 1992; Campbell & Clark, 1992) make strong claims about the code in which arithmetical operations are solved, basing themselves on how these operations were originally acquired or are most frequently employed. However, data on acquisition and use are often derived from anecdotic reports…
Descriptors: Semitic Languages, Questionnaires, Arithmetic, Toys
Sun, Chuen-Tsai; Wang, Dai-Yi; Chan, Hui-Ling – Computers & Education, 2011
Digital systems offer computational power and instant feedback. Game designers are using these features to create scaffolding tools to reduce player frustration. However, researchers are finding some unexpected effects of scaffolding on strategy development and problem-solving behaviors. We used a digital Sudoku game named "Professor Sudoku" to…
Descriptors: Feedback (Response), Problem Solving, Scaffolding (Teaching Technique), Games
Garcia, Criselda G.; Hooper, H. H., Jr. – Journal of Hispanic Higher Education, 2011
The purpose of the qualitative study using a phenomenological approach was to gain insight of preservice teachers' experiences with a WebCT seminar designed to develop critical thinking and problem-solving skills in a Hispanic-Serving Institution's teacher education program. By applying a "holistic approach" to analyze data, NVivo software was…
Descriptors: Preservice Teacher Education, Preservice Teachers, Hispanic American Students, Problem Solving
Libeskind, Shlomo – PRIMUS, 2011
In this article, the author suggests that to improve the teaching of mathematics in elementary schools, we must, when teaching content courses to prospective teachers, model the kind of teaching we want them to engage in. The author suggests ways to model this kind of teaching, which include the following: (1) challenge "all" students; (2)…
Descriptors: Elementary School Mathematics, Elementary School Teachers, Mathematics Instruction, Preservice Teacher Education
Pratt, Kyle – Tech Directions, 2011
In Mr. Wood's technology class, students learned about many aspects of engineering, including design of a product, teamwork, testing hypotheses, and testing the final product. In this article, the author describes how his class, particularly his team, applied everything they learned about the process to their kayak design challenge using the IDEAL…
Descriptors: Problem Solving, Teamwork, Program Descriptions, Program Design

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