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Pollacia, Lissa; McCallister, Terrie – Journal of Information Systems Education, 2009
Quality Matters[TM] (QM) is a set of standards to measure the quality of instruction and design in online or hybrid courses. Adopted by a growing number of institutions nationwide, QM is based on best practices and instructional design research. To meet or exceed QM standards requires that resources and learning activities in an online course…
Descriptors: Academic Standards, Best Practices, Scoring Rubrics, Instructional Design
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Alexander, Cara J.; Crescini, Weronika M.; Juskewitch, Justin E.; Lachman, Nirusha; Pawlina, Wojciech – Anatomical Sciences Education, 2009
The goals of our study were to determine the predictive value and usability of an audience response system (ARS) as a knowledge assessment tool in an undergraduate medical curriculum. Over a three year period (2006-2008), data were collected from first year didactic blocks in Genetics/Histology and Anatomy/Radiology (n = 42-50 per class). During…
Descriptors: Feedback (Response), Medical Education, Audience Response, Genetics
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Loustau, Pierre; Nodenot, Thierry; Gaio, Mauro – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to present a computational approach and a toolset to infer spatial displacements as they occur in route narrative documents and report on first experiments done to produce computer-aided learning (CAL) applications and instructional design editors that exploit the inferred georeferenced itineraries.…
Descriptors: Instructional Design, Semantics, Language Universals, Internet
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Asparouhov, Tihomir; Muthen, Bengt – Structural Equation Modeling: A Multidisciplinary Journal, 2009
Exploratory factor analysis (EFA) is a frequently used multivariate analysis technique in statistics. Jennrich and Sampson (1966) solved a significant EFA factor loading matrix rotation problem by deriving the direct Quartimin rotation. Jennrich was also the first to develop standard errors for rotated solutions, although these have still not made…
Descriptors: Structural Equation Models, Testing, Factor Analysis, Research Methodology
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Grant, Donna M.; Malloy, Alisha D.; Murphy, Marianne C. – Journal of Information Technology Education, 2009
In this technology intensive society, most students are required to be proficient in computer skills to compete in today's global job market. These computer skills usually consist of basic to advanced knowledge in word processing, presentation, and spreadsheet applications. In many U.S. states, students are required to demonstrate computer…
Descriptors: Introductory Courses, Student Attitudes, Computer Oriented Programs, Labor Market
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Vlugter, P.; Knott, A.; McDonald, J.; Hall, C. – Computer Assisted Language Learning, 2009
We describe a computer assisted language learning (CALL) system that uses human-machine dialogue as its medium of interaction. The system was developed to help students learn the basics of the Maori language and was designed to accompany the introductory course in Maori running at the University of Otago. The student engages in a task-based…
Descriptors: College Students, Introductory Courses, Malayo Polynesian Languages, Pretests Posttests
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Sinha, Neelu; Khreisat, Laila; Sharma, Kiron – Innovate: Journal of Online Education, 2009
Neelu Sinha, Laila Khreisat, and Kiron Sharma describe how learner-interface interaction promotes active learning in computer science education. In a pilot study using technology that combines DyKnow software with a hardware platform of pen-enabled HP Tablet notebook computers, Sinha, Khreisat, and Sharma created dynamic learning environments by…
Descriptors: Feedback (Response), Computer Science Education, Theory Practice Relationship, Active Learning
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Neo, Mai; Neo, Tse-Kian – Educational Technology & Society, 2009
This study was conducted in the Faculty of Creative Multimedia, Multimedia University, Malaysia and investigated students' perceptions while working on a multimedia project that was embedded within a constructivist-based learning environment. We studied the impact of using multimedia on students who have little experience with working in a…
Descriptors: Constructivism (Learning), Student Attitudes, Multimedia Materials, Multimedia Instruction
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Tuzun, Hakan; Yilmaz-Soylu, Meryem; Karakus, Turkan; Inal, Yavuz; Kizilkaya, Gonca – Computers & Education, 2009
The implementation of a computer game for learning about geography by primary school students is the focus of this article. Researchers designed and developed a three-dimensional educational computer game. Twenty four students in fourth and fifth grades in a private school in Ankara, Turkey learnt about world continents and countries through this…
Descriptors: Private Schools, Student Attitudes, Student Motivation, Achievement Tests
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Furner, Joseph M.; Marinas, Carol A. – EURASIA Journal of Mathematics, Science & Technology Education, 2007
This paper discusses insights for using geometry sketching software to teach geometric concepts for kindergarten to grade 4. The authors created hands-on resources that incorporate technology in a user-friendly environment. When working with "Geometer's Sketchpad" with middle and high school students, the teacher educators noticed the…
Descriptors: Technology Uses in Education, Educational Technology, Computer Software, Geometry
Kang, Taehoon; Chen, Troy T. – ACT, Inc., 2007
Orlando and Thissen (2000, 2003) proposed an item-fit index, S-X[superscript 2], for dichotomous item response theory (IRT) models, which has performed better than traditional item-fit statistics such as Yen's (1981) Q[subscript 1] and McKinley and Mill's (1985) G[superscript 2]. This study extends the utility of S-X[superscript 2] to polytomous…
Descriptors: Item Response Theory, Models, Computer Software, Statistical Analysis
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Eastman, Jacqueline K. – College Teaching Methods & Styles Journal, 2007
This paper proposes that Interactive Technology can help professors enhance communication in the classroom so there is increased attention, interest, preparation, and retention of class materials by the students. Interactive Technology (also called audience response systems) involves students using individual response pads (clickers) to respond to…
Descriptors: Feedback (Response), Classroom Communication, Audience Response, Information Technology
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Vallance, Michael; Towndrow, Phillip A. – Journal of Curriculum Studies, 2007
PowerPoint, the widely-used slide-show software package, is finding increasing currency in lecture halls and classrooms as the preferred method of communicating and presenting information. But, as Adams [Adams, C. (2006) "PowerPoint, habits of mind, and classroom culture." "Journal of Curriculum Studies," 38(4), 389-411] attempts to show, users…
Descriptors: Computer Uses in Education, Educational Technology, Computer Software Evaluation, Instructional Effectiveness
Gilson, Christie L.; Rongqiang, Xia – Journal of Visual Impairment & Blindness, 2007
Founded in 1920, the Hadley School for the Blind is known worldwide for its tuition-free distance-education courses for people who are visually impaired. Hadley's main school in the United States serves more than 9,000 students, and the overseas school in the People's Republic of China provides vital educational services to more than 1,000 Chinese…
Descriptors: Foreign Countries, Internet, English (Second Language), Computer Mediated Communication
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Kim, Seock-Ho – Educational and Psychological Measurement, 2007
The procedures required to obtain the approximate posterior standard deviations of the parameters in the three commonly used item response models for dichotomous items are described and used to generate values for some common situations. The results were compared with those obtained from maximum likelihood estimation. It is shown that the use of…
Descriptors: Item Response Theory, Computation, Comparative Analysis, Evaluation Methods
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