ERIC Number: EJ855611
Record Type: Journal
Publication Date: 2009-Sep
Pages: 17
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-0958-5176
EISSN: N/A
Available Date: N/A
What Is "Competence" and How Should Education Incorporate New Technology's Tools to Generate "Competent Civic Agents"
Haste, Helen
Curriculum Journal, v20 n3 p207-223 Sep 2009
This article addresses the competences needed in twenty-first-century life, especially in relation to civic participation, and the educational requirements to foster them in young people. New technologies are widely used by young people for informal social interaction, video game-playing and giving voice to their views. Incorporation of these practices into the classroom has been fairly slow, despite their manifest potential for promoting agency and civic engagement. The article argues that this is in part due to the need for a cultural shift in education to accommodate them. Currently, many competences young people will need for the future world of interactive technology and "bottom-up" information, communication and democracy are mainly being developed through informal practices. These competences, which include adaptability, managing ambiguity and agency are discussed in relation to civic participation. (Contains 1 figure and 1 note.)
Descriptors: Video Games, Citizenship Education, Interpersonal Relationship, Interaction, Social Environment, Educational Environment, Competence, Educational Technology, Citizen Participation, Informal Education, Skill Development, Influence of Technology, Social Change
Routledge. Available from: Taylor & Francis, Ltd. 325 Chestnut Street Suite 800, Philadelphia, PA 19106. Tel: 800-354-1420; Fax: 215-625-2940; Web site: http://www.tandf.co.uk/journals
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Elementary Secondary Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A