ERIC Number: EJ768872
Record Type: Journal
Publication Date: 2006
Pages: 14
Abstractor: Author
ISBN: N/A
ISSN: ISSN-1539-1523
EISSN: N/A
Available Date: N/A
Using Virtual Reality with and without Gaming Attributes for Academic Achievement
Vogel, Jennifer J.; Greenwood-Ericksen, Adams; Cannon-Bowers, Jan; Bowers, Clint A.
Journal of Research on Technology in Education, v39 n1 p105-118 Fall 2006
A subcategory of computer-assisted instruction (CAI), games have additional attributes such as motivation, reward, interactivity, score, and challenge. This study used a quasi-experimental design to determine if previous findings generalize to non simulation-based game designs. Researchers observed significant improvement in the overall population for math skills in the non-game CAI control condition, but not in the game-based experimental condition. The study found no meaningful, significant differences in language arts skills in any of the conditions. This finding has implications for the design of future learning games, suggesting that a simulation-based approach should be integrated into the gaming technology. (Contains 4 tables.)
Descriptors: Teaching Methods, Mathematics Skills, Computer Simulation, Quasiexperimental Design, Computer Assisted Instruction, Instructional Effectiveness, Academic Achievement, Games, Language Arts
International Society for Technology in Education. 480 Charnelton Street, Eugene, OR 97401-2626. Tel: 800-336-5191; Tel: 541-302-3777; Fax: 541-302-3778; e-mail: iste@iste.org; Web site: http://www.iste.org
Publication Type: Journal Articles; Reports - Evaluative
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A