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ERIC Number: EJ1484766
Record Type: Journal
Publication Date: 2014
Pages: 4
Abstractor: ERIC
ISBN: N/A
ISSN: N/A
EISSN: EISSN-2165-2554
Available Date: 0000-00-00
Designing Interactive Scavenger Hunt Using QR Codes
Julia Gressick; Bruce Alan Spitzer; Kyle Sagarsee
Journal of Teaching and Learning with Technology, v3 n1 p90-93 2014
This article describes the use of the Quick Response codes (QR codes) as a way to engage students in an interactive scavenger hunt to review course content prior to an exam. The authors developed an educational augmented reality learning game (e.g. Wu & Wen-Yu Lee, 2012) that leveraged QR codes as a way to engage undergraduate students by getting them up out of their seats, working in small groups, and exploring a new building on campus, all while using their own technology in ways that helped them review and understand the course content. The purpose of this game was to serve as a formative review opportunity beyond a traditional paper and pencil quiz. The context was an undergraduate foundational educational psychology course at a regional campus of a state university.
Indiana University. 107 South Indiana Avenue, Bryan Hall 203B, Bloomington, IN 47405. Tel: 317-274-5647; Fax: 317-278-2360; e-mail: josotl@iu.edu; Web site: https://scholarworks.iu.edu/journals/index.php/jotlt
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A