ERIC Number: EJ1471346
Record Type: Journal
Publication Date: 2025
Pages: 14
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: EISSN-1545-679X
Available Date: 0000-00-00
Exploring VR-Enhanced Learning in Business Education: A Multi-Site Study
Kevin Mentzer; Mark Frydenberg; Suhong Li
Information Systems Education Journal, v23 n5 p30-43 2025
Virtual Reality has the potential to transform educational experiences. This evolution, from the earliest days of projecting and viewing stereoscopic static images to the immersive headset experiences possible today, allows VR to transport students to new locations, enable them to participate in virtual spaces and simulations, and design 3-D objects, all of which might not otherwise be possible in the physical world. Echoing the World Economic Forum's claim about VR reshaping education, this paper examines initiatives and implementations of VR at three different business-oriented universities. The authors explore learning scenarios that VR can enhance, share experiences when creating engaging learning experiences using VR, and describe challenges faced when implementing and deploying VR at their schools. By highlighting applications of VR in higher education, the paper shows how interacting with VR can enhance learning and enable students to develop digital skills with immersive technologies.
Descriptors: Computer Simulation, Business Education, Educational Technology, Technology Uses in Education, Barriers, Affordances, College Faculty, Teacher Attitudes, Program Effectiveness
Information Systems and Computing Academic Professionals. Box 488, Wrightsville Beach, NC 28480. e-mail: publisher@isedj.org; Web site: http://isedj.org
Publication Type: Journal Articles; Reports - Research; Tests/Questionnaires
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A