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ERIC Number: EJ1466881
Record Type: Journal
Publication Date: 2025-May
Pages: 21
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-0007-1013
EISSN: EISSN-1467-8535
Available Date: 2024-10-04
Timing Matters: Effects of Augmented Reality Game on Students' Learning Achievement, Satisfaction and Acceptance
Peng Zhang1; Jiangxu Li2,3; Su Cai2,4
British Journal of Educational Technology, v56 n3 p1273-1293 2025
Augmented reality (AR) games offer significant potential to enhance learning experiences, yet the impact of when these games are introduced during the educational process remains underexplored. This study explored how the timing of providing the AR game influenced learners' achievement, satisfaction and acceptance. Using a quasi-experimental design, 68 second-graders engaged with the AR game "AR Easy Sign Language: Grams and Kilograms," either before class or in class. Additionally, perspectives from eight students, one teacher and 24 parents (from the before-class group) were collected. Results indicated that providing the AR game in class significantly improved learners' achievement and acceptance compared to providing it before class. While overall satisfaction was unaffected by timing, students' cognitive focus differed: in-class participants emphasised the game's educational value, whereas those using it before class viewed it more as an entertaining tool with educational functionality. Both the teacher and parents acknowledged the educational value of AR games but expressed concerns regarding the cost and potential health issues. This study contributes to theoretical understanding and practical implementation strategies for AR games in education, particularly in optimising their timing for maximal impact.
Wiley. Available from: John Wiley & Sons, Inc. 111 River Street, Hoboken, NJ 07030. Tel: 800-835-6770; e-mail: cs-journals@wiley.com; Web site: https://www-wiley-com.bibliotheek.ehb.be/en-us
Publication Type: Journal Articles; Reports - Research
Education Level: Elementary Education; Early Childhood Education; Grade 2; Primary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: 1Lab of Learning Sciences, Graduate School of Education, Peking University, Beijing, China; 2VR/AR+Education Lab, School of Education Technology, Faculty of Education, Beijing Normal University, Beijing, China; 3Longquanyi Experimental Primary School, Longquanyi District, Chengdu, China; 4Beijing Advanced Innovation Center for Future Education, Beijing Normal University, Beijing, China