ERIC Number: EJ1354358
Record Type: Journal
Publication Date: 2022-Nov
Pages: 7
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-8756-3894
EISSN: EISSN-1559-7075
Available Date: N/A
Real Coding and Real Games: Design and Development of a Middle School Curriculum Using Unity 3D
Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B.
TechTrends: Linking Research and Practice to Improve Learning, v66 n6 p931-937 Nov 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss the challenges of this implementation and possible solutions and detail the additional steps related to teacher professional development, which is a key element for success of new and innovative curricular implementations such as ours.
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding, Computer Science Education, Computer Software, Instructional Design, Student Motivation, Faculty Development, Innovation, Middle School Students, Secondary School Curriculum
Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link-springer-com.bibliotheek.ehb.be/
Publication Type: Journal Articles; Reports - Descriptive
Education Level: Junior High Schools; Middle Schools; Secondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A