ERIC Number: EJ1312694
Record Type: Journal
Publication Date: 2017
Pages: 10
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: EISSN-2159-449X
Available Date: N/A
Gamifying a Course to Teach Games and Simulations for Learning
Susan L. Stansberry; Scott M. Haselwood
International Journal of Designs for Learning, v8 n2 p30-39 2017
This design case includes the challenges, considerations, and decisions associated with the design, development, and delivery of a master's level educational technology course on teaching and learning with games and simulations. A master's level course, Digital Games and Simulations in the Classroom, faced redesign in order to add a gamification component to be modeled through 3D GameLab and Shivtr. The design decisions made and resulting issues are detailed in this paper. This paper aims to reveal benefits in two key areas: (a) helping a population of primarily non-gamer educational technology graduate students see games and simulations as viable resources for improving learning and (b) modeling gamification as a means to help instructors use gamification as their own instructional strategy.
Descriptors: Game Based Learning, Teaching Methods, Simulation, Curriculum Development, Curriculum Design, Graduate Students, Educational Technology, Electronic Learning
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Publication Type: Journal Articles; Reports - Descriptive
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
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Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A