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ERIC Number: EJ1302395
Record Type: Journal
Publication Date: 2021
Pages: 15
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1475-939X
EISSN: N/A
Available Date: N/A
A Blended Design of Game-Based Learning for Motivation, Knowledge Sharing and Critical Thinking Enhancement
Chang, Wei-Lun; Yeh, Yu-chu
Technology, Pedagogy and Education, v30 n2 p271-285 2021
This study proposed a game-based instruction approach by using bingo games and a mobile application to investigate its effects on motivation, knowledge sharing and critical thinking ability during the learning of information management. The participants were 86 undergraduate students who participated in an 18-week experimental instruction of information management in which bingo games and Socrative were employed. Both the qualitative and quantitative data were analysed. The results showed that while the bingo games may carry more effects on enhancing learning motivation, Socrative may lead to more knowledge sharing and critical thinking. In addition, both instructional methods had positive influences on learning outcomes through different mechanisms and shared mechanisms. The shared mechanisms included focused attention, brainstorming, active participation, interaction and logical thinking. Notably, there were interactions among motivation, knowledge sharing and critical thinking; moreover, the blended approach, which integrated the bingo games and Socrative, improved the participants' critical thinking ability.
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Publication Type: Journal Articles; Reports - Research
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A