ERIC Number: EJ1284142
Record Type: Journal
Publication Date: 2020
Pages: 35
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1938-0399
EISSN: N/A
Available Date: N/A
(De)coding the City: Analyzing Urban Play through "Wayfinder" Live
Innocent, Troy; Leorke, Dale
American Journal of Play, v12 n3 p270-304 Spr 2020
The authors use the location-based, augmented-reality game "Wayfinder Live," which one of them designed, as a case study to analyze urban play. Acknowledging the difficulty of defining urban play, they expand existing approaches to the topic by drawing on current theories about interfaces, assemblages, and coding in such fields as media and cultural studies, game and play studies, and urban studies. They consider "Wayfinder Live" as an interface--a site of both connection and translation--for urban play, one that encourages its players to test a given city's physical and social boundaries. They argue that the game offers a fruitful, if always contingent and contextual, framework for analyzing digitally mediated urban play.
Descriptors: Play, Urban Areas, Geographic Location, Computer Simulation, Computer Games, Handheld Devices, Telecommunications, Urban Environment, Foreign Countries
The Strong. One Manhattan Square, Rochester, NY 14607. Tel: 585-263-2700; e-mail: info@thestrong.org; Web site: http://www.thestrong.org
Publication Type: Journal Articles; Reports - Evaluative
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Australia; Denmark; United Kingdom (Bristol); Singapore; Finland
Grant or Contract Numbers: N/A
Author Affiliations: N/A