ERIC Number: EJ1250539
Record Type: Journal
Publication Date: 2020
Pages: 15
Abstractor: As Provided
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ISSN: EISSN-2227-7102
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Available Date: N/A
How Creativity in STEAM Modules Intervenes with Self-Efficacy and Motivation
Conradty, Cathérine; Sotiriou, Sofoklis A.; Bogner, Franz X.
Education Sciences, v10 Article 70 2020
Many current curricula, in going beyond traditional goals, increasingly foster creativity in science classrooms, declaring creativity a core skill of the 21st century. For enhancing creativity in science classrooms, the subject Arts is considered to offer a potential way from STEM (Science, Technology, Engineering, Mathematics) to STEAM (STEM with Arts)). The Horizont-2020 project Creations prepared more than 100 creativity-enhancing STEAM modules based on the 5E instructional model. STEM subjects were mathematics, biology, physics, chemistry or technology, and often interdisciplinary for different school and class levels between the ages of nine and nineteen. All modules provided a social environment fostering creativity where students imagine, explore, experiment, test, manipulate, and speculate. Exemplarily, five modules including physics, math, and biology, were selected, for monitoring motivation and creativity. The first was measured on the level of career-motivation and self-efficacy, the latter focused on two sub-constructs: active cognition such as idea processing (ACT), and a mental state of creative immersion (FLOW). Subjects were a sample of 995 students (9-18 years). In summary, no gender impact or age effect appeared in any of the monitored variables. Participation intervened with Self-Efficacy and ACT, while Career Motivation or FLOW did not. Act as a cognitive variable associated with creativity might be more sensitive to changes, whereas Flow as a parameter measuring a state of mind related to emotion appears more stable. Path analysis supported the role of creativity for Career-Motivation by promoting Self-Efficacy. Conclusions for appropriate educational settings to foster STEAM environments are discussed.
Descriptors: Creativity, Art Education, STEM Education, Learning Modules, Self Efficacy, Student Motivation, Children, Adolescents, Science Instruction, Gender Differences, Foreign Countries, Cognitive Processes, Science Careers
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Publication Type: Journal Articles; Reports - Research
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Identifiers - Location: Italy; Greece; United Kingdom; Malta
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