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ERIC Number: EJ1204509
Record Type: Journal
Publication Date: 2019-Feb
Pages: 20
Abstractor: As Provided
ISBN: N/A
ISSN: ISSN-1042-1629
EISSN: N/A
Available Date: N/A
The Impacts of Peer Competition-Based Science Gameplay on Conceptual Knowledge, Intrinsic Motivation, and Learning Behavioral Patterns
Chen, Ching-Huei
Educational Technology Research and Development, v67 n1 p179-198 Feb 2019
The present study investigates how the different modes of game-design triggers learning outcomes, focusing on peer learning and intergroup competition. A problem-solving science game was developed to help secondary students to learn about the motion of objects. Participants (N = 110) from an urban middle school were randomly assigned to four game-design conditions (individual-competition, individual-no-competition, peer-competition, and peer-no-competition). The results indicated that the peer-competition and peer-no-competition groups outperformed those in the individual-competition and individual-no-competition groups in terms of conceptual knowledge. Additionally, peer-competition groups exhibited higher interest and value and lower tension than those in the individual gameplay groups. Patterns of learning behavior revealed the emergence of in situ science-related problem solving in the peer-competition mode of GBL. Implications on the effectiveness of game-design for GBL are discussed.
Springer. Available from: Springer Nature. 233 Spring Street, New York, NY 10013. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-348-4505; e-mail: customerservice@springernature.com; Web site: https://link-springer-com.bibliotheek.ehb.be/
Publication Type: Journal Articles; Reports - Research; Tests/Questionnaires
Education Level: Middle Schools; Secondary Education; Junior High Schools
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A