ERIC Number: ED661715
Record Type: Non-Journal
Publication Date: 2024-Nov-9
Pages: 10
Abstractor: As Provided
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Simulation Games based on Artificial Intelligence for English Language Learning
Grace Hui Chin Lin
Online Submission, Paper presented at the International Symposium on English Language Teaching and Learning (33rd, Taipei, Nov 2024)
This research was conducted in a National University of western part in Taiwan. It guided students to select language learning games of language learning (Amur et al. (2024; Huang & Liaw, 2021; Srinivasan & Reddy 2023) on Facebook or other websites to improve English Language proficiencies in listening, speaking reading and writing. Below is a description of the recommended Facebook games (2024) in English that can help enhance vocabulary, and English four skills, including listening, speaking, reading, and writing. Artificial intelligence and gamified learning, digital games related to language acquisition, can help students improve English. They have many interesting applications in the field of English teaching and learning, more connections related to AI games can be as follows. First, Intelligent Chatbot: An English chatbot developed using artificial intelligence technology can provide a situational conversation environment to help learners practice their speaking skills. For example, Taiwan's 'CoolE Bot" uses Microsoft Azure Open Al service to allow students to improve their English pronunciation and enhance their speaking skills by interacting with the app. Secondly, Interactive Game Applications can be download into cell phone, laptop and even robot pet. Some English game applications incorporate artificial intelligence assistive technology to allow students to engage in English conversation and communication in the game. Cell phone can be the most applicable instrument. (Godwin-Jones, 2023) For example, "Lingumi" is an app created by English teachers. Students can improve their English pronunciation through the app's built-in pronunciation recognition system. Thirdly, Natural Language Processing Technology is also useful if English Language Learners apply it. Artificial intelligence can analyze students spoken expressions and provide instant feedback and suggestions. This helps improve students' speaking fluency and accuracy. Moreover, Situational learning related to games of acting pilots, farmers, businessmen...etc. Games can simulate real situations and allow students to use English in different situations, such as role-playing. This helps to improve students' language skills. In short, artificial intelligence and games can be effective English teaching tools, helping students learn English more easily and interestingly.
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Artificial Intelligence, Pronunciation Instruction, Computer Software, Foreign Countries, College Students, Teaching Methods, Learning Processes, Web Sites, Social Media, Language Proficiency, Computer Games, Vocabulary Development, Language Skills, Computer Mediated Communication, Telecommunications, Handheld Devices, Language Fluency, Accuracy, Instructional Effectiveness
Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: Higher Education; Postsecondary Education
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Language: English
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Identifiers - Location: Taiwan
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