ERIC Number: ED638426
Record Type: Non-Journal
Publication Date: 2022
Pages: 7
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
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Available Date: N/A
Training CT with Augmented Reality-Based Resources--An Experiment in a Classroom
Lazaro Lima; Ione Goulart; Luis Gonzaga Magalhães; Pedro Rangel Henriques
International Association for Development of the Information Society, Paper presented at the International Association for Development of the Information Society (IADIS) International Conferences on Educational Technologies (ICEduTech), Sustainability, Technology and Education (STE), Internet Technologies & Society (ITS), and Applied Management Advances in the 21st Century (AMA21) (Virtual, Dec 14-16, 2022)
The challenges in learning and teaching computer programming relate to everyone who needs to prepare others for the digital world. Learning and teaching computer programming is a challenge because it requires persistence and dedication. Nowadays, Computational Thinking is understood as an essential skill to overcome those challenges. In this paper, we propose an Augmented Reality (AR) environment that creates representations of complex programming constructs displaying engaging and playful activities that can be promptly done and do not require a heavy mental load. Such exercises are intended to be used as Learning Resources to train people in CT. The artifact enables people to explore CT concepts and several problem-solving approaches subtly. The artifact includes a simple AR-based activity, which is easy to handle and visualize based on "see-through video." We argue that users can develop CT problem-solving skills by interacting with this artifact. These learning activities supported by AR provide visual representations and interactivity to engage students while training CT. We also describe an experiment to test this artifact. The experiment was performed with 59 participants of the same age and educational level. The results of the feedback collected were positive. [For the full proceedings, see ED638044.]
Descriptors: Computer Simulation, Active Learning, Thinking Skills, Cognitive Processes, Difficulty Level, Technology Uses in Education, Learner Engagement, High School Students
International Association for the Development of the Information Society. e-mail: secretariat@iadis.org; Web site: http://www.iadisportal.org
Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: High Schools; Secondary Education
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Language: English
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Author Affiliations: N/A