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ERIC Number: ED607915
Record Type: Non-Journal
Publication Date: 2019
Pages: 72
Abstractor: As Provided
ISBN: 978-1-0857-4798-1
ISSN: EISSN-
EISSN: N/A
Available Date: N/A
Behavior, Socialization, and Video Games: Researching a Technology-Based Intervention
Hortinela-Duden, Richel C.
ProQuest LLC, Psy.D. Dissertation, Alliant International University
Training in social and emotional skills is critical for success, both in school and life. The lack of funding for programs and trained, skilled professionals leaves many children without the essential tools required to form emotional coping strategies and navigate social relationships. An Intelligent Tutoring System (ITS) is an effective tool that can be used to teach, assess, adapt, and interact with a student in the same ways that a human tutor would. ITSs are cost-effective, easy to implement, require limited training to operate, and eliminate inconsistencies in delivery across different providers. "The Mystery Academy" video game is a highly interactive program designed to train social skills, and can be implemented on a broad scale. The focus of this research is to study the effectiveness of the "Mystery Academy" video game as an intervention for teaching social and emotional skills. A group of 27 students played "Mystery Academy" for 30 minutes a week over an eight-week study period. Data collection was quantitative teachers assessed students using the SSBS-2 and students assessed themselves in terms of peer relations, self-management/compliance, academic behavior, hostility/irritability, antisocial/aggressive behavior, and defiant/disruptive behavior before and after the intervention using a self-assessment survey mirrored to reflect the teacher's SSBS-2 ratings. The findings from the research indicate that "Mystery Academy" can be an effective intervention for increasing social competence and prosocial skills and behaviors, and decreasing antisocial and maladaptive behaviors, especially for students who rated themselves lower in social competence before they participated in the intervention. The study was a pilot test and was conducted using a sample size of 27 students, therefore statistical power was limited. A large-scale study with a control group to examine the aforementioned variable factors in different grade levels would be ideal for future development. This program has great potential as a consistent and cost-effective tool that can easily be implemented as a means of helping all students to navigate social situations and develop healthy peer relationships. [The dissertation citations contained here are published with the permission of ProQuest LLC. Further reproduction is prohibited without permission. Copies of dissertations may be obtained by Telephone (800) 1-800-521-0600. Web page: http://www.proquest.com.bibliotheek.ehb.be/en-US/products/dissertations/individuals.shtml.]
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Publication Type: Dissertations/Theses - Doctoral Dissertations
Education Level: N/A
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A