NotesFAQContact Us
Collection
Advanced
Search Tips
Back to results
Peer reviewed Peer reviewed
PDF on ERIC Download full text
ERIC Number: ED590397
Record Type: Non-Journal
Publication Date: 2018-Apr
Pages: 8
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: N/A
Available Date: N/A
The EduPARK Mobile Augmented Reality Game: Learning Value and Usability
Pombo, LĂșcia; Marques, Margarida Morais
International Association for Development of the Information Society, Paper presented at the International Association for Development of the Information Society (IADIS) International Conference on Mobile Learning (14th, Lisbon, Portugal, Apr 14-16, 2018)
Augmented Reality (AR) technology and games can enhance motivation for learning. When combined with mobile devices, AR technology can promote authentic learning in outdoor environments, such as urban parks. These spaces can be used for Science Education, particularly, for environmental education and nature conservation. The EduPARK project combines these elements and follows a design-based research approach to develop an interactive mobile AR game to be explored by students, teachers and the general public, as visitors, in a specific urban park, integrating four interdisciplinary educational guides. The app development involved four cycles of user testing and evaluation for progressive refinement, according to the users' feedback in each cycle. The focus of this paper is to analyze the users' perceptions in the two last cycles of the app refinement, regarding its learning value and usability. The users were students of different school levels (24 of Basic Education; and 46 of Higher Education). Data collection involved a focus group interview, a questionnaire and the app's usage data. Content analysis, descriptive statistics, and System Usability Scale (SUS) computing were conducted. Results revealed that the EduPARK app promotes learning, enjoyment and is easy to use. It achieved an excellent usability, according to younger students (85.8 of average SUS) and a good usability according to older students (70.9). From the last refinement cycle, the app's final version has emerged, which is freely available to the public in the Google Store. In the future, more evaluation experiences are needed to better understand the benefits of this mobile AR game for learning in urban parks. [For the complete proceedings, see ED590271.]
International Association for the Development of the Information Society. e-mail: secretariat@iadis.org; Web site: http://www.iadisportal.org
Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: Higher Education; Postsecondary Education; Secondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Identifiers - Location: Portugal
Grant or Contract Numbers: N/A
Author Affiliations: N/A