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ERIC Number: ED590303
Record Type: Non-Journal
Publication Date: 2018-Jul
Pages: 7
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: N/A
Available Date: N/A
Implementation of Computer Games Elements into the Virtual Educational Environment
Vereitina, Iryna; Baidak, Yurii
International Association for Development of the Information Society, Paper presented at the International Association for Development of the Information Society (IADIS) International Conference on e-Learning (Madrid, Spain, July 17-19, 2018)
The present paper focuses on the approach, which corresponds to the virtual learning in the artificial environment, and should be considered as situational and action-based, because the features of its application are determined each time by the specific conditions of training and the virtual educational situation that exists only in this area, at this time, between specific subjects and objects of education. The objective of the study is to determine possible ways of university learning process optimization. This paper is a preliminary attempt to show that integration of educational game elements to virtual learning environments will help students to reach educational goals in the process of study and familiarize with the norms and values of society. [For the complete proceedings, see ED590269.]
International Association for the Development of the Information Society. e-mail: secretariat@iadis.org; Web site: http://www.iadisportal.org
Publication Type: Speeches/Meeting Papers; Reports - Research
Education Level: Higher Education; Postsecondary Education
Audience: N/A
Language: English
Sponsor: N/A
Authoring Institution: N/A
Grant or Contract Numbers: N/A
Author Affiliations: N/A