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ERIC Number: ED512651
Record Type: Non-Journal
Publication Date: 2010-Jul
Pages: 9
Abstractor: As Provided
ISBN: N/A
ISSN: N/A
EISSN: N/A
Available Date: N/A
Validity Evidence for Games as Assessment Environments. CRESST Report 773
Delacruz, Girlie C.; Chung, Gregory K. W. K.; Baker, Eva L.
National Center for Research on Evaluation, Standards, and Student Testing (CRESST)
This study provides empirical evidence of a highly specific use of games in education--the assessment of the learner. Linear regressions were used to examine the predictive and convergent validity of a math game as assessment of mathematical understanding. Results indicate that prior knowledge significantly predicts game performance. Results also indicate that game performance significantly predicts posttest scores, even when controlling for prior knowledge. These results provide evidence that game performance taps into mathematical understanding. (Contains 2 figures.)
National Center for Research on Evaluation, Standards, and Student Testing (CRESST). 300 Charles E Young Drive N, GSE&IS Building 3rd Floor, Mailbox 951522, Los Angeles, CA 90095-1522. Tel: 310-206-1532; Fax: 310-825-3883; Web site: http://www.cresst.org
Publication Type: Reports - Research
Education Level: High Schools
Audience: N/A
Language: English
Sponsor: Department of Education (ED)
Authoring Institution: National Center for Research on Evaluation, Standards, and Student Testing
Grant or Contract Numbers: N/A
Author Affiliations: N/A