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Holland, V. Melissa; Kaplan, Jonathan D.; Sabol, Mark A. – CALICO Journal, 1999
Describes a speech-interactive graphics microworld in which learners speak problem-solving directions to an animated agent and in which new scenarios can be authored. A proof-of-concept application is illustrated for sustaining basic speaking skill in Modern Standard Arabic. (Author/VWL)
Descriptors: Arabic, Authoring Aids (Programming), Computer Assisted Instruction, Language Tests
DeVillez, Stephen – Indiana Media Journal, 1997
Outlines important issues to address when planning video production facilities in a school's media center. Discusses spatial, light, and temperature considerations; determining amount to be spent, what the studio will be used for, and selecting equipment; considering digital video and nonlinear editing systems; visiting schools that already have a…
Descriptors: Costs, Educational Facilities Design, Educational Planning, Educational Technology
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Robinson, William R. – Journal of Chemical Education, 1998
Argues that visual images can act as conceptual pegs for concepts or complicated procedures and help students perform better in the cognitive, affective, and manipulative domains of the laboratory. Conclusion was based on a study of chemistry laboratory students (N=83). (DDR)
Descriptors: Chemical Reactions, Chemistry, Concept Formation, Data Collection
Beasley, Augie – School Library Media Activities Monthly, 1994
Explains production techniques involved in making student documentaries on video. Highlights include student research; script writing; narration; the use of interviews; incorporating visual materials such as maps and photographs; camera techniques; demonstrations; editing; and time limits. (Contains six references.) (LRW)
Descriptors: Demonstrations (Educational), Documentaries, Editing, Interviews
Berzosa, Maria Jose Garcia – Forum, 1999
Outlines a stock market activity that has helped English for specific purposes students in business school learn technical vocabulary. The objective is to minimize confusion by using visuals with written and spoken words, and to find effective ways of promoting learning and generating motivation. (Author/VWL)
Descriptors: Business Administration Education, College Students, English for Special Purposes, Higher Education
Bull, Glen; Garofalo, Joe; Bell, Randy – Learning & Leading with Technology, 2004
New technologies often assume the form of prior traditions during their infancy. For example, filmed plays known as photoplays were initially produced prior to the development of modern cinema conventions. Similarly, printed books at first assumed many of the characteristics of hand-lettered manuscripts.
Descriptors: Instructional Leadership, Educational Technology, Technology Integration, Computer Assisted Instruction
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Berson, Michael J. – Social Education, 2004
The use of digital photography in the social studies classroom offers students an application of technology that can help them develop the skills necessary to access, analyze, and evaluate all forms of information and communication. Students learn to recognize how images represent diverse perspectives, connect disparate pieces of information, and…
Descriptors: Photography, Visual Aids, Class Activities, Teaching Methods
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Rasmussen, Chris; Marrongelle, Karen – Journal for Research in Mathematics Education, 2006
Teaching in a manner consistent with reform recommendations is a challenging and often overwhelming task. Part of this challenge involves using students' thinking and understanding as a basis for the development of mathematical ideas (cf. NCTM, 2000). The purpose of this article is to address this challenge by developing the notion of "pedagogical…
Descriptors: Educational Change, Mathematics Education, Pedagogical Content Knowledge, Speech Communication
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Yamashiro, Kelly Ann C.; Dwyer, Francis – International Journal of Instructional Media, 2006
The purpose of this study was to examine the instructional effectiveness of adjunct post-questions, metacognitive process prompts, cognitive feedback and training in complementing semantic maps. Two hundred seventy Taiwanese subjects were randomly assigned to eight treatments. After interacting with their respective treatments each completed three…
Descriptors: Semantics, Visual Aids, Educational Objectives, Feedback
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Etelapelto, Anneli; Littleton, Karen; Lahti, Jaana; Wirtanen, Sini – International Journal of Educational Research, 2005
Collaborative learning environments have been analysed extensively, yet we know relatively little about how students experience their participation in long-term learning communities where learners work together over extended periods of time. This study aims to understand pre-service teacher-students' experiences and accounts of their participation…
Descriptors: Student Attitudes, Student Participation, Cooperative Learning, Educational Environment
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Cooper, Leslie; Eliason, Kathy; True, Alexandra – Journal of School Nursing, 2004
This article focuses on the important role of the school nurse in promoting healthy lifestyle choices through networking, resource identification, and working with community partners. "Everyone Is Healthy at Northeast" was a health promotion program designed and presented in two ways: classroom lessons and a health fair. There were interactive…
Descriptors: Health Promotion, School Nurses, Teaching Methods, Role
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Accascina, Giuseppe; Rogora, Enrico – International Journal for Technology in Mathematics Education, 2006
Cabri3D is a potentially very useful software for learning and teaching 3D geometry. The dynamic nature of the digital diagrams produced with it provides a useful aid for helping students to better develop concept images of geometric concepts. However, since any Cabri3D diagram represents three-dimensional objects on the two dimensional screen of…
Descriptors: Visual Aids, Computers, Secondary School Teachers, Geometric Concepts
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Hew, Soon-Hin; Ohki, Mitsuru – CALICO Journal, 2004
This study examines the effectiveness of imagery and electronic visual feedback in facilitating students' acquisition of Japanese pronunciation skills. The independent variables, animated graphic annotation (AGA) and immediate visual feedback (IVF) were integrated into a Japanese computer-assisted language learning (JCALL) program focused on the…
Descriptors: Foreign Countries, Second Language Learning, Japanese, Pronunciation Instruction
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Duncan, Mike R.; Birrell, Bob; Williams, Toni – College Quarterly, 2005
Virtual Reality (VR) is primarily a visual technology. Elements such as haptics (touch feedback) and sound can augment an experience, but the visual cues are the prime driver of what an audience will experience from a VR presentation. At its inception in 2001 the Centre for Advanced Visualization (CFAV) at Niagara College of Arts and Technology…
Descriptors: Cues, Computer Simulation, Land Use, Foreign Countries
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Chan, Chitat – McGill Journal of Education, 2006
Thanks to advances in user-friendly, new media technology, many educational organizations around the world are supporting young people who wish to express their views through media production. The term "youth media practice" refers to these media production activities. This paper raises questions about the possibilities and limitations…
Descriptors: Foreign Countries, Young Adults, Media Research, Film Production
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