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Keppler, Mike; Weiler, Spencer C.; Maas, Dan – Educational Technology & Society, 2014
Laptops have been introduced into classroom across the nation as a way to improve teaching and learning. In 2007 Littleton Public Schools (LPS) introduced a focused approach to providing all students with a laptop at a significantly lower cost to the traditional ubiquitous laptop programs. The purpose of this study was to document the LPS model…
Descriptors: Laptop Computers, Computer Uses in Education, Public Schools, Influence of Technology
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Shively, Chris T.; Yerrick, Randy – Research in Learning Technology, 2014
Inquiry has been the framework for guiding reform-based science instruction. All too often, the role of technology is treated tacitly without contributions to this framework. This case study examines a collection of pre-service teachers enrolling in two educational technology courses and the role these experiences play in promoting inquiry…
Descriptors: Preservice Teachers, Preservice Teacher Education, Inquiry, Science Instruction
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Erixon, Per-Olof – Education Inquiry, 2014
In this article, education is regarded as a medium (Salomon, 2000). i.e. a channel for the transmission of knowledge with its specifically and historically defined form and content. From a media ecology perspective, media are not neutral, transparent or value-free channels for transporting information. Instead, the inherent physical structures and…
Descriptors: Teaching Methods, Swedish, Native Language Instruction, Course Content
Provenzo, Eugene F. – Rowman & Littlefield Publishers, Inc., 2011
Since the 1960s, the rapid evolution of technology has created a new cultural geography--a virtual geography. "The Difference Engine: Computing, Knowledge and the Transformation of Learning" offers a conscious critique of this change and its effects on contemporary culture and education. This engaging text assumes that we are at a critical…
Descriptors: Technological Advancement, Influence of Technology, Computers, Hypermedia
Waters, John K. – Campus Technology, 2011
A decade has passed since author, game designer, and educational thought leader Marc Prensky heralded the arrival of a new generation of students whose immersion in information technology distinguished them in fundamental ways from previous generations. Because they had spent their entire lives "surrounded by and using computers, videogames,…
Descriptors: Educational Principles, Definitions, Generational Differences, Social Change
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Cousins, Sarah; Bissar, Dounia – Research in Learning Technology, 2012
The article adopts a narrative inquiry approach to foreground informal learning and exposes a collection of stories from tutors about how they adapted comfortably to the digital age.We were concerned that despite substantial evidence that bringing about changes in pedagogic practices can be difficult, there is a gap in convincing approaches to…
Descriptors: Personal Narratives, Informal Education, Higher Education, Foreign Countries
Starkey, Louise – Routledge, Taylor & Francis Group, 2012
"Teaching and Learning in the Digital Age" is for all those interested in considering the impact of emerging digital technologies on teaching and learning. It explores the concept of a digital age and perspectives of knowledge, pedagogy and practice within a digital context. By examining teaching with digital technologies through new learning…
Descriptors: Influence of Technology, Learning, Technology Uses in Education, Learning Theories
Hayes, Elisabeth R., Ed.; Duncan, Sean C., Ed. – Peter Lang New York, 2012
As video games have become an important economic and cultural force, scholars are increasingly trying to better understand the ways that engagement with games may drive learning, literacy, and social participation in the twenty-first century. In this book, the authors consider games and just as importantly, the social interactions around games,…
Descriptors: Socialization, Video Games, Epistemology, Multiple Literacies
Wiley, David; Green, Cable; Soares, Louis – Center for American Progress, 2012
The nation is in the midst of a revolution in education. For the first time in human history, tools to enable everyone to attain all the education they desire are available. And best of all this education is available at almost no cost. The key to this sea of change in learning is open education resources, or OER. OER are educational materials…
Descriptors: Open Education, Social Change, Educational Change, Access to Education
Matthews, Robert J. – ProQuest LLC, 2012
Students invest a great deal of time, effort, and capital to obtain the MBA credential that they believe will provide them with the skills necessary to succeed in business. They expect such skills to position them for better job opportunities, salary increases, and a faster track to promotion up the corporate ladder. It is an investment that…
Descriptors: Masters Degrees, Business Administration Education, Electronic Learning, Online Courses
Taylor, Nicole; Gray, Tonia; Birrell, Carol – Australian Association for Research in Education (NJ1), 2012
Today's Western culture is characterized by high technology, time compression and a disconnection from the natural world. What happens when a group of young adult students who are firmly embedded within this world, embark on a 6-day unassisted wilderness experience? When divorced from the structural support of the everyday, and placed in an…
Descriptors: Outdoor Education, Environmental Education, Young Adults, Influence of Technology
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Schmidt, H. C. – Journal on Excellence in College Teaching, 2012
While the perception exists that today's university students are digital natives, comfortable with all forms of new media and digital technology, previous research has suggested that there may be limits to our students' media savvy. This study considers the extent to which students possess competencies related to the message communication…
Descriptors: Media Literacy, College Students, Questionnaires, Student Attitudes
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Rollag, Keith; Billsberry, Jon – Journal of Management Education, 2012
Education has always been slow on the uptake of new technology. Instructors have established time-worn methods of teaching, and the performance nature of the job puts an emphasis on reliability and predictability. The last thing an instructor wants to be doing is fumbling around trying to make something work in front of an audience of 200…
Descriptors: Educational Technology, Active Learning, Administrator Education, Learning Experience
Reiner, Andrew – Chronicle of Higher Education, 2012
It is no secret that educators are teaching a generation that is more stressed out, debt-ridden, depressed, anxious, impulsive, scholastically amoral, self-entitled, bored, and apathetic than perhaps any other since Aristotle sauntered through the Lyceum. But what "really" worries the author is students' preoccupation with social media. Their need…
Descriptors: Intimacy, Mass Media Effects, Mass Media Use, Social Networks
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Biles, Melissa – Cultural Studies of Science Education, 2012
This response to Leah A. Bricker and Phillip Bell's paper, "GodMode is his video game name", examines their assertion that the social nexus of gaming practices is an important factor to consider for those looking to design STEM video games. I propose that we need to go beyond the investigation into which aspects of games play a role in learning,…
Descriptors: Video Games, Social Environment, Learning Processes, STEM Education
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