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Li Li; Wichaya Yoshida; Jiraporn Chano – Higher Education Studies, 2025
The purpose of this study is to develop a hand-drawing curriculum to promote the students' creativity for Vocational College, so as to study its implementation effect. The participants were 40 students were sampled by cluster random sampling method majoring in interior design from the Guangxi Electrical Polytechnic Institute in Nanning, Guangxi in…
Descriptors: Foreign Countries, Art Education, Freehand Drawing, Creativity
Reddy, Shweta L.; Stewart, Alyssa Humphries L.; Fortenberry, Sally L. – Journal of Family and Consumer Sciences, 2021
Lighting design is an essential aspect of interior design but very few universities offer students the opportunity to study lighting design in depth as part of their Council for Interior Design Accreditation (CIDA)-accredited undergraduate interior design program. This paper makes a case for including lighting design as an indispensable part of…
Descriptors: Lighting, Interior Design, Professional Associations, Sustainability
Adharamadinka, Muhammad; Junaidy, Deny Willy – Education and Information Technologies, 2023
This study used the verbal protocol method to examine differences in perceptions of spatial mental imagery between students and studio lecturers and between clients and designers/architects, which lead to interpretational bias between groups of respondents regarding interior spaces. Individual perceptions of virtual space dimensions were captured…
Descriptors: Spatial Ability, Schemata (Cognition), Imagery, Computer Simulation
Karen Zwanch; Heather Carlile Carter; Jianna Davenport – Research in Mathematics Education, 2024
This case study investigated the relationship between five undergraduate interior design students' reasoning with numerical units and reasoning about length and area. The multiplicative concepts frame participants' coordination of numerical units. Differences were found between participants' reasoning about length and area, based on their…
Descriptors: Undergraduate Students, Interior Design, Correlation, Mathematics Skills
Juanjuan Wu; Shiman Li; Scott Spicer; Charlie Heinz – Marketing Education Review, 2025
The development of the VR ecosystem presents an unprecedented opportunity for the future of retail. Cultivating the foundational knowledge and skills necessary for retail students to thrive in this environment is essential. This study explores the potential of one such intervention through a Virtual Reality Retailing course that integrates a…
Descriptors: Business Education, Retailing, Computer Simulation, Computer Literacy
Samura, Michelle; Ballesteros, Marina; Garcia-Gonzalez, Sarah – Journal of College and University Student Housing, 2021
Belonging is essential for college student success, yet little is known about how residence hall spaces affect this experience. This article reports on selected findings from a multi-year research project that aims to understand the multiple uses, experiences, and meanings of spaces in the residence halls. Qualitative analysis of student-created…
Descriptors: Undergraduate Students, Dormitories, Student Experience, Privacy
Alfaro, Sarah M. Angne – Journal of Learning Spaces, 2022
This paper defines the value and best practices of immersive learning and how a Midwest University initiative implements immersive learning practices to enhance students' educational experience. Literature reveals that immersive, or experiential, learning experiences are critical because "experiential learning provides the necessary link…
Descriptors: Experiential Learning, Teaching Methods, Curriculum Implementation, College Students
Sedef Süner-Pla-Cerdà; Lilyana Yazirlioglu; Gizem Güzeller – International Journal of Technology and Design Education, 2025
Technology has catalysed significant changes in modes of learning and instruction methodologies, encompassing various practices such as distance, online, and blended delivery of instruction. Design education, rooted in traditional studio models that rely on continual interaction and reflection over student projects, has faced challenges in…
Descriptors: Technology Uses in Education, Learning Processes, Design, Electronic Learning
Amani Alaali – Industry and Higher Education, 2024
This paper presents the findings of a research study focused on industry-university collaborations within the design studio culture. The study utilized a mixed-methods approach, including a literature review and case studies, to investigate and identify lessons learned from university-industry collaborations for interior design students. Two…
Descriptors: School Business Relationship, Industry, Case Studies, Teacher Attitudes
Xinyuan Zeng; Prasert Ruannakarn – Higher Education Studies, 2023
China's elderly population is on the rise, and there is a growing need for improved education for professionals in geriatric health care and management. "Age-Friendly Interior Design" is a mandatory component of the curriculum for students majoring in aged care and management. Problem-Based Learning (PBL) has been introduced as an…
Descriptors: Problem Based Learning, Foreign Countries, Geriatrics, Teaching Methods
Tilanka Chandrasekera; Zahrasadat Hosseini; Aditya Jayadas; Lynn M. Boorady – Innovative Higher Education, 2024
Near-Peer Mentoring (NPM) is an innovative form of Peer-assisted Learning that has been gaining traction in educational settings. Traditionally, NPM is characterized by a more experienced student (typically a year or more advanced) offering guidance and support to newer, less experienced students, with the aim of helping them navigate the…
Descriptors: Peer Teaching, Mentors, Academic Achievement, Academic Persistence
Rebecca Y. P. Kan – Higher Education Research and Development, 2025
The in-between space ignites learning as individuals journey from dependence on the institution to independence from the institution. This space has hitherto been holistically undefined in the context of higher arts education. The study aims to explore such experiences within the lifeworld of student scholars in the fields of arts and design.…
Descriptors: Foreign Countries, Undergraduate Students, Art Education, Interior Design
Delilah Schmidt; Valerie Glassman; Jamie Vassel – College Student Affairs Journal, 2025
The purpose of this study was to examine dorm décor at predominantly White institutions in the South as a site of cultural negotiation, identity performance, and class signaling. Grounded in the frameworks of Bordieu's cultural capital, Veblen's conspicuous consumption, West and Zimmerman's "doing gender," and conducted through critical…
Descriptors: Predominantly White Institutions, On Campus Students, Dormitories, Interior Design
Yang, Weishu; Lahti, Henna; Seitamaa-Hakkarainen, Pirita – Design and Technology Education, 2022
In collaborative design settings, designers communicate and explicate their ideas visually and verbally in order to reach a shared understanding. The verbal exchanges of group members engaged in a joint design task provide rich data regarding the design activities being undertaken by the group members. In addition, sketching and modelling are…
Descriptors: Computer Simulation, Design, Innovation, Cooperative Learning
Miroslava Petrova; Claas Kuhnen – Design and Technology Education, 2025
Integration of Artificial Intelligence (AI) in the design process is a growing area of research interest. Three years after its public launch in 2022, AI has already established itself as the most disruptive tool revolutionizing how designers conceptualize, iterate and innovate. As AI technologies continue to evolve, it is pertinent that design…
Descriptors: Artificial Intelligence, Computer Software, International Cooperation, Institutional Cooperation

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