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Shank, Gary; And Others – Educational Technology, 1994
Introduces the concept of abductive reasoning; discusses its importance for instructional designers in education; and describes the development of a computer program called the Abductive Reasoning Tool (ART) that helps students learn and understand abductive logic. Highlights include abduction and creativity, and field-testing ART with…
Descriptors: Adult Learning, Computer Assisted Instruction, Computer Software Development, Courseware
Peer reviewedClark, Gilbert A. – Studies in Art Education, 1993
Reviews past studies of children's drawings and their relationship to academic ability. Discusses the use of Clark's Drawing Abilities Test with gifted and talented secondary students. Finds that the test can be used successfully to identify various ability levels among students. (CFR)
Descriptors: Academically Gifted, Art Activities, Art Education, Art Products
Reschke, Roxanne – Gifted Child Today (GCT), 1991
The Future Problem Solving Program develops students' problem-solving and thinking skills as student teams undertake a step-by-step process which involves assessing the teams' existing knowledge of the topic, determining the knowledge they need, gathering information, organizing their knowledge, and using the knowledge to solve specific problems.…
Descriptors: Community Problems, Competition, Creative Thinking, Creativity
Peer reviewedClements, Douglas H. – American Educational Research Journal, 1991
The effects of the LOGO computer programing environment on creativity were studied for 73 8-year-old third graders (33 males and 40 females) who were tested before and after LOGO instruction. Overall, the LOGO group significantly outperformed a comparison group receiving non-LOGO creativity training and a nontreatment control group. (SLD)
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Science Education, Creative Development
Peer reviewedSnider, Amy Brook – Art Education, 1993
Describes a collaborative project in which art educators and architects worked together to design a space for educational programs in a museum. Discusses differing views about the space as a classroom or an active studio. Concludes that the collaborative experience heightened creativity among the participants and produced a design for a museum…
Descriptors: Aesthetic Values, Architecture, Art Education, Building Design
Peer reviewedNelson, Jo Ann Neville – Early Childhood Connections, 1997
Describes the evolution and features of the instructional approach developed in Reggio Emilia, Italy preschools. Notes how the approach incorporates multiple intelligences, developmentally appropriate instruction, and an emergent curriculum; how children are encouraged to express their ideas in more than one medium or "language"; and how…
Descriptors: Art Activities, Classroom Environment, Creativity, Developmentally Appropriate Practices
Peer reviewedSaarilahti, Mirka; Cramond, Bonnie; Sieppi, Helena – Childhood Education, 1999
Uses personal narratives and a literature review to examine the status of creativity in Finland's schools. Describes the Finnish school system and how creativity is nurtured at various grade levels, and examines how teachers can arrange a creative learning environment. Maintains that teacher-education departments need students willing to use their…
Descriptors: Classroom Environment, Creativity, Educational Practices, Elementary Secondary Education
Peer reviewedCho, Boo-Kyung; Kim, Jeongjun – Childhood Education, 1999
Examines how one Korean kindergarten used picture books to facilitate children's creativity. Describes students' responses to literature-based science activities related to a picture book. Concludes that good picture books can unleash children's minds from conventional science activities and that the development of the children's ideas depended on…
Descriptors: Childrens Literature, Creativity, Curriculum Enrichment, Foreign Countries
Peer reviewedWilcox, Brad; Moreno, Monica Vidal – Childhood Education, 1999
Recounts experiences of Brigham Young University student teachers in Mexican schools. Explores reasons for lack of interest in facilitating creativity, despite a rich culture. Discusses four positive changes occurring in Mexican education: (1) students allowed to write about their own topics; (2) open-ended questions and informal debates; (3)…
Descriptors: Cooperative Learning, Creativity, Discussion (Teaching Technique), Educational Change
Peer reviewedMitchell, Rosamond; Martin, Cynthia – Language Teaching Research, 1997
Presents preliminary findings from a longitudinal study of French teaching and learning in two secondary schools in southern England. Focuses on a subgroup of teachers involved in the project, examining their classroom practices and beliefs about effective teaching (Author/VWL)
Descriptors: Classroom Research, Creativity, Error Correction, Foreign Countries
Tenopir, Carol – Library Journal, 2000
Discusses online searching and the characteristics that make librarians good searchers. Topics include curiosity; creativity; enjoying the research process; research methodology to help in decision making; information sources other than the Web, including print sources and commercial databases; Boolean logic; and job opportunities for searchers.…
Descriptors: Creativity, Curiosity, Databases, Decision Making
Peer reviewedTornkvist, Soren – European Journal of Engineering Education, 1998
Discusses creativity in higher education and argues that it is analyzed as an intentional act related to ideas from cognitive psychology. States that the culture of engineering education holds a narrow view of creativity and is based on outdated learning theories. Deeper philosophical implications of creativity, i.e., the quest for meaning, must…
Descriptors: Cognitive Psychology, Constructivism (Learning), Creativity, Educational Anthropology
Peer reviewedDugdale, Sharon – Educational Technology, Research and Development, 1994
Analyzes the construction of mathematical concepts and techniques developed by high school algebra students in computer-assisted instruction; examines learning styles of the most inventive students; and discusses the use of student-generated mathematical techniques in the development of new software intended to cultivate mathematical inventiveness…
Descriptors: Algebra, Computer Assisted Instruction, Computer Software Development, Constructivism (Learning)
Peer reviewedAcar, B. Serpil – European Journal of Engineering Education, 1998
Presents an overview of a course in systems engineering and creative systems at Loughborough University. Explains the way that creativity is encouraged, the use of systems understanding, and a model for design processes. Includes examples of projects and student work. (DDR)
Descriptors: Course Content, Creativity, Design, Engineering Education
Van Tassel-Baska, Joyce – Gifted Education International, 2001
This article addresses the current knowledge base on the talent development process and suggests new direction for continued research and development. It presents current understandings about talent development both from a conceptual and operational vantage point. It also links the research bases of creativity and talent development. (Contains…
Descriptors: Creativity, Developmental Stages, Divergent Thinking, Educational Strategies


